new Structure Web & Application HLine h1 = new HLine(); float[] speeds = new float[3]; float ypos; void setup() { size(200, 200); speeds[0] = 0.1; speeds[1] = 2.0; speeds[2] = 0.5; } void loop() { ypos += speeds[int(random(3))]; if (ypos > width) { ypos = 0; } h1.update(ypos); } class HLine { void update(float y) { line(0, y, width, y); } } Dynamically creates an object. new 1.0 keyword PDE Extended