Commit Graph

3837 Commits

Author SHA1 Message Date
Jakub Valtar b27de95a59 Prevent nowebref from coming back
Change in 0295379ffb was getting
overwritten from PGraphics when ant building.
2015-11-08 19:46:35 +01:00
REAS 0295379ffb Remove rotate(angle, x, y, z) from reference 2015-11-06 13:33:04 -08:00
codeanticode 4fcd4ccb0b use glClearDepth instead of glClearDepthf for compatibility with
hardware that does not support OpenGL 4.1
2015-11-05 14:42:38 -05:00
Ben Fry f120c461b0 and a note about that note 2015-11-05 10:06:40 -05:00
Ben Fry 9756ee1089 avoid another "Zero length string passed to TextLayout constructor" error, other notes 2015-11-05 10:05:51 -05:00
codeanticode 14e050c8d2 working on an implementation of of setIcon() for the OpenGL renderer 2015-10-31 19:39:41 -04:00
codeanticode e4ed6a0184 use stop button color 2015-10-25 14:16:35 -04:00
codeanticode 8c05b63c20 use smaller close button 2015-10-25 13:39:45 -04:00
codeanticode 62ad09557e hide stop button in present mode according to export options 2015-10-25 12:29:42 -04:00
Ben Fry a359b775eb starting the next release 2015-10-23 17:30:05 -04:00
Ben Fry 4bb85b75b4 deal with NaN in stage.getWidth/Height() during FX2D window placement 2015-10-23 16:41:00 -04:00
Ben Fry f8b7cb1075 preparing releae 2015-10-23 15:58:54 -04:00
Ben Fry 2ae62196ba more small screen fixes from #3992 2015-10-23 15:30:44 -04:00
Ben Fry 5acbcee17e simplify screen placement when screen is too small (#3913) 2015-10-23 15:27:29 -04:00
Ben Fry 6054adf784 Merge pull request #4052 from JakubValtar/fix-glsl-preproc
Improve shader preprocessor with regex-fu
2015-10-23 15:14:26 -04:00
Jakub Valtar c56f5736c2 Do not replace texture function 2015-10-23 20:20:10 +02:00
Jakub Valtar 02ceda83de Improve shader preprocessor with regex-fu
Fixes #3961
Fixes #3968
2015-10-23 20:07:37 +02:00
Ben Fry d66e50da95 avoid NPE, fix sketch path, other notes from Github 2015-10-23 10:47:34 -04:00
codeanticode 475c606485 removed deprecated, commented-out resource finalization code 2015-10-22 21:58:42 -04:00
codeanticode 415e896b08 deleteDefaultShaders() does nothing 2015-10-22 21:43:59 -04:00
codeanticode 129cbac2c2 delete the surfaces only when disposing an offscreen graphics 2015-10-22 21:36:27 -04:00
codeanticode 1138ff5a7b swapBuffers() call in PGraphicsOpenGL.dispose() is not needed. 2015-10-22 20:37:55 -04:00
codeanticode e644e13851 use pixelWidth/Height to initialize backing texture 2015-10-21 09:10:04 -04:00
codeanticode 12653058c2 adjust line vertex and index counts 2015-10-19 23:13:43 -04:00
Ben Fry 40974e118e notes from Github updates 2015-10-19 19:13:43 -04:00
codeanticode b9b2fe5452 properly close line loops 2015-10-19 17:17:53 -04:00
codeanticode 1d546461a2 taking care of stroke glitches in P3D 2015-10-19 16:42:35 -04:00
codeanticode a2a28e635f Merge pull request #4010 from JakubValtar/depth-sorter-improvement
Depth sorter improvement
2015-10-19 15:19:57 -04:00
Ben Fry f2a825a43c make loadImage() work inside settings() 2015-10-18 12:38:15 -04:00
Ben Fry 0491b58527 additional notes about quit 2015-10-18 12:20:59 -04:00
Ben Fry f6b80e0527 add quotes to the necessary parameters in the size() error messages 2015-10-18 11:53:59 -04:00
Ben Fry 59778c9805 hide menu bar on OS X when FX2D is running full screen 2015-10-18 09:06:54 -04:00
Jakub Valtar 4386d6431d Depth sorter improvement
Fix ordering when two triangles in a plane share vertices. Triangle
still has to be tested with other triangles.
2015-10-16 21:45:35 +02:00
Jakub Valtar 829eb8cac4 Turn off fixed rate scheduling in OpenGL
After some testing, it appears that fixed rate scheduling tries to catch
up later when it runs slower than desired, creating weird speedups when
the load decreases. Turning it back off.
2015-10-15 23:29:21 +02:00
Ben Fry 369a22a685 add notes about github updates 2015-10-13 04:36:30 -04:00
codeanticode eebe7b1ae9 query max number of samples only if multisampling is supported 2015-10-12 18:47:41 +01:00
codeanticode c2c02a533e implement GLES path for FBO layer init 2015-10-12 18:20:10 +01:00
codeanticode 851aeddf7d draw/readBuffer are available in GL 2.0 and higher on desktop 2015-10-12 16:59:42 +01:00
codeanticode 6444ee35dc add flag to check whether draw/readBuffer() functions are available 2015-10-12 16:58:18 +01:00
Ben Fry 6b78823ecf updates for new JOGL and checking through the todo 2015-10-10 10:45:01 -04:00
codeanticode f8aba4a359 removed use of deprecated constructor 2015-10-10 12:10:02 +01:00
codeanticode 623aacd54d implement setResizable(), GLWindow is non-resizable by default 2015-10-10 11:48:48 +01:00
codeanticode f21f12ac62 typo in error message 2015-10-07 10:58:18 -04:00
REAS 6686e89ce1 Correcting error to PApplet, I edited text in the auto-generated area 2015-10-05 11:07:41 -07:00
Ben Fry b7074d1ebd going through github notifications 2015-10-05 12:02:06 -04:00
Ben Fry c067e60b8a weird spacing issues? 2015-10-05 11:54:01 -04:00
Ben Fry 01c42bddcb repair curveVertex() init logic in FX2D (fixes #3960) 2015-10-05 11:51:31 -04:00
codeanticode 101c3c372f set already loaded cursor, fixes #3955 2015-10-04 01:20:14 -04:00
REAS e2d27fd6a3 Reference update for clip(), noClip(), and delay() 2015-10-02 22:33:32 -07:00
REAS a85ee42f69 Mod to PApplet to create hint() reference entry 2015-10-02 21:47:19 -07:00