/** * This sketch demonstrates how to play a file with Minim using an AudioPlayer.
* It's also a good example of how to draw the waveform of the audio. */ import ddf.minim.*; Minim minim; AudioPlayer player; void setup() { size(512, 200, P3D); // we pass this to Minim so that it can load files from the data directory minim = new Minim(this); // loadFile will look in all the same places as loadImage does. // this means you can find files that are in the data folder and the // sketch folder. you can also pass an absolute path, or a URL. player = minim.loadFile("marcus_kellis_theme.mp3"); // play the file player.play(); } void draw() { background(0); stroke(255); // draw the waveforms // the values returned by left.get() and right.get() will be between -1 and 1, // so we need to scale them up to see the waveform // note that if the file is MONO, left.get() and right.get() will return the same value for(int i = 0; i < player.bufferSize() - 1; i++) { float x1 = map( i, 0, player.bufferSize(), 0, width ); float x2 = map( i+1, 0, player.bufferSize(), 0, width ); line( x1, 50 + player.left.get(i)*50, x2, 50 + player.left.get(i+1)*50 ); line( x1, 150 + player.right.get(i)*50, x2, 150 + player.right.get(i+1)*50 ); } }