Commit Graph

170 Commits

Author SHA1 Message Date
codeanticode
d0e976af33 ortho() now uses camera depth to adjust near and far clipping planes 2011-11-09 16:36:57 +00:00
codeanticode
0e63965d20 Fixed issue 865 2011-11-07 23:33:03 +00:00
codeanticode
5abb0d9ee4 Added arcImpl() to P3D 2011-11-07 22:42:17 +00:00
codeanticode
fa43bc57e2 Replaced a couple of exceptions by error messages. 2011-11-04 20:56:19 +00:00
codeanticode
7f5b2d618c Added texture resize. Fixes problem with video in P3D 2011-11-04 20:37:48 +00:00
codeanticode
1e8ca3b5aa Stroke normals properly initialized and rendered. 2011-11-01 19:29:44 +00:00
codeanticode
66e7080b4d Some renaming, and reimplementing load/update vertices. 2011-11-01 15:28:12 +00:00
codeanticode
2348cf6e42 Fixed aggregation method 2011-11-01 04:17:52 +00:00
codeanticode
3f4efa26f9 Stroke starting to work 2011-11-01 02:31:55 +00:00
codeanticode
1dca245854 Some more work on the PShape3D stroke 2011-11-01 00:51:34 +00:00
codeanticode
a61dba55da PShader 2011-10-31 21:17:07 +00:00
codeanticode
b0ff21e7d1 Some more fixes to indexing 2011-10-29 23:03:17 +00:00
codeanticode
1d2733d392 Fixed problem with indices 2011-10-29 21:32:36 +00:00
codeanticode
b7b35940a8 Most of the stroke tessellation. 2011-10-29 21:09:39 +00:00
codeanticode
c26457fee1 Adding stroke 2011-10-28 22:20:53 +00:00
codeanticode
af19b16892 Re-tessellate only when modified 2011-10-28 03:36:21 +00:00
codeanticode
c808eee6d0 loadTessVertices/updateTessVertices 2011-10-27 22:17:40 +00:00
codeanticode
7beec9963e Removed root check in setParameters() 2011-10-27 21:30:34 +00:00
codeanticode
48af435ed9 Making low-level methods protected 2011-10-27 00:03:33 +00:00
codeanticode
29207cdd52 Fixed recursion 2011-10-26 19:33:14 +00:00
codeanticode
6857d776ee copy geometry to root shape 2011-10-26 05:41:47 +00:00
codeanticode
6485391f2f Root/child data 2011-10-26 03:31:41 +00:00
codeanticode
2d46dccc9d Simple triangle input, tessellator organization. 2011-10-25 21:00:59 +00:00
codeanticode
b62c207cba Starting with the new PShape API. 2011-10-19 20:42:48 +00:00
codeanticode
5a1c9d8bab Renamed getGLProfiles() to updateGLInterfaces() 2011-09-05 23:05:03 +00:00
codeanticode
0ba5a94880 Added protected methods beginGLOp/endGLOp that allow to specific GL operations outside beginDraw/endDraw 2011-09-05 22:17:07 +00:00
codeanticode
a130d6965f Fixed issue 833 2011-09-05 19:48:25 +00:00
benfry
9b45347b0e handful of bug fixes and tweaks 2011-09-02 00:53:28 +00:00
benfry
ce0a6099f4 tweaks to the eclipse formatter 2011-08-27 14:43:14 +00:00
codeanticode
748bfccaa1 Some new recording code 2011-08-23 22:11:07 +00:00
codeanticode
c7841360d1 Added getProfile() method 2011-07-22 00:07:51 +00:00
codeanticode
d165503d99 Replaced OPENGL constant with P3D and removed processing.opengl import from examples 2011-07-20 06:06:36 +00:00
codeanticode
9134b359c6 Added propper Y-axis inversion in ortho() 2011-07-20 05:46:50 +00:00
codeanticode
ec72225f43 Possibly fixed issue 750 (Y-axis inversion issues) on P3D desktop 2011-07-20 01:50:07 +00:00
codeanticode
228572ebb4 Camera/Projection settings are properly restored in beginDraw() 2011-07-06 22:57:45 +00:00
codeanticode
5ee8daf0f1 using drawTexture() method 2011-07-06 02:11:14 +00:00
codeanticode
919e67ce16 some formatting 2011-07-06 02:01:56 +00:00
codeanticode
31dc3a426d Re-enable multisample 2011-07-05 00:47:49 +00:00
codeanticode
7f4b1ef45b Updating GL context reference in offscreen surfaces 2011-07-04 08:24:04 +00:00
codeanticode
f095dcbb5d createTexCoordBuffer initializes all the texcoords, not only the first 2011-07-02 10:33:14 +00:00
codeanticode
3ee4bc6248 More fixes to the resource backup/(re)allocation/restore mechanism 2011-07-02 10:18:14 +00:00
codeanticode
a6b7b7e84b Some renaming (backup/restore) 2011-07-02 09:38:12 +00:00
codeanticode
ae2ff779c2 Fixed some issues in the reallocation/refreshing mechanism 2011-07-02 08:32:53 +00:00
codeanticode
72f18a3201 Implemented GL resource reallocation/refreshing mechanism 2011-07-02 00:04:16 +00:00
codeanticode
bce9b9e2d5 Reworked resource allocation/release in PFramebuffer 2011-07-01 09:04:03 +00:00
codeanticode
59067b8739 Fixed issue 761 on P3D desktop 2011-06-29 17:48:33 +00:00
benfry
26555e4ac9 removing textMode(SCREEN) 2011-06-28 15:03:16 +00:00
benfry
e705d5c591 add orientation() and other misc notes 2011-06-27 16:55:28 +00:00
codeanticode
e47067de3e Added some notes/code about re-implementing raw rendering in P3D 2011-06-23 20:20:43 +00:00
codeanticode
102f7150e4 Added Earth2 example, renamed OPENGL2 to OPENGL in all examples 2011-06-23 04:27:34 +00:00