Commit Graph

975 Commits

Author SHA1 Message Date
codeanticode 0b1c9ab2e5 changes to support device name and index filtering in the caps when retrieving supported resolutions 2012-08-27 16:21:35 +00:00
codeanticode 85cb330036 Renamed playBin to playbin 2012-08-21 19:49:15 +00:00
codeanticode 9afd5c1364 renamed setGStreamerPath() back to setPath() and useOpenGL() to useGL() in video. 2012-08-16 20:25:17 +00:00
codeanticode bc1055792a Fixed Framingham and Frames examples in Video, added ImageMask in OpenGL/Shaders 2012-08-16 17:52:27 +00:00
codeanticode 26e6038f61 Updated capture examples 2012-08-15 22:18:15 +00:00
codeanticode a406170c1e Removed pipeline.getState() call from start(), it hangs capture on windows 2012-08-15 22:17:43 +00:00
codeanticode 7bba3e11a6 use play/pause/getState combination in listResolutions() to avoid hangs in OSX and/or Windows. Updated todo notes 2012-08-15 21:46:35 +00:00
codeanticode 2e77214547 added new Capture constructor that takes the output of list() as argument, additional validity checks (available devices, supported resolutions, etc) 2012-08-15 21:11:18 +00:00
codeanticode 42ee90895e Renamed Video.setPath() to Video.setGStreamerPath(), fixed logic in Capture.addResFromStructure() 2012-08-15 18:35:35 +00:00
codeanticode 683166a783 Reworking list() functionality in Capture class 2012-08-15 17:04:55 +00:00
codeanticode b52b193a43 Cleaned-up Video interface 2012-08-15 05:16:28 +00:00
codeanticode a2801bdd60 jump to multiple of framerate 2012-08-15 04:54:24 +00:00
codeanticode 15749d072c Updated Movie examples 2012-08-15 04:34:41 +00:00
codeanticode 426af4f5ea Cleaned-up Movie class API 2012-08-15 04:33:47 +00:00
benfry 4bf692c0c8 remove/hide several video functions that were not approved 2012-08-06 13:41:01 +00:00
benfry e85b1c7496 throw an exception when /var/lock does not exist.. otherwise too subtle 2012-08-05 14:37:33 +00:00
benfry 02b4e738f5 fix problem with bufferUntil() not properly handling values over 127 (issue #1079) 2012-08-04 19:57:29 +00:00
benfry c5db8dbb16 add 64-bit version of OS X serial, also add warning about lock files 2012-08-04 19:30:44 +00:00
benfry 7a7b856385 making further progress on build process 2012-07-20 23:21:24 +00:00
benfry 6b522f31ce finish removing OpenGL as a separate library 2012-07-20 20:29:02 +00:00
benfry b4587fdfbc moving the location of the OpenGL library JARs 2012-07-20 20:27:44 +00:00
benfry 40ecd562e3 moving the OpenGL examples to the core 2012-07-20 20:24:58 +00:00
benfry b30328bb66 moving opengl into the core 2012-07-20 20:18:20 +00:00
codeanticode 083ab11af9 fixed texture unbind error 2012-07-20 18:00:32 +00:00
codeanticode 92cdd9221f Added BlurFilter and EdgeFilter examples 2012-07-20 17:40:33 +00:00
codeanticode 6aab3afd58 add filter(PShader) function 2012-07-20 17:07:29 +00:00
codeanticode 629e7a6dbb Some cleanup in Texture, PGraphicsOpenGL.loadTexture() works in all situations and faster in non-FBO-backed surfaces. 2012-07-19 17:37:04 +00:00
codeanticode 309d95b0cb PShader updates 2012-07-18 20:27:29 +00:00
codeanticode 87b57b9258 handling of lack of packed depth+stencil extension for screen FBO 2012-07-16 20:24:11 +00:00
codeanticode ea77f538c4 renamed setUniform() to set() 2012-07-16 19:29:35 +00:00
codeanticode 9c4195c3e4 completed new implementation of image cache handling 2012-07-16 19:12:13 +00:00
codeanticode 0562ca3420 flush before changing projection matrix, fixed load pixels in GL 2012-07-16 06:30:06 +00:00
codeanticode 03beee8abc Added new shader examples 2012-07-12 03:14:36 +00:00
codeanticode 209de03dbb Updates in the PShader API 2012-07-12 03:00:57 +00:00
codeanticode dfaeaf7dcb disabling use of multisampled FBO when numSamples == 1 2012-07-11 09:07:04 +00:00
codeanticode b1630310f0 temporary workaround to handle very long beveled edge paths, prints warning. 2012-07-11 08:30:12 +00:00
codeanticode 37e387c02a Simpler code to add stroke edges to a polygon shape 2012-07-11 05:09:16 +00:00
codeanticode e539355f2b Disable blend when rendering color buffer to screen 2012-07-11 01:18:54 +00:00
codeanticode d8cf549ddc P2D uses simpler orthographic projection (z between -1 and +1) and affine camera transformation 2012-07-07 23:30:23 +00:00
codeanticode f28d246362 Added missing offset in partitionRawIndices() 2012-07-05 20:04:38 +00:00
codeanticode 370fbd6637 Making sure that all shaders can access the projection, modelview and projmodelview matrices 2012-07-03 23:08:56 +00:00
codeanticode d41fd94172 Shader loading doesn't recreate shader objects when context changes, that's taken care by the init() method in PShader 2012-07-03 18:26:59 +00:00
codeanticode a671e5eb38 Restoring clip configuration when drawing starts/ends. 2012-06-29 18:52:42 +00:00
codeanticode 47b597889b AWT again... 2012-06-29 15:07:04 +00:00
codeanticode 65c8c60fe6 cleaning up PShader methods some more 2012-06-29 15:04:48 +00:00
codeanticode b84e2cc3f0 testing NEWT 2012-06-29 13:25:19 +00:00
codeanticode ba57434e3c simpler API for setting uniform values in PShader 2012-06-28 21:14:22 +00:00
codeanticode fed3562cc7 added missing glUniformNi functions to PGL 2012-06-28 17:28:13 +00:00
codeanticode 9ccaa0d9f5 don't call releaseScreenFBO 2012-06-25 21:10:51 +00:00
codeanticode c18cfb233b using screen FBO also when quality < 2 2012-06-25 20:25:40 +00:00