Commit Graph

444 Commits

Author SHA1 Message Date
codeanticode
99218832ee Color arrays now are int 2012-02-07 23:45:06 +00:00
codeanticode
3c9efc578e Removed point normals 2012-02-07 22:35:08 +00:00
codeanticode
e9eb82641a Removed line normals 2012-02-07 22:29:09 +00:00
codeanticode
f1ca6cc9b5 Renamed line and point attributes 2012-02-07 22:21:24 +00:00
codeanticode
d0f78f2db8 Adding rest of fill shaders 2012-02-07 22:12:46 +00:00
codeanticode
e7fb2ae6ca Renaming fill shaders. 2012-02-07 22:04:14 +00:00
codeanticode
28174ed71b All render methods re-implemented with fill, line and point shaders. 2012-02-07 22:02:48 +00:00
codeanticode
09c9151a00 Completing shader classes 2012-02-07 16:51:08 +00:00
codeanticode
2f9fd105fd more shader classes 2012-02-07 07:59:18 +00:00
codeanticode
1c991da6c6 binding material buffers in render methods 2012-02-07 07:22:24 +00:00
codeanticode
a3787d3b58 PGL layer just exposes gl functions and constants 2012-02-06 23:30:08 +00:00
codeanticode
294c96e2c8 More material properties handling 2012-02-06 15:38:29 +00:00
codeanticode
39ea83133d Adding array-handling code for the new material arrays, and interpolation in tessellator. 2012-02-05 23:26:16 +00:00
codeanticode
1d4b7097a7 Putting back in emissive, specular, ambient, etc. 2012-02-04 03:27:49 +00:00
codeanticode
7b1766ef29 Lighting code in vertex shader compiles 2012-02-03 23:16:20 +00:00
codeanticode
b8cbfb0664 Reorganizing logic of light variables 2012-02-03 16:24:14 +00:00
codeanticode
085385f086 Testing light uniforms 2012-02-03 00:54:53 +00:00
codeanticode
03333e5784 Starting with lighting in glsl 2012-02-02 01:26:44 +00:00
codeanticode
be267709e8 Fill and line shaders working on Android 2012-02-01 23:56:01 +00:00
codeanticode
0465b58c06 Properly initializing GLES2 context. 2012-02-01 20:38:41 +00:00
codeanticode
937a8f5eb9 Some cleanup, notes 2012-01-30 21:25:10 +00:00
codeanticode
22077aaa36 Added check for GLES2 2012-01-30 21:03:40 +00:00
codeanticode
5f29531a46 Moving to GLES2 on Android. Not working yet. 2012-01-30 20:52:20 +00:00
codeanticode
056df405a7 Corrected size of cache of point attributes in PShape3D 2012-01-29 21:04:08 +00:00
codeanticode
61d5899b52 Synch renderers 2012-01-29 20:05:20 +00:00
codeanticode
7e0f6da991 Replacing linear expansion by post-trimming 2012-01-29 15:34:34 +00:00
codeanticode
3b923bd588 Array expansion is linear in retained mode 2012-01-27 22:39:14 +00:00
codeanticode
90302567e2 Initializing textures with small patches to avoid use of large arrays 2012-01-27 21:26:51 +00:00
codeanticode
27d03c3376 Completed index grouping in PShape3D 2012-01-27 04:51:20 +00:00
codeanticode
422a29b2b5 Correct grouping of index data 2012-01-26 15:02:54 +00:00
codeanticode
cc57b0b195 Adding index data to PShape3D to deal with large models in android 2012-01-26 01:06:29 +00:00
codeanticode
7533d71404 Checking for vertex overflows in immediate mode 2012-01-25 22:20:39 +00:00
codeanticode
2195921824 Check shape sizes in immediate mode, flush when become too large 2012-01-25 17:42:11 +00:00
codeanticode
31a0d67843 Moved some more constants to PGL 2012-01-24 18:36:26 +00:00
codeanticode
85360acebf Constants for max lights, tess vertices and indices moved to PGL 2012-01-24 06:07:25 +00:00
codeanticode
19ab49c297 Fixed hints error 2012-01-24 02:58:36 +00:00
codeanticode
a56751beca Updated initialization code in PGL for android and java, changed vertex indices to short in android 2012-01-24 00:54:28 +00:00
codeanticode
8475a45b1d Updating opengl in android 2012-01-23 16:48:34 +00:00
codeanticode
caf3efc107 Updated PGL interface 2012-01-22 02:04:09 +00:00
codeanticode
fc7d91744f Added functions to retrieve tess data and map gl buffers in PShape3D 2012-01-20 01:54:02 +00:00
codeanticode
c11b54a9a3 In Android too 2012-01-20 00:01:48 +00:00
codeanticode
23bed6cfda Synchronize Android and Java PGL classes 2012-01-17 23:48:11 +00:00
codeanticode
479f0deee1 PGL layer for Android 2012-01-17 23:42:55 +00:00
benfry
f5846dca0d add urlEncode() and urlDecode() 2011-12-08 16:07:36 +00:00
benfry
a577f7ad0d cleaning up todo lists, make smooth() the default 2011-11-13 00:46:26 +00:00
benfry
436a81e330 cleaning up warnings, specifying Java 1.6 for build in Eclipse, remove unused 2011-11-12 17:31:06 +00:00
codeanticode
d0e976af33 ortho() now uses camera depth to adjust near and far clipping planes 2011-11-09 16:36:57 +00:00
codeanticode
2301287293 Fixed setting of historical events 2011-11-09 01:07:36 +00:00
codeanticode
1e828c3f23 fixed action up events 2011-11-09 00:23:33 +00:00
codeanticode
fe4b5d79b9 Multitouch events for Android 2011-11-09 00:15:46 +00:00