codeanticode
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8a514e355d
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Commented out GL debugging messages
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2013-05-04 12:24:41 -04:00 |
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codeanticode
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2f2f2454e6
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renamed release() as dispose() in all GL classes for consistency with
PGraphics.dispose()
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2013-04-24 16:02:04 -04:00 |
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codeanticode
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1831d33183
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Made PGL object static, removed references to parent and renderer in
Texture and FrameBuffer object, fixed PGraphicsOpenGL.dispose()
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2013-04-21 09:33:17 -04:00 |
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codeanticode
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ac8a2a98a3
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Removed PGL.Context subclass
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2013-01-16 16:02:18 +00:00 |
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codeanticode
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1850b895ca
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drawPixels() is finally working
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2012-11-28 22:19:31 +00:00 |
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codeanticode
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7caa32cad5
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properly restores framebuffer configuration after blitting ( issue 1301 )
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2012-11-26 00:15:04 +00:00 |
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codeanticode
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139d44c4b4
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reworked the pixels operations
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2012-11-24 22:46:45 +00:00 |
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codeanticode
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76a22470ec
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added swapColorBuffers() to FrameBuffer, some cleanup
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2012-10-31 16:33:35 +00:00 |
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codeanticode
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11ed343570
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properly updating draw and read framebuffers
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2012-10-23 21:22:10 +00:00 |
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codeanticode
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06a14107c5
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using new FBO mechanism in JOGL, removed FBO hack for OSX
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2012-10-20 18:01:01 +00:00 |
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codeanticode
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874bb174ed
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removed parameter cache, some tweaks to the Texture class
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2012-09-02 21:51:02 +00:00 |
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codeanticode
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754eb380db
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Added static context variable to PGL, in order to detect surface restarts. Fixed issue 1146
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2012-09-01 21:34:21 +00:00 |
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benfry
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b61f3c26b6
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add annotations for overrides... starting cleanup of shape
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2012-09-01 09:26:38 +00:00 |
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codeanticode
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20410b4746
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More code formatting
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2012-08-31 16:18:25 +00:00 |
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codeanticode
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58e5207584
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removed gl prefix to the opengl functions in PGL, renamed beginGL/endGL to beginPGL/endPGL
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2012-08-10 21:03:51 +00:00 |
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benfry
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b30328bb66
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moving opengl into the core
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2012-07-20 20:18:20 +00:00 |
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