codeanticode
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475c606485
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removed deprecated, commented-out resource finalization code
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2015-10-22 21:58:42 -04:00 |
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Jakub Valtar
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c61bc0072f
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low-WeakReference diet
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2015-09-25 23:58:10 -04:00 |
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codeanticode
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f379d4dd2f
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use weak references to PGraphicsOpenGL instances in resource classes
(framebuffers, texture, etc), should take care of #3858
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2015-09-24 16:51:44 -05:00 |
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codeanticode
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965edd3faf
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updated notices in all gl code
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2015-09-15 11:39:32 -04:00 |
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codeanticode
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19ff731e7c
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changes to facilitate android port, update copyright notices
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2015-09-12 14:10:01 -04:00 |
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codeanticode
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8608fad0f5
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completed implementation of new disposal mechanism of gl resources
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2015-09-04 02:43:04 -04:00 |
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codeanticode
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b409759e9c
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handle framebuffer set to 0
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2014-03-12 18:24:42 -04:00 |
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codeanticode
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26ca041f86
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testing a couple of library methods to access the contents of the
offscreen FrameBuffers
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2014-01-23 15:30:06 -05:00 |
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codeanticode
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9110cebd0d
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more refactoring/testing with non-static fields in PGL
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2014-01-20 16:48:19 -05:00 |
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codeanticode
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f2c730b58f
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continues the removal of static references
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2014-01-20 12:14:35 -05:00 |
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codeanticode
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a8a15d112e
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making pgl non-static member of PGraphicsOpenGL
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2014-01-19 01:56:55 -05:00 |
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codeanticode
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62d7076a59
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Fixing several problems with the handling of offsecreen surfaces
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2013-05-27 13:01:29 -04:00 |
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codeanticode
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8a514e355d
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Commented out GL debugging messages
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2013-05-04 12:24:41 -04:00 |
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codeanticode
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2f2f2454e6
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renamed release() as dispose() in all GL classes for consistency with
PGraphics.dispose()
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2013-04-24 16:02:04 -04:00 |
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codeanticode
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1831d33183
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Made PGL object static, removed references to parent and renderer in
Texture and FrameBuffer object, fixed PGraphicsOpenGL.dispose()
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2013-04-21 09:33:17 -04:00 |
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codeanticode
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ac8a2a98a3
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Removed PGL.Context subclass
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2013-01-16 16:02:18 +00:00 |
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codeanticode
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1850b895ca
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drawPixels() is finally working
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2012-11-28 22:19:31 +00:00 |
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codeanticode
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7caa32cad5
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properly restores framebuffer configuration after blitting ( issue 1301 )
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2012-11-26 00:15:04 +00:00 |
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codeanticode
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139d44c4b4
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reworked the pixels operations
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2012-11-24 22:46:45 +00:00 |
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codeanticode
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76a22470ec
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added swapColorBuffers() to FrameBuffer, some cleanup
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2012-10-31 16:33:35 +00:00 |
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codeanticode
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11ed343570
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properly updating draw and read framebuffers
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2012-10-23 21:22:10 +00:00 |
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codeanticode
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06a14107c5
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using new FBO mechanism in JOGL, removed FBO hack for OSX
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2012-10-20 18:01:01 +00:00 |
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codeanticode
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874bb174ed
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removed parameter cache, some tweaks to the Texture class
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2012-09-02 21:51:02 +00:00 |
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codeanticode
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754eb380db
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Added static context variable to PGL, in order to detect surface restarts. Fixed issue 1146
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2012-09-01 21:34:21 +00:00 |
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benfry
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b61f3c26b6
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add annotations for overrides... starting cleanup of shape
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2012-09-01 09:26:38 +00:00 |
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codeanticode
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20410b4746
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More code formatting
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2012-08-31 16:18:25 +00:00 |
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codeanticode
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58e5207584
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removed gl prefix to the opengl functions in PGL, renamed beginGL/endGL to beginPGL/endPGL
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2012-08-10 21:03:51 +00:00 |
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benfry
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b30328bb66
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moving opengl into the core
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2012-07-20 20:18:20 +00:00 |
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