/** * Triangle Flower * by Ira Greenberg. * * Using rotate() and triangle() functions generate a pretty * flower. Uncomment the line "// rotate(rot+=radians(spin));" * in the triBlur() function for a nice variation. */ PVector[] p = new PVector[3]; float shift = 0.2; float fade = 0; float fillCol = 0; float rot = 0; float spin = 0; void setup() { size(640, 360); background(0); smooth(); fade = 255.0 / (width*0.5 / shift); spin = 360.0 / (width*0.5 / shift); p[0] = new PVector(-width/2, height/2); p[1] = new PVector(width/2, height/2); p[2] = new PVector(0, -height/2); noStroke(); translate(width/2, height/2); triBlur(); } void triBlur() { fill(fillCol); fillCol += fade; rotate(spin); triangle(p[0].x += shift, p[0].y -= shift/2, p[1].x -= shift, p[1].y -= shift/2, p[2].x, p[2].y += shift); if (p[0].x < 0) { // ecursive call triBlur(); } }