codeanticode
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960edf33f0
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Added NearFar example
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2012-04-26 16:52:05 +00:00 |
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codeanticode
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0eba7c327e
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Updated opengl examples
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2012-04-24 16:57:42 +00:00 |
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codeanticode
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7083509f98
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Updated TexturedSphere example to use a PShape object for the sphere
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2012-04-21 17:28:24 +00:00 |
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codeanticode
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98987aa6a2
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Added wiggling example
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2012-04-16 22:00:44 +00:00 |
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codeanticode
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e4dbc6fd9c
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Removed center() method, added getCenter(), updated examples
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2012-04-11 22:27:21 +00:00 |
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codeanticode
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611ac827e6
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Updated a couple of examples.
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2012-04-11 22:08:30 +00:00 |
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codeanticode
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a018d78c2f
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Fixed lighting issues, added Patch example.
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2012-04-10 21:03:47 +00:00 |
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codeanticode
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ba51f5715b
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Added new OpenGL examples for desktop
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2012-03-31 18:28:33 +00:00 |
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codeanticode
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2cd80747d9
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Added offscreen test
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2012-03-19 19:53:21 +00:00 |
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codeanticode
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1e80d898a6
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Added restart test
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2012-03-19 14:26:14 +00:00 |
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codeanticode
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ccb0cbe615
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Update to latest JOGL
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2012-03-19 13:52:09 +00:00 |
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codeanticode
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46063bd711
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and notes for the opengl pc/mac examples
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2012-02-13 21:42:31 +00:00 |
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codeanticode
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2307724a5e
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Added shader examples
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2012-02-13 06:09:00 +00:00 |
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codeanticode
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be51cbc787
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Updated OpenGL examples
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2012-02-12 16:19:55 +00:00 |
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codeanticode
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07b6b8630b
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Fixed direction signs in Directional example
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2012-02-11 05:30:26 +00:00 |
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codeanticode
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0f17efa9fd
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Code cleanup, updated TexturedSphere example, some more fixes
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2012-01-17 18:08:30 +00:00 |
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codeanticode
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23f9596f36
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Updated example
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2012-01-17 17:16:11 +00:00 |
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codeanticode
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b6574c97ce
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Added new CubicGrid examples comparing immediate vs retained modes
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2012-01-10 23:15:15 +00:00 |
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codeanticode
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34cc299abd
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Removed CubicGrid example
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2012-01-10 23:14:24 +00:00 |
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codeanticode
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e26f6f4f63
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Update particle examples
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2012-01-10 14:07:08 +00:00 |
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codeanticode
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3a98d95654
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Updated a bunch of opengl examples
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2012-01-10 00:11:57 +00:00 |
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codeanticode
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0529f20716
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Added dynamic/static versions of the particle system example, removed original one
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2012-01-09 20:21:21 +00:00 |
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codeanticode
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a323a7e7ec
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Added center() method, updated ParticleSystem example
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2012-01-09 05:20:28 +00:00 |
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codeanticode
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45160dd538
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noStroke and noFill in PShape3D now work when called after building the shape.
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2012-01-08 22:28:56 +00:00 |
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codeanticode
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0c14337e67
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Added particle system example.
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2011-12-14 21:19:44 +00:00 |
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codeanticode
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1ee3dab312
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Putting drawing methods from PShape3D in PShape, updated examples
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2011-12-12 05:44:39 +00:00 |
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codeanticode
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e051c1325c
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Added two more examples: SmoothChange and Primitive
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2011-12-12 05:03:51 +00:00 |
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codeanticode
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b3e899524b
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Updated poly examples to use beginContour/endContour, fixed stroke weight calculation in 2D
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2011-12-12 04:44:27 +00:00 |
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codeanticode
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ffbf9af5ed
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Added new P3D examples
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2011-12-12 04:20:41 +00:00 |
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codeanticode
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63e688f79a
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Removed old opengl examples
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2011-12-12 04:18:28 +00:00 |
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codeanticode
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7cc20cb699
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Added normals to SpaceJunk example
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2011-12-06 21:22:28 +00:00 |
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codeanticode
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864e2c2149
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Flushing immediate mode geometry when blend mode changes. shape() calls also flushes any remaining geometry.
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2011-12-06 20:45:04 +00:00 |
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codeanticode
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d165503d99
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Replaced OPENGL constant with P3D and removed processing.opengl import from examples
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2011-07-20 06:06:36 +00:00 |
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codeanticode
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102f7150e4
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Added Earth2 example, renamed OPENGL2 to OPENGL in all examples
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2011-06-23 04:27:34 +00:00 |
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benfry
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2b72e61ed3
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adding the old examples to the new opengl lib
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2011-06-18 15:38:31 +00:00 |
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benfry
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3683e5687e
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making opengl2 the new default
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2011-06-18 15:35:10 +00:00 |
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benfry
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da2739bbb0
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removing old opengl library
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2011-06-18 15:34:11 +00:00 |
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benfry
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a53f278863
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moving examples to hang out with their libraries
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2011-01-26 19:43:04 +00:00 |
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