codeanticode
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d0e976af33
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ortho() now uses camera depth to adjust near and far clipping planes
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2011-11-09 16:36:57 +00:00 |
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codeanticode
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0e63965d20
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Fixed issue 865
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2011-11-07 23:33:03 +00:00 |
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codeanticode
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5abb0d9ee4
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Added arcImpl() to P3D
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2011-11-07 22:42:17 +00:00 |
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codeanticode
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fa43bc57e2
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Replaced a couple of exceptions by error messages.
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2011-11-04 20:56:19 +00:00 |
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codeanticode
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7f5b2d618c
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Added texture resize. Fixes problem with video in P3D
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2011-11-04 20:37:48 +00:00 |
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codeanticode
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1e8ca3b5aa
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Stroke normals properly initialized and rendered.
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2011-11-01 19:29:44 +00:00 |
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codeanticode
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66e7080b4d
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Some renaming, and reimplementing load/update vertices.
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2011-11-01 15:28:12 +00:00 |
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codeanticode
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2348cf6e42
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Fixed aggregation method
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2011-11-01 04:17:52 +00:00 |
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codeanticode
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3f4efa26f9
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Stroke starting to work
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2011-11-01 02:31:55 +00:00 |
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codeanticode
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1dca245854
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Some more work on the PShape3D stroke
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2011-11-01 00:51:34 +00:00 |
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codeanticode
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a61dba55da
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PShader
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2011-10-31 21:17:07 +00:00 |
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codeanticode
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b0ff21e7d1
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Some more fixes to indexing
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2011-10-29 23:03:17 +00:00 |
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codeanticode
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1d2733d392
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Fixed problem with indices
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2011-10-29 21:32:36 +00:00 |
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codeanticode
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b7b35940a8
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Most of the stroke tessellation.
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2011-10-29 21:09:39 +00:00 |
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codeanticode
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c26457fee1
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Adding stroke
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2011-10-28 22:20:53 +00:00 |
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codeanticode
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af19b16892
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Re-tessellate only when modified
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2011-10-28 03:36:21 +00:00 |
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codeanticode
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c808eee6d0
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loadTessVertices/updateTessVertices
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2011-10-27 22:17:40 +00:00 |
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codeanticode
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7beec9963e
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Removed root check in setParameters()
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2011-10-27 21:30:34 +00:00 |
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codeanticode
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48af435ed9
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Making low-level methods protected
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2011-10-27 00:03:33 +00:00 |
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codeanticode
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29207cdd52
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Fixed recursion
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2011-10-26 19:33:14 +00:00 |
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codeanticode
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6857d776ee
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copy geometry to root shape
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2011-10-26 05:41:47 +00:00 |
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codeanticode
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6485391f2f
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Root/child data
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2011-10-26 03:31:41 +00:00 |
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codeanticode
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2d46dccc9d
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Simple triangle input, tessellator organization.
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2011-10-25 21:00:59 +00:00 |
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codeanticode
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b62c207cba
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Starting with the new PShape API.
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2011-10-19 20:42:48 +00:00 |
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codeanticode
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5a1c9d8bab
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Renamed getGLProfiles() to updateGLInterfaces()
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2011-09-05 23:05:03 +00:00 |
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codeanticode
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0ba5a94880
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Added protected methods beginGLOp/endGLOp that allow to specific GL operations outside beginDraw/endDraw
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2011-09-05 22:17:07 +00:00 |
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codeanticode
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a130d6965f
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Fixed issue 833
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2011-09-05 19:48:25 +00:00 |
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benfry
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9b45347b0e
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handful of bug fixes and tweaks
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2011-09-02 00:53:28 +00:00 |
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benfry
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ce0a6099f4
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tweaks to the eclipse formatter
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2011-08-27 14:43:14 +00:00 |
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codeanticode
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748bfccaa1
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Some new recording code
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2011-08-23 22:11:07 +00:00 |
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codeanticode
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c7841360d1
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Added getProfile() method
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2011-07-22 00:07:51 +00:00 |
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codeanticode
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d165503d99
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Replaced OPENGL constant with P3D and removed processing.opengl import from examples
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2011-07-20 06:06:36 +00:00 |
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codeanticode
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9134b359c6
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Added propper Y-axis inversion in ortho()
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2011-07-20 05:46:50 +00:00 |
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codeanticode
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ec72225f43
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Possibly fixed issue 750 (Y-axis inversion issues) on P3D desktop
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2011-07-20 01:50:07 +00:00 |
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codeanticode
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228572ebb4
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Camera/Projection settings are properly restored in beginDraw()
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2011-07-06 22:57:45 +00:00 |
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codeanticode
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5ee8daf0f1
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using drawTexture() method
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2011-07-06 02:11:14 +00:00 |
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codeanticode
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919e67ce16
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some formatting
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2011-07-06 02:01:56 +00:00 |
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codeanticode
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31dc3a426d
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Re-enable multisample
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2011-07-05 00:47:49 +00:00 |
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codeanticode
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7f4b1ef45b
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Updating GL context reference in offscreen surfaces
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2011-07-04 08:24:04 +00:00 |
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codeanticode
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f095dcbb5d
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createTexCoordBuffer initializes all the texcoords, not only the first
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2011-07-02 10:33:14 +00:00 |
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codeanticode
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3ee4bc6248
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More fixes to the resource backup/(re)allocation/restore mechanism
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2011-07-02 10:18:14 +00:00 |
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codeanticode
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a6b7b7e84b
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Some renaming (backup/restore)
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2011-07-02 09:38:12 +00:00 |
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codeanticode
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ae2ff779c2
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Fixed some issues in the reallocation/refreshing mechanism
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2011-07-02 08:32:53 +00:00 |
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codeanticode
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72f18a3201
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Implemented GL resource reallocation/refreshing mechanism
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2011-07-02 00:04:16 +00:00 |
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codeanticode
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bce9b9e2d5
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Reworked resource allocation/release in PFramebuffer
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2011-07-01 09:04:03 +00:00 |
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codeanticode
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59067b8739
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Fixed issue 761 on P3D desktop
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2011-06-29 17:48:33 +00:00 |
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benfry
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26555e4ac9
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removing textMode(SCREEN)
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2011-06-28 15:03:16 +00:00 |
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benfry
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e705d5c591
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add orientation() and other misc notes
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2011-06-27 16:55:28 +00:00 |
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codeanticode
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e47067de3e
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Added some notes/code about re-implementing raw rendering in P3D
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2011-06-23 20:20:43 +00:00 |
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codeanticode
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102f7150e4
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Added Earth2 example, renamed OPENGL2 to OPENGL in all examples
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2011-06-23 04:27:34 +00:00 |
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