Commit Graph

408 Commits

Author SHA1 Message Date
codeanticode fdffa2cfa8 made pg static and renamed as pgPrimary, added pgCurrent 2012-05-26 17:41:54 +00:00
codeanticode 67e1757848 revised update color update methods in PShapeOpenGL 2012-05-26 17:16:21 +00:00
codeanticode f98be31287 missing offset, stroke vertices 2012-05-26 00:05:12 +00:00
codeanticode 31c1e23c48 arguments in ortho() refer to screen center 2012-05-25 17:32:09 +00:00
codeanticode ce0efb24f6 renamed resetShader to defaultShader, updated examples 2012-05-25 16:45:23 +00:00
codeanticode 2a8c034e38 Adding transform matrix to tessellator to calculate line weight in screen space 2012-05-25 16:11:41 +00:00
codeanticode 7d180e8984 More detailed condition to enable/disable full caps and joins in 2D 2012-05-25 14:58:45 +00:00
codeanticode f498bbdcde taking care of empty groups in PShapeOpenGL, some additional methods 2012-05-24 15:46:04 +00:00
codeanticode 6a57d75c6d updated example so it doesn't use getCenter 2012-05-23 23:42:35 +00:00
codeanticode 8a56dafe12 Removed getCenter method in PShape 2012-05-23 23:42:13 +00:00
codeanticode a5a572fb8d Minor examples update 2012-05-23 23:32:00 +00:00
codeanticode c63a06a8f0 loadShape properly implemented across renderers 2012-05-23 23:31:25 +00:00
codeanticode a9c69166f0 PShape fixes 2012-05-23 19:32:54 +00:00
codeanticode 28bffbdd0b Fixed error with order of PMatrix2D elements 2012-05-23 02:35:04 +00:00
codeanticode 9663afe69c Fixed the shape break logic in immediate and retained mode 2012-05-23 01:55:10 +00:00
codeanticode db271212a8 Updated Shaders examples 2012-05-22 03:55:09 +00:00
codeanticode e4fefd4f53 Removed polyTypes 2012-05-22 03:53:16 +00:00
codeanticode 562270515f Fixed poly rendering in PShapeOpenGL 2012-05-22 03:43:42 +00:00
codeanticode a4af82c9e1 More on 3D warnings 2012-05-22 02:51:50 +00:00
codeanticode 527d339ee4 More impl methods so things work in 2D 2012-05-22 02:24:17 +00:00
codeanticode ea62e872a1 Moved shape creation and IO methods to PGraphicsOpenGL subclasses, check for 3D operations in PGraphics2D and PShape2D 2012-05-21 22:31:27 +00:00
codeanticode 53d78ec2ae More 2D/3D handling 2012-05-21 21:26:55 +00:00
codeanticode 8fb1dbc800 Clean-up line/point tessellation code 2012-05-21 20:36:51 +00:00
codeanticode c77fdadd31 2D/3D separation in PShape 2012-05-21 19:29:24 +00:00
codeanticode c723e59b7e Setting vertex types for poly geom 2012-05-21 16:46:05 +00:00
codeanticode 8bb1910b9c Replaced fill prefix by poly 2012-05-21 16:28:07 +00:00
codeanticode 971c5b39f9 Added GLSL_VERSION constant 2012-05-20 05:12:10 +00:00
codeanticode 7789ac5ca2 texture cache is not used in retained mode 2012-05-20 02:54:25 +00:00
codeanticode 152fc4b1c3 bind GL_ELEMENT_ARRAY_BUFFER in flush methods, take care of texturing in stroked geo in P2D. 2012-05-20 02:26:51 +00:00
benfry 177c84076b getting rid of geom package after all 2012-05-18 19:59:25 +00:00
benfry 4eb708dacb cleaning up line classes 2012-05-18 19:57:40 +00:00
codeanticode daed64d1d4 Refactoring PShape in OpenGL, added PShapeOpenGL and PShape2D 2012-05-17 00:20:09 +00:00
codeanticode 974631f75f point tessellation in P2D 2012-05-16 23:57:33 +00:00
codeanticode 0027bd8381 raw point corrections, retained mode 2012-05-16 23:11:16 +00:00
codeanticode 1cefcd7f69 raw points 2012-05-16 22:31:09 +00:00
codeanticode 7ab22ffd9f taking care of updates in retained mode 2012-05-16 22:01:27 +00:00
codeanticode a745cb8d24 Stroke tessellation in retained mode 2012-05-16 17:52:00 +00:00
codeanticode 9cf0e725dd Handling division-by-zero situation in LineStroker, added MIN_CAPS_JOINS_WEIGHT constant in PGL 2012-05-16 15:49:00 +00:00
codeanticode 923872caea Using path stroker in 2D 2012-05-16 00:49:23 +00:00
codeanticode 4b9be83ad2 Checking-in the new processing.opengl.geom including the linear path stroker. 2012-05-15 21:40:04 +00:00
codeanticode 8f5da964c8 Put back the tessellatePath() code for strokes in P2D 2012-05-11 22:23:31 +00:00
codeanticode 9dd706c7fd Simpler query in PShape3D 2012-05-11 21:58:44 +00:00
codeanticode e152979b40 Fixed path tessellation in PShape3D 2012-05-11 19:43:44 +00:00
codeanticode a36e550600 Fixed use of Arrays.fill(), primitive shapes modes, provisional code for shape copy 2012-05-11 16:13:37 +00:00
codeanticode 1d0b3a27aa disabled perspective correction for lines in P2D and handling loadPixels() call outside beginDraw/endDraw 2012-05-10 19:27:03 +00:00
codeanticode cb17c4b530 Added missing obj files 2012-05-10 00:30:57 +00:00
codeanticode e9b577b21f Merging changes in opengl examples 2012-05-10 00:23:55 +00:00
codeanticode 8c5ef2c533 Merging changes in opengl 2012-05-10 00:20:08 +00:00
codeanticode 8143cf37e4 tessellator object is static 2012-05-04 21:04:28 +00:00
codeanticode 42ef5f5e06 minor edits 2012-05-03 23:18:32 +00:00