Commit Graph

591 Commits

Author SHA1 Message Date
codeanticode
fcff028cf3 check if attribute is active 2015-03-31 15:39:46 -04:00
codeanticode
8ac36534d6 fixed index argument 2015-03-31 15:19:47 -04:00
codeanticode
c226badf22 added bind and unbind to VertexAttribute class 2015-03-31 15:09:22 -04:00
codeanticode
9eddc337ad implemented setAttrib() methods 2015-03-31 12:14:52 -04:00
codeanticode
4e7f76ceb3 more work in PShape, same renaming 2015-03-31 12:04:33 -04:00
codeanticode
828cafa44a attrib bits in PShape 2015-03-31 11:45:51 -04:00
codeanticode
c95f64df26 init attrib arrays 2015-03-30 22:27:00 -04:00
codeanticode
fd00bfdc73 added geometric transformations 2015-03-30 22:12:57 -04:00
codeanticode
efdbc0ae52 some attrib tweaks 2015-03-30 21:56:28 -04:00
codeanticode
c3b0b69eda attrib functionality (theoretically) done 2015-03-30 21:27:06 -04:00
codeanticode
f35bb56851 expand vertex array in tessellator 2015-03-23 18:22:32 -04:00
codeanticode
0ae7be5f6f handling attributes in tessellator 2015-03-18 16:05:58 -04:00
codeanticode
42f018e02a use local copies of attribute hashmap 2015-03-18 15:16:59 -04:00
codeanticode
f46b123ee2 added COLOR attribute 2015-03-18 14:35:37 -04:00
codeanticode
c6834915ec attribute logic in InGeometry 2015-03-18 14:18:54 -04:00
codeanticode
c8034a37d8 implemented VertexAttribute class 2015-03-17 15:39:20 -04:00
codeanticode
d1056eaa32 started with attribs 2015-03-16 16:52:23 -04:00
codeanticode
06b1cb265a return correct default draw buffer 2015-03-03 17:44:59 -05:00
codeanticode
2072d8249f fix key event handling 2015-02-28 23:33:03 -05:00
codeanticode
223c24160b set current thread 2015-02-23 23:43:57 -05:00
codeanticode
81d254b2ae call sketch.exit() 2015-02-23 23:17:29 -05:00
codeanticode
f4e0f23466 make jogl work as a subclass of PGraphicsOpenGL 2015-02-20 16:43:29 -05:00
codeanticode
12b6626747 put LWJGL in the core 2015-02-20 16:21:15 -05:00
codeanticode
0b941e1612 invert Y 2015-01-29 01:30:07 -05:00
codeanticode
90920df882 use allocateIntBuffer method, fixes all allocate buffer methods 2015-01-29 01:26:55 -05:00
codeanticode
f26c5cbb57 store label pixels 2015-01-29 01:22:41 -05:00
codeanticode
d22eee76fd draw label texture 2015-01-29 00:49:06 -05:00
codeanticode
eaac9b14a2 draw exit label in PGL 2015-01-28 18:48:40 -05:00
codeanticode
ca5aa10d71 use WINDOW_BGCOLOR 2015-01-28 18:15:36 -05:00
codeanticode
af746c00d0 another way to implement present mode w/out AWT 2015-01-28 17:57:31 -05:00
Jakub Valtar
d0d88066ef Change comment 2015-01-28 17:24:56 +01:00
Jakub Valtar
5999bfc14c Save now creates opaque images from primary surface
Fixes #3031
2015-01-28 17:14:13 +01:00
codeanticode
4922e90dd0 trying to get smooth change to work 2015-01-23 17:08:00 -05:00
codeanticode
02330f0196 division by zero check 2015-01-19 17:15:54 -05:00
codeanticode
32240d2901 fixes to lwjgl renderer 2015-01-12 14:38:25 -05:00
codeanticode
ec590fb054 catching coded keys 2014-12-16 20:03:06 -05:00
codeanticode
d89c4fe85d resize renderer 2014-12-16 19:04:39 -05:00
codeanticode
d26c3f8a03 handle smooth changes in surface 2014-12-16 18:51:43 -05:00
codeanticode
9781a18938 disable SAVE_SURFACE_TO_PIXELS_HACK, and a few other init tweaks 2014-12-15 15:04:45 -05:00
codeanticode
eb9a390a20 set default background color 2014-12-15 00:42:28 -05:00
codeanticode
734889893a destroy NEWT window on exit 2014-12-14 23:36:52 -05:00
Ben Fry
3edd745d20 clean up some font handling 2014-11-17 18:33:59 -05:00
codeanticode
5519bf8615 throw cause of draw exception 2014-11-17 16:45:27 -05:00
codeanticode
2ad7d2ab21 getting font metrics from default toolkit 2014-11-17 09:54:52 -07:00
codeanticode
3af8680a7a disables v-sync when setting framerate to more than 60fps 2014-11-16 18:41:26 -07:00
codeanticode
8ac36d5cef removed allocate 2014-11-16 17:52:13 -07:00
codeanticode
a410c7c724 reimplemented exception handling 2014-11-16 17:31:30 -07:00
codeanticode
5af1891170 more cleaning up 2014-11-16 15:49:05 -07:00
Ben Fry
03deac7945 oops, add that method 2014-11-16 15:29:48 -07:00
Ben Fry
58cc7e6e2f working on embedded Canvas 2014-11-16 15:27:30 -07:00