Commit Graph

18 Commits

Author SHA1 Message Date
codeanticode d2fb1fd213 Fixed a bug in the multitexture mode of PShape3D and removed unused direct buffers 2011-02-11 08:11:33 +00:00
codeanticode 80390ca210 Renamed pgl to ogl 2011-02-10 07:11:30 +00:00
codeanticode da54bd1427 Removed GLProfile.initSingleton() from JOGL2 initialization to avoid crashes in Linux 2011-02-10 05:21:30 +00:00
codeanticode 259fbf180b Updated Planets example to make it look better in landscape orientation 2011-02-09 14:59:52 +00:00
codeanticode 133dd4835c GeometryBuffer has matrix stack. Disabled by default for the time being 2011-02-09 14:51:29 +00:00
codeanticode bb52c6b87f GeometryBuffer is working (and it is fast) 2011-02-09 08:33:49 +00:00
codeanticode 1d9ea18341 More GeometryBuffer 2011-02-09 06:09:12 +00:00
codeanticode 2a6ad0b125 Fixed small bug in renderTriangles() introduced when renaming some variables 2011-02-08 15:35:40 +00:00
codeanticode be855fc426 Continue implementation of GeometryBuffer 2011-02-08 09:21:22 +00:00
codeanticode 27890e3942 opengl2 updated to use new matrix mode API 2011-02-08 05:36:21 +00:00
codeanticode 80ad0e19f1 Started with the implementation of geometry buffer mechanism. 2011-02-07 13:55:39 +00:00
codeanticode 97404dbf22 Updated blend API and examples using it. 2011-02-07 07:32:38 +00:00
codeanticode c3d106e425 Updated shape merge API 2011-02-07 06:47:31 +00:00
codeanticode 9441f3e1fc Updated opengl2 to remove use of PParameters class 2011-02-07 06:27:04 +00:00
codeanticode a5325860af Updated opengl2 to remove use of PMetadata class 2011-02-07 06:19:17 +00:00
codeanticode ad09de78a3 Removing applet files 2011-02-01 09:54:28 +00:00
codeanticode 0fe112e817 Checking in first round of opengl2 examples 2011-02-01 09:47:13 +00:00
codeanticode 14b3439590 Checking in OPENGL2 2011-02-01 09:35:04 +00:00