Commit Graph

282 Commits

Author SHA1 Message Date
codeanticode af4e419780 Disabling texturing after rendering text in A3D 2010-06-14 03:22:34 +00:00
codeanticode f7b7c219f8 Fixed crash when trying to render character with null glyph in A3D 2010-06-14 02:36:43 +00:00
codeanticode c98a0bc5fb Testing creation of single buffered EGL surface 2010-06-10 00:49:02 +00:00
benfry 1d8442d6b1 todo notes and some minor svg edits 2010-06-05 19:34:10 +00:00
codeanticode 0be6cce197 Changed blend for modulate mode in A3D text rendering 2010-05-31 22:49:11 +00:00
codeanticode f017a638f6 Fixed font coloring in A3D 2010-05-31 15:28:22 +00:00
codeanticode 3e8509c975 Fixed character positioning in A3D 2010-05-31 14:46:35 +00:00
codeanticode f27d68adf1 opengl fond rendering is working 2010-05-30 23:42:18 +00:00
codeanticode 02b5c756ff Support for fonts that require more than one opengl texture 2010-05-30 15:06:21 +00:00
codeanticode e2e2b148f4 Fixed bug in font texturing (setting wrong texture id) 2010-05-30 11:37:26 +00:00
codeanticode 8de949f24f Glyph.image.pixels is used to initialize the font texture 2010-05-30 11:23:55 +00:00
codeanticode 7da961e5e0 Running code for opengl fonts 2010-05-29 10:43:24 +00:00
codeanticode 92f187a1c0 Removed beginText/endText 2010-05-27 00:23:08 +00:00
codeanticode c2df38a814 Some more opengl fonts work, overall structure is pretty much in place 2010-05-26 05:11:34 +00:00
codeanticode 98bbc83c58 Starting with OpenGL fonts 2010-05-25 12:04:20 +00:00
codeanticode 247e44799c Some tweaks in the extension detection mechanism 2010-05-25 10:27:08 +00:00
codeanticode 8b328cac70 Color setup is saved and restored when loading OBJ/MTL files 2010-05-10 04:53:33 +00:00
codeanticode 50c188f6bb Fixed texturing and coloring in OBJ loading (PShape3D) 2010-05-09 03:41:03 +00:00
codeanticode db24df36ab Enabling/disabling of depth mask in PShape3D 2010-05-08 08:05:44 +00:00
codeanticode 041e3d9b4c Point sprites in PShape3D work: fixed potential memory leak (ported from GLGraphics), added some convenience methods 2010-05-07 09:26:55 +00:00
codeanticode 4a8525333f Improved configChooser and context creation in A3D. Added EGL2 support. 2010-05-06 05:38:01 +00:00
codeanticode 837fdb33d0 Added VBO detection for Droid/Motoroi 2010-04-25 03:14:34 +00:00
codeanticode 2fbdfeafb9 Added support for GL11ExtensionPack (FBOs, etc) in A3D. 2010-04-22 02:05:21 +00:00
codeanticode ba5d008073 noClear method partially working in A3D. 2010-04-18 05:34:02 +00:00
codeanticode 80f0da63e6 some comments and minor changes in A3D 2010-04-17 02:56:43 +00:00
codeanticode 7776abfdaf Vertex group optimization in PShape3D. 2010-04-16 22:31:26 +00:00
codeanticode ae3ab2113c some more optimizations in A3D 2010-04-16 11:28:40 +00:00
benfry c101532b7b fix pfont bug with createFont() and charsets 2010-04-16 00:24:17 +00:00
benfry c8e7adb781 notes about 'online' 2010-04-15 23:44:01 +00:00
benfry ede98f198a starting release 0185 2010-04-14 19:36:23 +00:00
benfry 6143d24c17 now actually finalizing, um yeah 2010-04-14 17:13:05 +00:00
benfry f66c32c204 finalizing release 0184 2010-04-14 17:11:16 +00:00
benfry 58e4dc246a formatter cleanups, us english spelling, other tidbits for export 2010-04-14 17:06:05 +00:00
codeanticode a51114a815 vertexcount variable for debugging 2010-04-14 15:52:23 +00:00
codeanticode 169d7e2e58 added backing arrays to copy data to vertex buffers in A3D 2010-04-14 15:40:14 +00:00
codeanticode c2cd17fa58 texture coordinate transformations added in PShape3D 2010-04-14 09:33:56 +00:00
benfry 93dd4953a5 working on more with export/run for android, other todo notes 2010-04-13 23:11:58 +00:00
benfry 6a4771c1c0 add boolean result to saveStream() 2010-04-13 22:47:16 +00:00
benfry bb5e072a9e adding export, cleaning up 2010-04-13 22:44:56 +00:00
benfry c7de8df871 trying to track down issues with 'adb devices' spew 2010-04-13 20:31:03 +00:00
benfry 971fb2f467 trying to track down startup errors 2010-04-13 17:20:39 +00:00
benfry f3b85406e5 renaming package for consistency 2010-04-13 16:12:25 +00:00
codeanticode 9b7df0d345 Small fixes in A3D after testing on N1 2010-04-13 14:17:29 +00:00
benfry a9dadd4fbe change error message 2010-04-13 02:00:56 +00:00
benfry b621775cb1 trying again 2010-04-12 21:55:59 +00:00
benfry 0d9c95f8a2 include caching for match(), change how core.zip is built 2010-04-12 21:55:18 +00:00
codeanticode 09259f4e22 obj loading in a3d now works 2010-04-10 02:07:44 +00:00
codeanticode fa9d513164 finished coding obj parsing 2010-04-09 15:14:18 +00:00
codeanticode c4f31e52eb some minor tweaks in PShape3D and PGraphicsAndroidA3D 2010-04-09 13:50:38 +00:00
codeanticode 4c59a112ad some more obj parsing coded in... 2010-04-09 09:37:54 +00:00