benfry
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395c834448
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starting rev 0189
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2010-07-14 21:25:57 +00:00 |
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benfry
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1cd9a9b03e
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finalizing 1.2
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2010-07-14 00:42:16 +00:00 |
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benfry
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756e69e3c0
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starting the next rev
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2010-07-12 22:32:14 +00:00 |
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benfry
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d4ea34ea50
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moving to sdk 2.1
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2010-07-12 17:21:00 +00:00 |
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benfry
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3b50a8a5eb
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wrapping up release 0187
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2010-07-12 17:05:23 +00:00 |
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codeanticode
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92d4fecb4f
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Added DISABLE_DEPTH_MASK/ENABLE_DEPTH_MASK hint
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2010-07-08 05:05:54 +00:00 |
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codeanticode
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3c66d74353
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Corrected some places where PMatrix3D.set(float[]) was still used
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2010-07-07 06:41:45 +00:00 |
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codeanticode
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c78ff033a6
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Integration between opengl arrays and PMatrix3D in A3D
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2010-07-07 06:30:02 +00:00 |
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codeanticode
|
370d5caa0e
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Added static dot(PVector v1, PVector v2) to PVector
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2010-07-06 17:20:01 +00:00 |
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codeanticode
|
7bb7a58c66
|
Removed debug setting for fboSupported
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2010-07-05 16:47:44 +00:00 |
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codeanticode
|
d337a4635c
|
Screen texture in PGraphicsAndroid3D now is texture field inherited from PImage
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2010-07-05 16:42:48 +00:00 |
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codeanticode
|
826368b27e
|
Renamed offscreen rendering variables in A3D
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2010-07-05 06:42:18 +00:00 |
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codeanticode
|
9e45f521fb
|
Fixed issue 289 (Automatic clear/noClear() switch in A3D), and reworked logic of offscreen rendering.
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2010-07-04 02:55:31 +00:00 |
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codeanticode
|
19f45d5a75
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Fixed issue 286: implemented modelview matrix stack used when GL_OES_matrix_get extension is not available
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2010-07-03 06:05:28 +00:00 |
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codeanticode
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d3f8925f43
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Added protected class A3DMatrixStack to PGraphicsAndroid3D.
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2010-07-03 01:14:10 +00:00 |
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codeanticode
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ecb99e6fa1
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Added some exceptions in A3D (gles11 not present).
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2010-07-03 00:43:43 +00:00 |
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codeanticode
|
1ec356fe81
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Cleanup of matrix handling code in A3D
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2010-07-03 00:24:55 +00:00 |
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codeanticode
|
7bba6079e5
|
Switching between calculateModelviewInverse() and calculateModelviewInvNoScaling() depending on the use of scaling.
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2010-07-02 12:01:01 +00:00 |
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codeanticode
|
ef47ff8fd3
|
Implement calculateModelviewInverse() in A3D (issue 287).
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2010-07-02 11:45:41 +00:00 |
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benfry
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f43e5e9b7b
|
move abotu.txt to the wiki, additional notes
|
2010-06-29 12:34:37 +00:00 |
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benfry
|
6c3eb2b8c8
|
add requestFocusInWindow() call (issue #279)
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2010-06-28 02:11:40 +00:00 |
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benfry
|
7e0988806a
|
fixes to make the size() method work properly, other preproc bits
|
2010-06-28 01:48:52 +00:00 |
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benfry
|
a522b85251
|
working on size() method
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2010-06-27 16:36:09 +00:00 |
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benfry
|
4b23d61ac6
|
cleanups and debugging work
|
2010-06-27 00:07:30 +00:00 |
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benfry
|
d589008702
|
new permissions dialog
|
2010-06-26 17:58:48 +00:00 |
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codeanticode
|
c7dd7adfad
|
Added PShape3D.setVertex(int i, float[] p)
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2010-06-26 10:11:15 +00:00 |
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benfry
|
b5ce02d3d1
|
starting 0187
|
2010-06-25 17:03:39 +00:00 |
|
benfry
|
d57d46a5af
|
debugging adb issues
|
2010-06-25 17:03:30 +00:00 |
|
benfry
|
d8b1bf7636
|
wrapping up 0186
|
2010-06-25 15:40:36 +00:00 |
|
benfry
|
b1a6e9b62e
|
changing to API 7 as the base requirement
|
2010-06-25 15:39:18 +00:00 |
|
benfry
|
89bc93af0f
|
merge svg changes
|
2010-06-25 15:38:48 +00:00 |
|
codeanticode
|
d45e2c31c1
|
Completed implementation of PTexture.get(pixels).
|
2010-06-25 14:30:29 +00:00 |
|
codeanticode
|
cf960a5105
|
FBO-based set, resize and get methods in PTexture.
|
2010-06-25 08:33:24 +00:00 |
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codeanticode
|
3ee21e0300
|
Added resource handling methods in PGraphicsAndroid3D.
|
2010-06-25 06:59:22 +00:00 |
|
codeanticode
|
f510deea97
|
Converting radians to degrees in the rotation routines of A3D.
|
2010-06-25 02:59:01 +00:00 |
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codeanticode
|
3e5cf3f602
|
Corrected ShapeRecorder bug affecting lines.
|
2010-06-25 02:30:30 +00:00 |
|
codeanticode
|
ab35091caf
|
PShape3D (optionally) uses fill/tint/noTint settings now, instead of per-vertex colouring only.
|
2010-06-25 00:24:06 +00:00 |
|
codeanticode
|
9438aaad30
|
Setting initial vertex color to white in PShape3D
|
2010-06-24 23:53:38 +00:00 |
|
codeanticode
|
caf4cfe3d5
|
Proper handling of texture environment mode in A3D
|
2010-06-24 04:41:18 +00:00 |
|
codeanticode
|
342bb2eaf0
|
Worked out some more texture handling issues in offscreen rendering in A3D
|
2010-06-24 04:01:48 +00:00 |
|
codeanticode
|
e5b30b4e5b
|
Automatic texture coordinate update when changing texture in PShape3D
|
2010-06-24 01:37:30 +00:00 |
|
codeanticode
|
aa7a69b779
|
Fixed texture flipping issue in offscreen rendering
|
2010-06-23 01:52:42 +00:00 |
|
benfry
|
8e8de301ee
|
starting revision 0186
|
2010-06-21 21:41:04 +00:00 |
|
codeanticode
|
55d31db396
|
Fixed material restoring in A3D
|
2010-06-21 12:03:21 +00:00 |
|
codeanticode
|
61d8b05721
|
Offscreen rendering implemented
|
2010-06-21 11:32:02 +00:00 |
|
codeanticode
|
db9c351208
|
resetLights() method is gone
|
2010-06-21 10:10:15 +00:00 |
|
codeanticode
|
7c1a2f78ed
|
Improved handling of OpenGL states
|
2010-06-21 10:05:08 +00:00 |
|
benfry
|
d6b83034eb
|
another 0185 attempt
|
2010-06-21 08:43:28 +00:00 |
|
codeanticode
|
017143e8d6
|
Some improvements in offscreen rendering
|
2010-06-20 07:09:02 +00:00 |
|
codeanticode
|
831b2a865e
|
Offscreen rendering working
|
2010-06-20 05:41:43 +00:00 |
|