benfry
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5e075d4cec
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fix updatePixels() and mask()
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2010-02-27 13:36:43 +00:00 |
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benfry
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0efc7c15c4
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fix efficiency for shapes, get bezier vertex working, other shape fixes
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2010-02-27 12:52:46 +00:00 |
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benfry
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078f4bc924
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implementation of get/set for images
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2010-02-26 23:44:21 +00:00 |
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benfry
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f63c23e993
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get noLoop() working again, don't start drawing until surfaceChanged() is called
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2010-02-26 21:57:18 +00:00 |
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benfry
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9e0170c2bc
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cleaning
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2010-02-26 20:00:58 +00:00 |
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benfry
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4fb9821a33
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cleanups, now going after image loading and memory issues
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2010-02-26 19:52:24 +00:00 |
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benfry
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26535c1b4c
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removing old P3D code
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2010-02-26 16:13:33 +00:00 |
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benfry
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8e0b58720a
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change image -> bitmap inside PImage, also remove window changing code
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2010-02-26 16:12:12 +00:00 |
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benfry
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e6a42723b0
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fix noLoop(), fix switching between applications
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2010-02-26 15:36:23 +00:00 |
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jdf
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e0b0488bc3
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At least temporarily fix catastrophic failure on screen rotation by basically restarting the whole app. I do this by calling finish) in onDestroy().
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2010-02-24 21:10:22 +00:00 |
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benfry
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c4d181f04c
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moving back a revision
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2010-02-24 16:53:17 +00:00 |
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jdf
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902eefef2d
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I was exploring the android PApplet, and saved something, which caused all of my code standards to be applied to it. This includes marking things final whenever possible, which I like.
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2010-02-24 02:12:55 +00:00 |
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benfry
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e5b7c50286
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notes, removing GLFont
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2010-02-20 21:17:25 +00:00 |
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benfry
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0d99131d08
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big steps toward fonts/images working
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2010-02-20 00:06:40 +00:00 |
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benfry
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569d6f0fbb
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get tint() working
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2010-02-19 23:27:50 +00:00 |
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benfry
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0eee2bb82c
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minor cleanups
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2010-02-19 22:36:34 +00:00 |
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benfry
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5380ccdfa4
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adding new font code, and cleaning up other classes
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2010-02-19 22:33:34 +00:00 |
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benfry
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c6ce49b0c2
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re-sync with PFont from the main code
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2010-02-19 21:55:02 +00:00 |
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benfry
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4e3f437ebe
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trying to straighten out images, fonts, and tint
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2010-02-19 13:05:23 +00:00 |
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benfry
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b9ab39d774
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renaming package back to processing.core, so that more libraries work off-the-shelf
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2010-02-18 20:02:00 +00:00 |
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codeanticode
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b88b9e4d62
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fixed minor bug in A3D triangle rendering
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2010-02-09 13:43:49 +00:00 |
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codeanticode
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b00c1a2a81
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rendering method for triangles in PGraphicsAndroid3D was reworked
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2010-02-05 04:05:29 +00:00 |
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codeanticode
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64045f2920
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reworked method for resizing vertex buffers when the number of triangles reaches the maximum
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2010-02-04 20:46:41 +00:00 |
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codeanticode
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e0ec0dbd95
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added some comments, updated TODOs
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2010-02-04 03:21:40 +00:00 |
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codeanticode
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a5d9496d45
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implemented mechanism for opengl resource recreation
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2010-02-04 02:13:11 +00:00 |
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codeanticode
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b145c0f94a
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comments in GLFont
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2010-02-03 15:39:35 +00:00 |
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codeanticode
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0d19175cd8
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added loadGLModel method in PApplet
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2010-02-03 15:36:34 +00:00 |
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codeanticode
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81a922d899
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some impl methods to get arrays in glmodel
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2010-02-03 15:30:01 +00:00 |
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codeanticode
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c9e27f0f76
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added resize method
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2010-02-03 13:36:48 +00:00 |
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codeanticode
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bdc59f94b8
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fixed some indexing bugs in glmodel
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2010-02-03 12:03:33 +00:00 |
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codeanticode
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e74bf3528f
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easier texturing methods in glmodel
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2010-02-02 20:04:53 +00:00 |
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codeanticode
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aab06c7672
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easier group creation methods in glmodel
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2010-02-02 19:51:58 +00:00 |
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codeanticode
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ca1ce39ea5
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fixed texturing bug in glmodel
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2010-02-02 05:18:49 +00:00 |
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codeanticode
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101e3022b2
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some simplifications in glmodel
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2010-02-01 01:21:21 +00:00 |
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codeanticode
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53913947d3
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fixed gltexure bugs, added PApplet.newGLTexture()
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2010-02-01 00:03:40 +00:00 |
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codeanticode
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4e332c7457
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gltexture rewrite finished
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2010-01-31 22:55:53 +00:00 |
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codeanticode
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cdb6acd987
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added opengl extension checking in a3d
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2010-01-31 00:54:17 +00:00 |
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codeanticode
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3080f715a1
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removed gltexture errors
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2010-01-30 11:52:13 +00:00 |
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codeanticode
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1a54a4967d
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more gltexture changes
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2010-01-29 16:19:41 +00:00 |
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codeanticode
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61895240b8
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Started API simplification of GLTexture
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2010-01-28 21:05:31 +00:00 |
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codeanticode
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e9621f036e
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GLModelParameters made an inner class of GLModel
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2010-01-28 19:55:59 +00:00 |
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codeanticode
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c3a9c3bd53
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glmodel working
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2010-01-28 12:30:49 +00:00 |
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codeanticode
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cbd0d8606a
|
some errors ironed out from glmodel
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2010-01-27 21:46:39 +00:00 |
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codeanticode
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1393b319b5
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Added render methods to GLModel
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2010-01-27 16:58:32 +00:00 |
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codeanticode
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92c70e6feb
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Finished new API of GLModel
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2010-01-26 20:58:27 +00:00 |
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codeanticode
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b06456c181
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setBlend/defaultBlend methods in PGraphicsAndroid3D
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2010-01-26 18:47:08 +00:00 |
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codeanticode
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cfec64c277
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more GLModel
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2010-01-26 18:36:29 +00:00 |
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codeanticode
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fdc4a9ddef
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More updates in GLModel
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2010-01-26 16:00:58 +00:00 |
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codeanticode
|
7a0cd57f92
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GLModel API changes
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2010-01-26 11:57:30 +00:00 |
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benfry
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e7b0475344
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fix bug in image allocation
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2010-01-24 19:54:34 +00:00 |
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