codeanticode
|
bc1055792a
|
Fixed Framingham and Frames examples in Video, added ImageMask in OpenGL/Shaders
|
2012-08-16 17:52:27 +00:00 |
|
codeanticode
|
26e6038f61
|
Updated capture examples
|
2012-08-15 22:18:15 +00:00 |
|
codeanticode
|
a406170c1e
|
Removed pipeline.getState() call from start(), it hangs capture on windows
|
2012-08-15 22:17:43 +00:00 |
|
codeanticode
|
7bba3e11a6
|
use play/pause/getState combination in listResolutions() to avoid hangs in OSX and/or Windows. Updated todo notes
|
2012-08-15 21:46:35 +00:00 |
|
codeanticode
|
2e77214547
|
added new Capture constructor that takes the output of list() as argument, additional validity checks (available devices, supported resolutions, etc)
|
2012-08-15 21:11:18 +00:00 |
|
codeanticode
|
42ee90895e
|
Renamed Video.setPath() to Video.setGStreamerPath(), fixed logic in Capture.addResFromStructure()
|
2012-08-15 18:35:35 +00:00 |
|
codeanticode
|
683166a783
|
Reworking list() functionality in Capture class
|
2012-08-15 17:04:55 +00:00 |
|
codeanticode
|
b52b193a43
|
Cleaned-up Video interface
|
2012-08-15 05:16:28 +00:00 |
|
codeanticode
|
a2801bdd60
|
jump to multiple of framerate
|
2012-08-15 04:54:24 +00:00 |
|
codeanticode
|
15749d072c
|
Updated Movie examples
|
2012-08-15 04:34:41 +00:00 |
|
codeanticode
|
426af4f5ea
|
Cleaned-up Movie class API
|
2012-08-15 04:33:47 +00:00 |
|
benfry
|
4bf692c0c8
|
remove/hide several video functions that were not approved
|
2012-08-06 13:41:01 +00:00 |
|
benfry
|
e85b1c7496
|
throw an exception when /var/lock does not exist.. otherwise too subtle
|
2012-08-05 14:37:33 +00:00 |
|
benfry
|
02b4e738f5
|
fix problem with bufferUntil() not properly handling values over 127 (issue #1079)
|
2012-08-04 19:57:29 +00:00 |
|
benfry
|
c5db8dbb16
|
add 64-bit version of OS X serial, also add warning about lock files
|
2012-08-04 19:30:44 +00:00 |
|
benfry
|
7a7b856385
|
making further progress on build process
|
2012-07-20 23:21:24 +00:00 |
|
benfry
|
6b522f31ce
|
finish removing OpenGL as a separate library
|
2012-07-20 20:29:02 +00:00 |
|
benfry
|
b4587fdfbc
|
moving the location of the OpenGL library JARs
|
2012-07-20 20:27:44 +00:00 |
|
benfry
|
40ecd562e3
|
moving the OpenGL examples to the core
|
2012-07-20 20:24:58 +00:00 |
|
benfry
|
b30328bb66
|
moving opengl into the core
|
2012-07-20 20:18:20 +00:00 |
|
codeanticode
|
083ab11af9
|
fixed texture unbind error
|
2012-07-20 18:00:32 +00:00 |
|
codeanticode
|
92cdd9221f
|
Added BlurFilter and EdgeFilter examples
|
2012-07-20 17:40:33 +00:00 |
|
codeanticode
|
6aab3afd58
|
add filter(PShader) function
|
2012-07-20 17:07:29 +00:00 |
|
codeanticode
|
629e7a6dbb
|
Some cleanup in Texture, PGraphicsOpenGL.loadTexture() works in all situations and faster in non-FBO-backed surfaces.
|
2012-07-19 17:37:04 +00:00 |
|
codeanticode
|
309d95b0cb
|
PShader updates
|
2012-07-18 20:27:29 +00:00 |
|
codeanticode
|
87b57b9258
|
handling of lack of packed depth+stencil extension for screen FBO
|
2012-07-16 20:24:11 +00:00 |
|
codeanticode
|
ea77f538c4
|
renamed setUniform() to set()
|
2012-07-16 19:29:35 +00:00 |
|
codeanticode
|
9c4195c3e4
|
completed new implementation of image cache handling
|
2012-07-16 19:12:13 +00:00 |
|
codeanticode
|
0562ca3420
|
flush before changing projection matrix, fixed load pixels in GL
|
2012-07-16 06:30:06 +00:00 |
|
codeanticode
|
03beee8abc
|
Added new shader examples
|
2012-07-12 03:14:36 +00:00 |
|
codeanticode
|
209de03dbb
|
Updates in the PShader API
|
2012-07-12 03:00:57 +00:00 |
|
codeanticode
|
dfaeaf7dcb
|
disabling use of multisampled FBO when numSamples == 1
|
2012-07-11 09:07:04 +00:00 |
|
codeanticode
|
b1630310f0
|
temporary workaround to handle very long beveled edge paths, prints warning.
|
2012-07-11 08:30:12 +00:00 |
|
codeanticode
|
37e387c02a
|
Simpler code to add stroke edges to a polygon shape
|
2012-07-11 05:09:16 +00:00 |
|
codeanticode
|
e539355f2b
|
Disable blend when rendering color buffer to screen
|
2012-07-11 01:18:54 +00:00 |
|
codeanticode
|
d8cf549ddc
|
P2D uses simpler orthographic projection (z between -1 and +1) and affine camera transformation
|
2012-07-07 23:30:23 +00:00 |
|
codeanticode
|
f28d246362
|
Added missing offset in partitionRawIndices()
|
2012-07-05 20:04:38 +00:00 |
|
codeanticode
|
370fbd6637
|
Making sure that all shaders can access the projection, modelview and projmodelview matrices
|
2012-07-03 23:08:56 +00:00 |
|
codeanticode
|
d41fd94172
|
Shader loading doesn't recreate shader objects when context changes, that's taken care by the init() method in PShader
|
2012-07-03 18:26:59 +00:00 |
|
codeanticode
|
a671e5eb38
|
Restoring clip configuration when drawing starts/ends.
|
2012-06-29 18:52:42 +00:00 |
|
codeanticode
|
47b597889b
|
AWT again...
|
2012-06-29 15:07:04 +00:00 |
|
codeanticode
|
65c8c60fe6
|
cleaning up PShader methods some more
|
2012-06-29 15:04:48 +00:00 |
|
codeanticode
|
b84e2cc3f0
|
testing NEWT
|
2012-06-29 13:25:19 +00:00 |
|
codeanticode
|
ba57434e3c
|
simpler API for setting uniform values in PShader
|
2012-06-28 21:14:22 +00:00 |
|
codeanticode
|
fed3562cc7
|
added missing glUniformNi functions to PGL
|
2012-06-28 17:28:13 +00:00 |
|
codeanticode
|
9ccaa0d9f5
|
don't call releaseScreenFBO
|
2012-06-25 21:10:51 +00:00 |
|
codeanticode
|
c18cfb233b
|
using screen FBO also when quality < 2
|
2012-06-25 20:25:40 +00:00 |
|
codeanticode
|
d048ff78d1
|
Renamed the smooth hack variables
|
2012-06-25 19:11:00 +00:00 |
|
codeanticode
|
d6984326d0
|
calling showDepthWarningXYZ in translate(tx, ty, tz) in PGraphics2D
|
2012-06-25 18:56:49 +00:00 |
|
codeanticode
|
4c23a2576f
|
blit multiFBO into colorFBO in bindPrimaryColorFBO(), can use smooth hack in any version of OSX, as it also solves screen flickering when calling glReadPixels
|
2012-06-25 18:55:29 +00:00 |
|