codeanticode
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7ac9043abb
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update active variable in PShader, unbind VBOs in drawTexture, drawRect
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2012-05-26 23:32:12 +00:00 |
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codeanticode
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2dbecb9373
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Examples update, some more cleanup in PShapeOpenGL
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2012-05-26 21:45:49 +00:00 |
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codeanticode
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2b758dbba4
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removed TessMap
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2012-05-26 20:46:14 +00:00 |
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codeanticode
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d83b995c26
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Added POINT_ACCURACY_FACTOR
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2012-05-26 20:16:14 +00:00 |
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codeanticode
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289be2c297
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hint for enabling perspective-corrected lines in P2D is disabled.
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2012-05-26 19:27:08 +00:00 |
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codeanticode
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b57e24e729
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header corrections
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2012-05-26 17:43:15 +00:00 |
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codeanticode
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fdffa2cfa8
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made pg static and renamed as pgPrimary, added pgCurrent
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2012-05-26 17:41:54 +00:00 |
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codeanticode
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67e1757848
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revised update color update methods in PShapeOpenGL
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2012-05-26 17:16:21 +00:00 |
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codeanticode
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f98be31287
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missing offset, stroke vertices
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2012-05-26 00:05:12 +00:00 |
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codeanticode
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31c1e23c48
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arguments in ortho() refer to screen center
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2012-05-25 17:32:09 +00:00 |
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codeanticode
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ce0efb24f6
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renamed resetShader to defaultShader, updated examples
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2012-05-25 16:45:23 +00:00 |
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codeanticode
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2a8c034e38
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Adding transform matrix to tessellator to calculate line weight in screen space
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2012-05-25 16:11:41 +00:00 |
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codeanticode
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7d180e8984
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More detailed condition to enable/disable full caps and joins in 2D
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2012-05-25 14:58:45 +00:00 |
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codeanticode
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f498bbdcde
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taking care of empty groups in PShapeOpenGL, some additional methods
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2012-05-24 15:46:04 +00:00 |
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codeanticode
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6a57d75c6d
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updated example so it doesn't use getCenter
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2012-05-23 23:42:35 +00:00 |
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codeanticode
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8a56dafe12
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Removed getCenter method in PShape
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2012-05-23 23:42:13 +00:00 |
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codeanticode
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a5a572fb8d
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Minor examples update
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2012-05-23 23:32:00 +00:00 |
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codeanticode
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c63a06a8f0
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loadShape properly implemented across renderers
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2012-05-23 23:31:25 +00:00 |
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codeanticode
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a9c69166f0
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PShape fixes
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2012-05-23 19:32:54 +00:00 |
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codeanticode
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28bffbdd0b
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Fixed error with order of PMatrix2D elements
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2012-05-23 02:35:04 +00:00 |
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codeanticode
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9663afe69c
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Fixed the shape break logic in immediate and retained mode
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2012-05-23 01:55:10 +00:00 |
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codeanticode
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db271212a8
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Updated Shaders examples
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2012-05-22 03:55:09 +00:00 |
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codeanticode
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e4fefd4f53
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Removed polyTypes
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2012-05-22 03:53:16 +00:00 |
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codeanticode
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562270515f
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Fixed poly rendering in PShapeOpenGL
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2012-05-22 03:43:42 +00:00 |
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codeanticode
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a4af82c9e1
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More on 3D warnings
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2012-05-22 02:51:50 +00:00 |
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codeanticode
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527d339ee4
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More impl methods so things work in 2D
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2012-05-22 02:24:17 +00:00 |
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codeanticode
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ea62e872a1
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Moved shape creation and IO methods to PGraphicsOpenGL subclasses, check for 3D operations in PGraphics2D and PShape2D
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2012-05-21 22:31:27 +00:00 |
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codeanticode
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53d78ec2ae
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More 2D/3D handling
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2012-05-21 21:26:55 +00:00 |
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codeanticode
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8fb1dbc800
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Clean-up line/point tessellation code
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2012-05-21 20:36:51 +00:00 |
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codeanticode
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c77fdadd31
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2D/3D separation in PShape
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2012-05-21 19:29:24 +00:00 |
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codeanticode
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c723e59b7e
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Setting vertex types for poly geom
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2012-05-21 16:46:05 +00:00 |
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codeanticode
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8bb1910b9c
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Replaced fill prefix by poly
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2012-05-21 16:28:07 +00:00 |
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codeanticode
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971c5b39f9
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Added GLSL_VERSION constant
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2012-05-20 05:12:10 +00:00 |
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codeanticode
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7789ac5ca2
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texture cache is not used in retained mode
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2012-05-20 02:54:25 +00:00 |
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codeanticode
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152fc4b1c3
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bind GL_ELEMENT_ARRAY_BUFFER in flush methods, take care of texturing in stroked geo in P2D.
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2012-05-20 02:26:51 +00:00 |
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benfry
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177c84076b
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getting rid of geom package after all
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2012-05-18 19:59:25 +00:00 |
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benfry
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4eb708dacb
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cleaning up line classes
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2012-05-18 19:57:40 +00:00 |
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codeanticode
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daed64d1d4
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Refactoring PShape in OpenGL, added PShapeOpenGL and PShape2D
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2012-05-17 00:20:09 +00:00 |
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codeanticode
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974631f75f
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point tessellation in P2D
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2012-05-16 23:57:33 +00:00 |
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codeanticode
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0027bd8381
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raw point corrections, retained mode
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2012-05-16 23:11:16 +00:00 |
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codeanticode
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1cefcd7f69
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raw points
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2012-05-16 22:31:09 +00:00 |
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codeanticode
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7ab22ffd9f
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taking care of updates in retained mode
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2012-05-16 22:01:27 +00:00 |
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codeanticode
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a745cb8d24
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Stroke tessellation in retained mode
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2012-05-16 17:52:00 +00:00 |
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codeanticode
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9cf0e725dd
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Handling division-by-zero situation in LineStroker, added MIN_CAPS_JOINS_WEIGHT constant in PGL
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2012-05-16 15:49:00 +00:00 |
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codeanticode
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923872caea
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Using path stroker in 2D
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2012-05-16 00:49:23 +00:00 |
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codeanticode
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4b9be83ad2
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Checking-in the new processing.opengl.geom including the linear path stroker.
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2012-05-15 21:40:04 +00:00 |
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codeanticode
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8f5da964c8
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Put back the tessellatePath() code for strokes in P2D
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2012-05-11 22:23:31 +00:00 |
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codeanticode
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9dd706c7fd
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Simpler query in PShape3D
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2012-05-11 21:58:44 +00:00 |
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codeanticode
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e152979b40
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Fixed path tessellation in PShape3D
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2012-05-11 19:43:44 +00:00 |
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codeanticode
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a36e550600
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Fixed use of Arrays.fill(), primitive shapes modes, provisional code for shape copy
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2012-05-11 16:13:37 +00:00 |
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