Commit Graph

71 Commits

Author SHA1 Message Date
benfry b9ab39d774 renaming package back to processing.core, so that more libraries work off-the-shelf 2010-02-18 20:02:00 +00:00
benfry 19b92d0896 remove opengl, complain openly 2010-02-17 23:55:29 +00:00
benfry 9b660f75f4 finish work on android builder 2010-02-17 23:46:02 +00:00
benfry b434a3578a fixing build.xml for android 2010-02-17 23:34:13 +00:00
benfry f3cc45f41b more work on build process and ant 2010-02-17 23:25:54 +00:00
benfry 6ad8ea770e fix key bindings for the whiners 2010-02-17 00:36:24 +00:00
codeanticode b88b9e4d62 fixed minor bug in A3D triangle rendering 2010-02-09 13:43:49 +00:00
benfry f8f0d1c2ba starting switchover to ant build scripts 2010-02-05 13:14:23 +00:00
codeanticode b00c1a2a81 rendering method for triangles in PGraphicsAndroid3D was reworked 2010-02-05 04:05:29 +00:00
codeanticode 64045f2920 reworked method for resizing vertex buffers when the number of triangles reaches the maximum 2010-02-04 20:46:41 +00:00
codeanticode e0ec0dbd95 added some comments, updated TODOs 2010-02-04 03:21:40 +00:00
codeanticode a5d9496d45 implemented mechanism for opengl resource recreation 2010-02-04 02:13:11 +00:00
codeanticode b145c0f94a comments in GLFont 2010-02-03 15:39:35 +00:00
codeanticode 0d19175cd8 added loadGLModel method in PApplet 2010-02-03 15:36:34 +00:00
codeanticode 81a922d899 some impl methods to get arrays in glmodel 2010-02-03 15:30:01 +00:00
codeanticode c9e27f0f76 added resize method 2010-02-03 13:36:48 +00:00
codeanticode bdc59f94b8 fixed some indexing bugs in glmodel 2010-02-03 12:03:33 +00:00
codeanticode e74bf3528f easier texturing methods in glmodel 2010-02-02 20:04:53 +00:00
codeanticode aab06c7672 easier group creation methods in glmodel 2010-02-02 19:51:58 +00:00
codeanticode ca1ce39ea5 fixed texturing bug in glmodel 2010-02-02 05:18:49 +00:00
codeanticode 101e3022b2 some simplifications in glmodel 2010-02-01 01:21:21 +00:00
codeanticode 53913947d3 fixed gltexure bugs, added PApplet.newGLTexture() 2010-02-01 00:03:40 +00:00
codeanticode 4e332c7457 gltexture rewrite finished 2010-01-31 22:55:53 +00:00
codeanticode cdb6acd987 added opengl extension checking in a3d 2010-01-31 00:54:17 +00:00
codeanticode 3080f715a1 removed gltexture errors 2010-01-30 11:52:13 +00:00
codeanticode 1a54a4967d more gltexture changes 2010-01-29 16:19:41 +00:00
codeanticode 61895240b8 Started API simplification of GLTexture 2010-01-28 21:05:31 +00:00
codeanticode e9621f036e GLModelParameters made an inner class of GLModel 2010-01-28 19:55:59 +00:00
codeanticode c3a9c3bd53 glmodel working 2010-01-28 12:30:49 +00:00
codeanticode cbd0d8606a some errors ironed out from glmodel 2010-01-27 21:46:39 +00:00
codeanticode 1393b319b5 Added render methods to GLModel 2010-01-27 16:58:32 +00:00
codeanticode 92c70e6feb Finished new API of GLModel 2010-01-26 20:58:27 +00:00
codeanticode b06456c181 setBlend/defaultBlend methods in PGraphicsAndroid3D 2010-01-26 18:47:08 +00:00
codeanticode cfec64c277 more GLModel 2010-01-26 18:36:29 +00:00
codeanticode fdc4a9ddef More updates in GLModel 2010-01-26 16:00:58 +00:00
codeanticode 7a0cd57f92 GLModel API changes 2010-01-26 11:57:30 +00:00
benfry e7b0475344 fix bug in image allocation 2010-01-24 19:54:34 +00:00
benfry 18d238a9ba some notes and PImage cleanup 2010-01-24 14:19:36 +00:00
codeanticode a87e849ef4 Some notes concerning current OpenGL ES limitations on Android 2010-01-19 04:43:46 +00:00
codeanticode 34a931bcd4 methods properly organized following PGraphics3D ordering 2010-01-19 04:31:56 +00:00
codeanticode 09cb27f7ca removed ImageCache 2010-01-19 03:49:13 +00:00
codeanticode 02c6683bb8 nicer code 2010-01-18 04:57:50 +00:00
benfry ad7a2b6329 fix problem with density crash 2010-01-16 00:41:44 +00:00
codeanticode 2ced8ea9d2 GLFont added 2010-01-15 20:50:41 +00:00
benfry 010f88fbd6 better set() implementation 2010-01-15 20:43:11 +00:00
benfry 8520ca1279 more work on file i/o 2010-01-15 20:10:32 +00:00
codeanticode 9bcd2cc8a1 Added GLConstants interface 2010-01-13 19:11:57 +00:00
codeanticode 458d87f320 Removed GLGraphics constants from PConstants 2010-01-13 18:52:12 +00:00
codeanticode c508399966 A3D renderer works, PImage.loadImage() inits pixels array 2010-01-13 18:06:54 +00:00
benfry ab6dc87a43 another take on pavarotti 2010-01-13 13:03:44 +00:00