Commit Graph

903 Commits

Author SHA1 Message Date
codeanticode
754eb380db Added static context variable to PGL, in order to detect surface restarts. Fixed issue 1146 2012-09-01 21:34:21 +00:00
benfry
880f62bcb4 performance improvement for PVector.limit() (issue #1122) 2012-09-01 20:59:08 +00:00
benfry
7bbb24f401 starting revision 0209 2012-09-01 19:34:16 +00:00
benfry
fbdca0632d more cleanups 2012-09-01 18:44:56 +00:00
benfry
309b1d0147 write release notes for 2.0a9 2012-09-01 18:40:25 +00:00
benfry
232390c02c move PConstants around a bit, add annotations for overrides, cleaning up unapproved PShape additions 2012-09-01 18:05:24 +00:00
benfry
b61f3c26b6 add annotations for overrides... starting cleanup of shape 2012-09-01 09:26:38 +00:00
codeanticode
0a1c1ff2c5 android sync 2012-08-31 20:21:19 +00:00
codeanticode
309efbadd2 Takes care of issue 1156 2012-08-23 20:45:48 +00:00
codeanticode
9ff4fa8a4d Updated LowLevelGL example 2012-08-21 20:05:44 +00:00
codeanticode
4d3879e6fe Made all utility functions in PGL protected, added drawTexture() to PGraphicsOpenGL 2012-08-21 19:48:15 +00:00
codeanticode
bd09d8f081 Constant number of loop iterations in light shaders, to make them compatible with older Adreno GPUs (fixes issue 1145). Also, more careful handling of vectors in shaders to avoid problems with powerVR GPUs. 2012-08-20 20:16:17 +00:00
codeanticode
d3e0785fc8 Removed extension check for shaders, VBOs and FBOs from PGraphicsOpenGL, moved to PGL in Java mode 2012-08-20 01:17:24 +00:00
codeanticode
036a80cd25 generates mouse released event along the swipe event. 2012-08-19 19:19:32 +00:00
codeanticode
b00dedca58 added resetShader() w/out argument 2012-08-16 03:31:23 +00:00
codeanticode
661c80d16b removed old cruft 2012-08-15 04:33:20 +00:00
codeanticode
7e7f741976 added texture wrapping to the API 2012-08-14 21:17:27 +00:00
codeanticode
6f2c17b188 throws exceptions if required extensions are not available 2012-08-14 18:25:39 +00:00
codeanticode
dd8045298f PGL update in android 2012-08-14 17:39:33 +00:00
codeanticode
592b4a0653 small fix when setting sampling uniform 2012-08-08 23:23:53 +00:00
codeanticode
7cff2660c4 PShader.set(string, PImage) to bind textures to sampler uniforms 2012-08-08 21:53:42 +00:00
codeanticode
801a8f0579 recalculate mipmaps in Texture.setNative() 2012-08-08 18:10:43 +00:00
codeanticode
fa1dcabf69 Fix issue 1166 2012-08-07 21:49:32 +00:00
benfry
1f64ba4817 starting revision 0208 (beta 1?) 2012-08-05 15:08:40 +00:00
benfry
1d67724450 mark release as 2.0a8 2012-08-05 14:41:23 +00:00
benfry
8c5b1fc44e wrapping up alpha 8 2012-08-05 14:40:01 +00:00
benfry
9e742a0805 lots of todo list cleanup, remove dev.processing.org references 2012-08-05 13:51:09 +00:00
benfry
434951ccd1 lots of cleanup in the todo files 2012-08-05 01:30:17 +00:00
benfry
02f0df5859 switch to java.awt.Desktop methods in platform, other post-applet updates 2012-08-01 09:35:50 +00:00
benfry
762c645895 starting 0207, probably beta 1 of 2.0 2012-07-29 22:44:36 +00:00
benfry
35258468dd still another that was already fixed 2012-07-29 22:19:30 +00:00
benfry
21603fe0bb more build notes 2012-07-29 22:16:04 +00:00
benfry
6e07c3b372 additional todo notes, late changes 2012-07-29 21:36:21 +00:00
codeanticode
e35de7e21b removed note from Robot1_Draw example 2012-07-29 19:55:29 +00:00
codeanticode
2acc1fac60 updates to the shader examples in android 2012-07-29 19:43:25 +00:00
codeanticode
90c070e759 createGraphics() correctly handles JAVA2D, P2D and P3D values for irenderer 2012-07-29 18:56:29 +00:00
codeanticode
866aae5d8e slightly reworked the logic for screen FBO in android 2012-07-29 18:22:00 +00:00
codeanticode
905c143afc Updated OpenGL examples on Android 2012-07-29 00:40:36 +00:00
codeanticode
3e4b2c0aae Removed PShader.FILTER constant, added loadShader(String) to PGraphics in Android 2012-07-29 00:10:26 +00:00
codeanticode
205b67a529 better condition to catch offscreen-within-offscreen drawing 2012-07-28 22:57:12 +00:00
codeanticode
e187335bdc force loadPixels() in PGraphicsOpenGL.initCache(), otherwise textures are not initialized properly in android 2012-07-28 22:10:42 +00:00
codeanticode
14526420f6 added loadShape() to PGraphicsAndroid2D 2012-07-28 20:37:00 +00:00
benfry
53dff0de63 several XML fixes 2012-07-28 19:30:43 +00:00
benfry
e9f13f99ba get Android working again with latest SDK 2012-07-28 15:23:40 +00:00
benfry
9be93a219d missing method from desktop version 2012-07-28 14:59:36 +00:00
codeanticode
ee5169d3dd Removed unused imports 2012-07-27 15:17:42 +00:00
codeanticode
511780e6e1 on android as well 2012-07-27 15:16:05 +00:00
codeanticode
638a04ab1f android sync 2012-07-26 19:51:58 +00:00
codeanticode
3a0374b542 add creation of packed depth+stencil buffer in PGL android 2012-07-22 12:56:57 +00:00
benfry
26593bbf2f more with method naming, add XML hasChildren() method 2012-07-22 00:20:16 +00:00