Commit Graph

44 Commits

Author SHA1 Message Date
codeanticode
312fb99508 sets the resized native font in PGraphicsOpenGL, fix #2109 2013-10-03 17:03:14 -04:00
codeanticode
2f8af18ba6 some changes for android compatibility 2013-09-19 11:35:03 -04:00
codeanticode
d6ce4aa7b9 made canDraw() abstract in PGL 2013-09-19 10:05:13 -04:00
codeanticode
ea82da68de added registerListeners() method to PGL 2013-09-13 19:04:55 -04:00
codeanticode
51947ae116 done with the PGL refactoring 2013-09-13 15:02:36 -04:00
Ben Fry
85cf5979e7 Merge branch 'master' of github.com:processing/processing 2013-09-12 19:29:39 -04:00
Ben Fry
7eb0f19d65 change build scripts to use built-in ecj (removes jdk req) 2013-09-12 19:21:57 -04:00
codeanticode
d334a8a8f9 continue with the refactoring of PGL 2013-09-12 19:12:53 -04:00
codeanticode
764616c9e1 starting the refactoring of PGL 2013-09-08 14:07:47 -04:00
codeanticode
48d654153f make the drawTexture() functions in PGL public, remove them from
PGraphicsOpenGL
2013-07-13 19:29:56 +00:00
codeanticode
52dc0874af Some reworking of the offscreen logic, in order to reduce resource
utilization.
2013-05-27 18:08:02 -04:00
codeanticode
482c8ea2e9 Improved the logic that sets the size of the font textures 2013-05-23 19:10:23 -04:00
codeanticode
8a0fc976b7 Formatting, fixing some implementations in PGL 2013-05-23 16:52:14 -04:00
codeanticode
a96e68a497 Added STROKE_DISPLACEMENT to PGL in LWJGL 2013-05-22 11:11:26 -04:00
codeanticode
ce7e4a36d0 Fixes fps cap (issue #1742) 2013-05-07 12:07:12 -04:00
codeanticode
b3561b1dbb calling glFinish() only if the current framerate falls below 50% of the
target
2013-05-06 12:42:58 -04:00
codeanticode
a535ed855c Using glFinish() instead of glFlush() at PGL.endDraw() 2013-05-04 23:43:39 -04:00
codeanticode
86e7a74e02 removed bpp printout 2013-05-04 19:37:41 -04:00
codeanticode
c7cba487e0 queries highest bpp in LWJGL 2013-05-04 19:17:06 -04:00
andres
4700330a1f tweaking GLSL and FBO checks 2013-05-04 19:00:38 -04:00
codeanticode
80e74e0895 renamed some functions 2013-04-24 15:36:50 -04:00
codeanticode
1831d33183 Made PGL object static, removed references to parent and renderer in
Texture and FrameBuffer object, fixed PGraphicsOpenGL.dispose()
2013-04-21 09:33:17 -04:00
codeanticode
6ba396ca2d added color initialization to LWJGL, as well as refactoring of
PGraphics2D and PGraphics3D
2013-02-13 10:21:27 -05:00
Ben Fry
48c5f66e5e quick project name change, add ignore file for lwjgl 2013-02-05 14:19:28 -05:00
Your Name
ac1f7eafe4 Disabling stroke perspective in P3D 2013-02-04 16:51:01 -05:00
codeanticode
175f95c6e5 Minor changes in JOGL and LWJGL PGL interface 2013-02-04 14:34:59 -05:00
codeanticode
d55d506669 set buffer limits when copying vector and matrix uniforms 2013-01-22 00:34:58 +00:00
codeanticode
ee8e829815 Removed DummyContext and re-ordered init calls in LWJGL renderer 2013-01-18 20:08:28 +00:00
codeanticode
370d29afd6 Added a couple of LWJGL examples 2013-01-16 21:44:44 +00:00
codeanticode
de056e14e1 Added LWJGL interface to hold the P2D/P3D constants 2013-01-16 20:30:33 +00:00
codeanticode
ec8c2bfebd added build.xml for LWJGL library 2013-01-16 20:17:18 +00:00
codeanticode
4dbcfb932d Added PGraphics2D and 3D to LWJGL renderer 2013-01-16 17:12:33 +00:00
codeanticode
772917fdf9 Solving some class visibility issues 2013-01-16 17:00:43 +00:00
codeanticode
bd49bbeb19 lwjgl is amazing 2012-12-18 00:19:29 +00:00
codeanticode
cd996f5fcf Removed lwjgl renderer from trunk 2012-03-19 14:07:54 +00:00
codeanticode
355a49d9d1 correct size value for line/point indices 2012-03-15 02:17:15 +00:00
codeanticode
1119292e42 Buffer handling in PShape3D, a few more fixes 2012-03-14 15:50:33 +00:00
codeanticode
108d2a2180 Another fix in tessellator 2012-03-13 22:19:01 +00:00
codeanticode
5a33ba37c4 Some more buffer fixes 2012-03-13 21:51:31 +00:00
codeanticode
272b9c489a another typo in classpath 2012-03-13 21:07:52 +00:00
codeanticode
54941f7f18 Fixed glsl copy in ant build file, removed ref to source files in classpath 2012-03-13 20:55:23 +00:00
codeanticode
83c5146040 Fixed canvas placement 2012-03-13 18:46:22 +00:00
codeanticode
3e6ba863ae More buffer handling 2012-03-13 15:33:55 +00:00
codeanticode
67a6584b99 Testing LWJGL renderer 2012-03-12 22:21:56 +00:00