codeanticode
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8a38bc06b0
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jogl update, attempt #2. using NEWT by default, stencil buffer disabled for the time being.
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2012-11-11 19:36:15 +00:00 |
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codeanticode
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596e7d47d7
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Backtracking jogl update, as it introduced several deadlocks
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2012-11-01 16:53:01 +00:00 |
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codeanticode
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9be09c160c
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fixed initialization for NEWT
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2012-11-01 00:41:09 +00:00 |
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codeanticode
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d0e06a3a60
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take into account non-multisampled FBO situation
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2012-10-31 00:50:23 +00:00 |
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codeanticode
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ff76835044
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properly get the texture from the screen FBO in JOGL, so that filter(PShader) works again
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2012-10-30 20:15:17 +00:00 |
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codeanticode
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d624559bf4
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fix issue 1306
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2012-10-25 15:42:37 +00:00 |
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codeanticode
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d10428def6
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don't get fron texture name if FBOs are not being used
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2012-10-20 20:52:48 +00:00 |
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codeanticode
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06a14107c5
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using new FBO mechanism in JOGL, removed FBO hack for OSX
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2012-10-20 18:01:01 +00:00 |
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benfry
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c0fe29ba95
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remove warnings
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2012-10-20 17:19:19 +00:00 |
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codeanticode
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83d8af5b43
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JOGL update
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2012-10-03 20:51:00 +00:00 |
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codeanticode
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fcf474fc14
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check for framebuffer multisample extension when creating screen FBO
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2012-09-12 14:25:27 +00:00 |
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codeanticode
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1c57d0829d
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more detailed GL version/extensions check
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2012-09-10 20:07:32 +00:00 |
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codeanticode
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502ef5efe0
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Re-wrap throwable if is not a runtime excepton, otherwise just throw original object for clearer error messages
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2012-09-10 18:36:31 +00:00 |
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benfry
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7cf6c3af17
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remove incorrect cast
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2012-09-10 16:45:02 +00:00 |
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codeanticode
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ab81544c99
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leaving backbuffer improvements for later
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2012-09-03 19:34:06 +00:00 |
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codeanticode
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4bf7bc727b
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validate framebuffer only at init in android, new offscreen implementation that properly solves the fickering problem (commented out for now to finish later), some todo notes
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2012-09-03 13:48:34 +00:00 |
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codeanticode
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d09d1d461f
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some FBO changes, to be continued later
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2012-09-03 01:29:38 +00:00 |
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codeanticode
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ff85026bd9
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property sets cache objects in loadTextureImpl(), testing double buffered primary FBO
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2012-09-02 20:49:35 +00:00 |
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codeanticode
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720d1ef25c
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hintEnabled is a utility protected method in PGraphicsOpenGL
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2012-09-02 15:59:25 +00:00 |
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codeanticode
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754eb380db
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Added static context variable to PGL, in order to detect surface restarts. Fixed issue 1146
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2012-09-01 21:34:21 +00:00 |
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benfry
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232390c02c
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move PConstants around a bit, add annotations for overrides, cleaning up unapproved PShape additions
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2012-09-01 18:05:24 +00:00 |
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benfry
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b61f3c26b6
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add annotations for overrides... starting cleanup of shape
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2012-09-01 09:26:38 +00:00 |
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codeanticode
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0a1c1ff2c5
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android sync
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2012-08-31 20:21:19 +00:00 |
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codeanticode
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20410b4746
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More code formatting
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2012-08-31 16:18:25 +00:00 |
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codeanticode
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ed4926f8a9
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added condition to skip bevel triangles in 3D
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2012-08-31 14:41:55 +00:00 |
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codeanticode
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4d3879e6fe
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Made all utility functions in PGL protected, added drawTexture() to PGraphicsOpenGL
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2012-08-21 19:48:15 +00:00 |
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codeanticode
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d3e0785fc8
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Removed extension check for shaders, VBOs and FBOs from PGraphicsOpenGL, moved to PGL in Java mode
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2012-08-20 01:17:24 +00:00 |
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codeanticode
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9afd5c1364
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renamed setGStreamerPath() back to setPath() and useOpenGL() to useGL() in video.
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2012-08-16 20:25:17 +00:00 |
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codeanticode
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3f3e3bccc7
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Unwrap GLExceptions to show only the causing exception
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2012-08-16 20:19:31 +00:00 |
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codeanticode
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dd8045298f
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PGL update in android
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2012-08-14 17:39:33 +00:00 |
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codeanticode
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58e5207584
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removed gl prefix to the opengl functions in PGL, renamed beginGL/endGL to beginPGL/endPGL
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2012-08-10 21:03:51 +00:00 |
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benfry
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dcda3e33d8
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re-enable smooth() as the default for the default renderer (issue #1157)
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2012-08-05 14:00:37 +00:00 |
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codeanticode
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003ea07a51
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id of bound texture is stored in client side (PGL)
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2012-07-26 14:46:33 +00:00 |
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codeanticode
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61e13ecc07
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binding/unbinding textures more carefully
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2012-07-25 22:22:13 +00:00 |
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codeanticode
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87d07557dd
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Texture.bind()/unbind() call the gl functions irrespective of the value of the bound flag
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2012-07-25 17:12:59 +00:00 |
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codeanticode
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3a0374b542
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add creation of packed depth+stencil buffer in PGL android
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2012-07-22 12:56:57 +00:00 |
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benfry
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c9a83e9993
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removing whitespace
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2012-07-21 21:59:44 +00:00 |
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benfry
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b30328bb66
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moving opengl into the core
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2012-07-20 20:18:20 +00:00 |
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