Commit Graph

769 Commits

Author SHA1 Message Date
codeanticode
9ff4fa8a4d Updated LowLevelGL example 2012-08-21 20:05:44 +00:00
codeanticode
85cb330036 Renamed playBin to playbin 2012-08-21 19:49:15 +00:00
codeanticode
9afd5c1364 renamed setGStreamerPath() back to setPath() and useOpenGL() to useGL() in video. 2012-08-16 20:25:17 +00:00
codeanticode
bc1055792a Fixed Framingham and Frames examples in Video, added ImageMask in OpenGL/Shaders 2012-08-16 17:52:27 +00:00
codeanticode
26e6038f61 Updated capture examples 2012-08-15 22:18:15 +00:00
codeanticode
a406170c1e Removed pipeline.getState() call from start(), it hangs capture on windows 2012-08-15 22:17:43 +00:00
codeanticode
7bba3e11a6 use play/pause/getState combination in listResolutions() to avoid hangs in OSX and/or Windows. Updated todo notes 2012-08-15 21:46:35 +00:00
codeanticode
2e77214547 added new Capture constructor that takes the output of list() as argument, additional validity checks (available devices, supported resolutions, etc) 2012-08-15 21:11:18 +00:00
codeanticode
42ee90895e Renamed Video.setPath() to Video.setGStreamerPath(), fixed logic in Capture.addResFromStructure() 2012-08-15 18:35:35 +00:00
codeanticode
683166a783 Reworking list() functionality in Capture class 2012-08-15 17:04:55 +00:00
codeanticode
b52b193a43 Cleaned-up Video interface 2012-08-15 05:16:28 +00:00
codeanticode
a2801bdd60 jump to multiple of framerate 2012-08-15 04:54:24 +00:00
codeanticode
59265902cf Updated OpenGL examples 2012-08-15 04:40:03 +00:00
codeanticode
15749d072c Updated Movie examples 2012-08-15 04:34:41 +00:00
codeanticode
426af4f5ea Cleaned-up Movie class API 2012-08-15 04:33:47 +00:00
benfry
4bf692c0c8 remove/hide several video functions that were not approved 2012-08-06 13:41:01 +00:00
benfry
e85b1c7496 throw an exception when /var/lock does not exist.. otherwise too subtle 2012-08-05 14:37:33 +00:00
benfry
02b4e738f5 fix problem with bufferUntil() not properly handling values over 127 (issue #1079) 2012-08-04 19:57:29 +00:00
benfry
c5db8dbb16 add 64-bit version of OS X serial, also add warning about lock files 2012-08-04 19:30:44 +00:00
codeanticode
61d202edc4 fish eye shader works when non-pot textures are not supported 2012-07-29 19:42:53 +00:00
codeanticode
362e6bf811 Updated to OpenGL examples in Java mode 2012-07-29 00:41:34 +00:00
codeanticode
c9a6dcebf6 screenX/Y calls in Esfera example are redundant 2012-07-27 17:49:44 +00:00
shiffman
1ebb4814cd updates to PShape examples 2012-07-27 02:37:34 +00:00
shiffman
7d764ef717 updates to PShape examples 2012-07-27 02:34:05 +00:00
codeanticode
b63028d699 Updated some examples 2012-07-26 19:24:19 +00:00
codeanticode
d022a591e3 Updated filter examples 2012-07-24 20:20:12 +00:00
codeanticode
1efef5e4cd Updated Create Shapes examples to only use P2D 2012-07-23 17:35:54 +00:00
codeanticode
25a9023092 Updted shader examples 2012-07-23 04:34:07 +00:00
benfry
7a7b856385 making further progress on build process 2012-07-20 23:21:24 +00:00
benfry
6b522f31ce finish removing OpenGL as a separate library 2012-07-20 20:29:02 +00:00
benfry
b4587fdfbc moving the location of the OpenGL library JARs 2012-07-20 20:27:44 +00:00
benfry
40ecd562e3 moving the OpenGL examples to the core 2012-07-20 20:24:58 +00:00
benfry
b30328bb66 moving opengl into the core 2012-07-20 20:18:20 +00:00
codeanticode
083ab11af9 fixed texture unbind error 2012-07-20 18:00:32 +00:00
codeanticode
92cdd9221f Added BlurFilter and EdgeFilter examples 2012-07-20 17:40:33 +00:00
codeanticode
6aab3afd58 add filter(PShader) function 2012-07-20 17:07:29 +00:00
codeanticode
629e7a6dbb Some cleanup in Texture, PGraphicsOpenGL.loadTexture() works in all situations and faster in non-FBO-backed surfaces. 2012-07-19 17:37:04 +00:00
shiffman
a3b556dfd2 some fixes in PShape examples 2012-07-19 16:27:02 +00:00
codeanticode
309d95b0cb PShader updates 2012-07-18 20:27:29 +00:00
shiffman
4fcb6def6d moving the vector examples and adding comments 2012-07-17 19:08:14 +00:00
codeanticode
87b57b9258 handling of lack of packed depth+stencil extension for screen FBO 2012-07-16 20:24:11 +00:00
codeanticode
ea77f538c4 renamed setUniform() to set() 2012-07-16 19:29:35 +00:00
codeanticode
9c4195c3e4 completed new implementation of image cache handling 2012-07-16 19:12:13 +00:00
codeanticode
0562ca3420 flush before changing projection matrix, fixed load pixels in GL 2012-07-16 06:30:06 +00:00
codeanticode
03beee8abc Added new shader examples 2012-07-12 03:14:36 +00:00
codeanticode
209de03dbb Updates in the PShader API 2012-07-12 03:00:57 +00:00
codeanticode
dfaeaf7dcb disabling use of multisampled FBO when numSamples == 1 2012-07-11 09:07:04 +00:00
codeanticode
b1630310f0 temporary workaround to handle very long beveled edge paths, prints warning. 2012-07-11 08:30:12 +00:00
codeanticode
37e387c02a Simpler code to add stroke edges to a polygon shape 2012-07-11 05:09:16 +00:00
codeanticode
e539355f2b Disable blend when rendering color buffer to screen 2012-07-11 01:18:54 +00:00