size(100, 100, P2D); PShape obj = createShape(POLYGON); obj.fill(0, 255, 0, 255); obj.stroke(0, 0, 255, 255); obj.strokeWeight(5); obj.strokeJoin(ROUND); obj.beginContour(); obj.vertex(10, 10); obj.vertex(10, 90); obj.vertex(90, 90); obj.vertex(90, 10); obj.endContour(); obj.beginContour(); obj.vertex(40, 40); obj.vertex(70, 40); obj.vertex(70, 70); obj.vertex(40, 70); obj.endContour(); obj.end(CLOSE); shape(obj);