0082 core X make jdkVersion, jdkVersionName, platform, platformName variables X additional note about screen sizes and displays X sto instead of stop in present mode X appears that opengl libraries weren't correctly added in 81? X requestFocus() now called on gl canvas X basic lights now work by default 0081 core X background(PImage) now works in opengl X when running externally, applets don't always get placed properly X if size is never set, then doesn't always layout X problem is in gl and in core, and is inconsistent X move more logic for layout into PApplet.. maybe a static method? X this way can avoid duplicating / breaking things o what is the stroked version of a sphere? a circle? X write list of params that can be passed to PApplet o document in the code a note about how size() et al place themselves X saveFrame was double-adding the save path because of save() changes size(200, 200, P3D) - createGraphics and placement issues X make pappletgl work back inside papplet X and then size(300, 300, DEPTH) etc X get rid of opengl renderer menu o otherwise hint() to use the p5 renderer instead of java2d X applet placement is screwy X how to force PGraphics() instead of PGraphics2() X size(300, 200, P2D); X size() doing a setBounds() is really bad X because it means things can't be embedded properly o applets on osx (and windows) sometimes show up 20 pixels off the top X how to shut off rendering to screen when illustrator in use? X need size(30000, 20000) for illustrator, problem in papplet X size(30000, 20000, ILLUSTRATOR) X make Graphics2 et al load dynamically using reflection X can this be done with g2 and if exception just falls back to g1? X this way people can remove g1 by hand o size() that changes renderer will throw nasty exception in draw() X or maybe that's ok? document that no changing renderers? X take a look to see what needs to happen to get PAppletGL merged in X i.e. can i just extend GLCanvas? present mode o call present() from inside the code? o that if applet is 500x500, centers on a 800x600 window X no, that's nasty... use --present to launch in present window X though how do you get the screen size? X screen.width and screen.height? - yes X write java 1.4 code for full screen version of PApplet X this might be used for presentation mode X proper full screen code for present mode X why do mouse motion events go away in full screen mode X or with a Window object X use screen manager to run present mode properly X set both versions to require java 1.4 X change the Info.plist inside macosx X and add something to PdeBase to make sure that it's in 1.4 X running present mode with a bug in the program hoses things X make sure the program compiles before starting present mode 0080 core X PApplet.saveFrame() is saving to sketch folder, PApplet.save() is not X PApplet.save() will save to the applet folder, X but PImage.save() or PGraphics.save() will save only to the current X working directory, usually the Processing folder. X removed static version of mask() from PImage X no more PImage.mask(theImage, maskImage) X just use theImage.mask(maskImage) X PImage.filter() X maybe use quasimondo's gaussian blur code? X http://incubator.quasimondo.com/processing/gaussian_blur_1.php o filter() on subsections? yes, in keeping with rest of api X no, in keeping with getting shit done X BLUR - write simple blur X how does photoshop handle this? X BLUR - add gaussian blur X email re: credit/attribution and descrepancy between algos X forgot to mention the line hack to get points working in 78 X implemented PGraphicsGL.set(x, y, argb) X implement PGraphicsGL.set(x, y, PImage) X blend, copy, filter all implemented for opengl X copy(Pimage, x, y) has become set(x, y, PImage) X textMode -> textAlign X ALIGN_LEFT, ALIGN_CENTER, ALIGN_RIGHT -> LEFT, CENTER, RIGHT X textSpace -> textMode X NORMAL_SPACE -> NORMALIZED, OBJECT_SPACE -> OBJECT X text in a box is broken (at least for PGraphics2) o check to see if it's a rounding error with width() o get text rect working again (seems to be in infinite loop) X nope, was just that the space width wasn't being scaled up properly X clean up the javadoc so no more errors X change mbox to PFont.size? o make width() return values based on natural size? X not a great idea.. plus java2d uses 1 pixel font for things X email simon re: lighting api X things are actually more on track than expected X camera is swapping colors in gl (on mac?) X in fact, all textures on mac were swapping colors X test this on windows to see if fixed X sphere x,y,z,r or box w,h,d.. need to make them consistent X goodbye sphere(x, y, z, r) o should available() be waiting() or something like that instead? o go through and see what functions (no pixel ops?) frame recorders should have X decided instead to use recordFrame(PGraphics) o remove SCREEN_SPACE altogether? X can't do this for now implemented in 79 X make sure arc goes in the right direction that we want it to X (make sure that PGraphics3 goes the same direction) 0079 core X no changes to core in this release 0078 core X text fixes X lines were getting horizontally mashed together X lines also getting vertically smashed together X make a note of the change to font.width() X backwards rects and backwards ellipses weren't properly drawn X code now compensates for negative widths or swapped x1/x2 X what to do about backwards images X imageMode() wasn't being set properly X fix noLoop() not properly running X If noLoop() is called in setup(), nothing is drawn to the screen. X also fix redraw() to include interrupt() again X loadPixels throwing NPEs X fixes to SCREEN_SPACE text not being sized properly X loadPixels()/updatePixels() on screen space text (ouch) X get SCREEN_SPACE text working again X patch in newer jogl.. too many BSODs X saveFrame seems to be broken X fixed for PGraphics2 X fixed for PGraphicsGL X also implemented loadPixels/updatePixels for gl X fix tint() with color and alpha for PGraphics2 X alpha() colors are inverted (white is opaque.. doesn't make sense) X should we swap this around? no - this is how photoshop works X fix arc X get() is back X set camera.modified so that it draws properly X it's annoying not having a copy() function inside PImage X formerly get() with no params o clone throws an exception o PImage constructor that takes itself? o PImage copy = new PImage(another); X got rid of CONCAVE_POLYGON and CONVEX_POLYGON X hack for points to work in opengl, but still not working broadly X work on filter() functions X POSTERIZE - find simple code that does it? X there must be a straightforward optimized version of it o EDGES - find edges in casey's example is differen than photoshop o which version do people want with their stuff X edges filter removed X several fixes to Movie and Camera to work with the new gfx model X PImage.get(x, y, w, h) had a bug when things went off the edge X set defaults for strokeCap and strokeJoin X get() and gl images were broken for screen sizes less than full size X fix arcs, were badly broken between java2d and pgraphics X look at curve functions more closely X should we switch to curveVertex(1,2,3) (ala curveto) X because some confusion with mixing types of curves o make sure we don't want curveVertices(1,2,3,u,v) o also make test cases so that java2d and java11 behave the same X implement PGraphics2.curveVertex() X updatePixels() not setting PApplet.pixels X make loadPixels in PGraphics ignored, and put it in PApplet X made loadStrings() and openStream(File) static again X test loadPixels()/updatePixels()/saveFrame() on the pc X better, just assume that they need the endian swap X fixed draw mode apps for opengl X (gl was missing a beginFrame) X pmouseX, pmouseY are not working in OpenGL mode X (as they are working in Processing mode) o screenX/Y aren't properly working for 2D points against a 3D matrix o (ryan alexander rounding bug) o Just to clarify, it works completely correctly with rounding o screenX/Y and also using the 3 arg version of translate - o ie translate(hw,hh,0) instead of just translate(hw,hh). X no longer an issue because moving to 2D and 3D modes o PImage: remove the static versions of manipulators? o probably not, because they're inherited by PApplet o i.e. mask(image, themask); X no PImage needed b/c PGraphics is a PImage o colorMode(GRAY) to avoid stroke(0) causing trouble? o or maybe get rid of stroke(0)? hrm 0077 core X bring back pmouseX/Y using a tricky method of storing separate X values for inside draw() versus inside the event handler versions X debug handling, and make firstMouse public X explicitly state depth()/nodepth() X don't allocate zbuffer & stencil until depth() is called X arc with stroke only draws the arc shape itself X may need a 'wedge' function to draw a stroke around the whole thing X only allocate stencil and zbuffer on first call to depth() X this will require changes to PTriangle and PLine inside their loops X try running javadoc X die() may need to throw a RuntimeException o call filter() to convert RGB/RGBA/ALPHA/GRAY o cuz the cache is gonna be bad going rgb to rgba X don't bother, people can re-create the image or set cache null X fix font coloring in PGraphics2 X fix tint() for PGraphics2 X get text working again X partially the problem is with ALPHA images X how should they be stored internally X also colored text, requires tint() to work properly X move textMode and textSpace back out of PFont X use die() to fail in font situations X can't, just use a RuntimeException covered in previous X before graphics engine change, attach jogl stuff X need to try jogl to make sure no further changes X and the illustrator stuff o massive graphics engine changes o move to new graphics engine o test with rgb cube, shut off smoothing o make sure line artifacts are because of smoothing o implement 2x oversampling for anti-aliasing o renderers can plug in: o at direct api level o taking over all color() functions and vertex collection o at endShape() level o where vertices are collected by core and blit on endShape() o (takes polygons and lines) o at post tesselation level o takes only line segments and triangles to blit (dxf writer) o api for file-based renderers o need to work this out since it will affect other api changes o size(0, 0) and then ai.size(10000, 20000) o size 0 is code for internal to not show any window o saveFrame(PRenderer) or saveFrame("name", PRenderer) o saveFrame gets called at the beginning of loop() o or is just a message to save the next frame (problem for anim) X vertices max out at 512.. make it grow X add gzipInput and gzipOutput X light(x, y, z, c1, c2, c3, TYPE) X also BLight with same constructor, and on() and off() fxn X make sure applet is stopping in draw mode X loadImage() is broken on some machines X hacked for a fix in 72, but need to better coordinate with openStream() postscript X pushing all intelligence down into class that implements PMethods o keep hints about type of geometry used to reconstruct o no special class, just uses public vars from PGraphics o how to hook into curve rendering so that curve segments are drawn o maybe lines are rendered and sorted, o but they point to an original version of the curve geometry o that can be re-rendered o also integrate catmull-rom -> bezier inverse matrices o even with the general catmull-rom, to render via ai beziers api changes X removed circle.. it's dumb when ellipse() is in there X (it's not like we have square() in the api) X arcMode is gone.. just uses ellipseMode() X save tga and tif methods are static and public X imageMode(CORNER) and CORNERS are the only usable versions X alpha(PImage) is now called mask() instead X already have an alpha() function that gets alpha bits X on start, mouseX is 0.. how to avoid? X use firstMouse variable.. figure out naming X get frame recording working X not tested, but at least it's there image stuff o could also do PImage2, which would need a getPixels() before messing w/ it o bad idea, distinction not clear o even in java 1.1, could use regular java.awt.Image and require getPixels() o -> 1.1 wouldn't help anything, because needs pixels to render, oops X the updatePixels() in PGraphics has to be overridden (from PImage) X to make itself actually update on-screen X actually, should be no different than the check_image function X PGraphics2 and PGraphicsGL will need loadPixels() to be called X in order to read pixels from the buffer X loadPixels() and updatePixels() prolly should be shut off in opengl X make people use get() instead to grab sub-images X PGraphicsGL.copy() needs to be overridden.. use glDrawBitmap o loadImage() needs to handle 1.1 vs 1.3 loading o set image.format to be BUFFERED? no.. just use RGBA always o have a flag to always use the cache, i.e. with BufferedImage o turn that off when someone modifies it (nope, no need to) X PImage.getPixels(), updatePixels(), updatePixels(x, y, w, h), o PImage.setPixels(int another[]); X imageMode(CENTER) is weird for copy() and updatePixels() X perhaps copy() and get() ignore imageMode and use xywh or x1y1x2y2? X or disallow imageMode(CENTER) altogether? o in java 1.3, getPixels() can call getRGB() via reflection o cache.getClass().getName().equals("BufferedImage") X readPixels/writePixels? X has to happen, since this is so fundamental to gl as well X loadImage in 1.3 leaves pixels[] null (not in 1.1) X 1.3 plus gl is a problem, since conflicting caches X gl has no need for a bufferedimage tho X so maybe checks to see if the cache is a BufferedImage X if it is, calls getPixels to set the int array X then replaces cache with glimageache X pappletgl loadimage could take care of this instead X calls super.loadImage(), if cache != null, proceed.. X this is prolly a mess X PImage.getPixels() and PImage.getPixels(x, y, w, h) -> X (the xywh version still allocates the entire array, but only updates those) X only needed for java2d X not (necessarily) needed when loading images, X but definitely needed when setting pixels on PGraphics X PImage.updatePixels() and PImage.updatePixels(x, y, w, h) X (this is actually just setModified) X in opengl, marks all or some as modified X so next time it's drawn, the texture is updated PGraphicsGL.image() X in java2d, updates the BufferedImage on next draw X can't use regular getPixels() on PGraphics, because its image isn't 'cache' X also, the cache may be used to draw the whole surface as a gl texture (?) X not a problem for the main PGraphics, but for any others created to draw on opengl X make light() functions actually do something in PGraphicsGL X box() and sphere() working again X make opengl work in draw mode X set initial size using --size= X color channels seem to be swapped on windows in image example X check on the mac to see what it looks like X default to single byte input from serial port X and add serial.setBuffer() for message length as alternative X or serial.setDelimiter() to fire message on delim X named it bufferUntil(); 0076 core X no changes, only launcher issues 0075 X textureMode(NORMAL_SPACE) screws up the image() command X image() appears to require IMAGE_SPACE to function properly. X added focusGained() and focusLost() X lots of changes to internal naming of vars X screenX(x, y) and screenY(x, y) added for noDepth() X add TRIANGLE_FAN X eyeX, eyeY etc have been renamed cameraX/Y/Z, and cameraNear/Far X modify targa and tiff writing routines to break into header writing X writeTIFF, writeHeaderTIFF, writeTGA, writeHeaderTGA X MAJOR CHANGE: RGBA becomes ARGB for accuracy o uv coords > 1 shouldn't clamp, they should just repeat ala opengl o actually i think opengl has a setting for it o remove need to use depth() at the beginning X need only be set once X pmouseX is broken again X remove pmouseX/Y altogether X maintain things a bit different o email the beta@ list to see how people are using pmouseX X changed PMovie.length to PMovie.duration X move around/simplify loadImage() inside PApplet X working to add more die() statements inside PApplet o can ALPHA fonts work using the other replace modes? fixed in previous releases X text stuff X text() with alignment doesn't work for multiple lines X don't change the size of a font when in screen space mode X patch rotated text (from visualclusto) into bfont X what sort of api? textSpace(ROTATED) ? X rotated text has a bug for when it goes offscreen opengl X why is the thing hanging until 'stop' is hit? X what happens when stop is hit that sets it free? X (at what point does it start working properly?) X cache needs to also make things a power of 2 X if images are already a power of 2, then needn't re-alloc X cacheIndex needs to be set to -1 when the image is modified X or maybe have a modified() function? X debug why certain spots are having errors (see 'problem here' notes) X INVALID_OPERATION after drawing lines for cube X fix noLoop bug X remove errors when drawing textures X reverse y coordinates X make play button un-highlight with opengl X also make window move messages work properly X very necessary, since opens window at 100x100 X problem was the threading issues X bring back renderer menu X reading/saving pref for opengl renderer X remove cameraMode(PERSPECTIVE) on each frame X why is the first one failing? X still threading issues with running opengl X threading really horks up dual processor machine.. X first run hangs until quit X though doesn't seem to replicate when p5 is restarted X make sure background() gets called at least once with opengl X otherwise screen never actually updates X beginFrame() around setup() X draw mode stuff happens inside setup.. o or maybe need to get better at size() inside of draw() ? X make this consistent with the regular PApplet X otherwise things are going to be weird/difficult for debugging 0074 core X removed zbuffer precision hack in PLine to improve z ordering X no longer set g.dimensions = 3 when using vertex(x, y, 0) 0073 core X tweak to fonts to use TEXT_ANTIALIAS because of macosx @#$(*& X loadImage() is broken on some machines X hacked for a fix in 72, but need to better coordinate with openStream() 0072 core X make m00, m01 etc public X hack to make loadImage() work X cache settings are ignored, may be slow as hell X make hints[] no longer static X they weren't properly resetting 0071 core X properly swap alpha values when lines need to be rendered backwards X make cursor() commands public X ltext and rtext for screen space stuff X ltext is broken when it goes y < 0 or y > height X ltext & rtext completely working X make sure font creator is making fonts properly fixed width X probably not using java charwidth for the char's width X probably wasn't using textFont() properly X now that it's actually a key, should it be a char? (what's keyChar?) X that way println(c) would work a little better.. X libraryCalls() not properly working for pre, post, or draw() o image(myg, x, y) doesn't work but image(myg, x, y, w, h) does o (image kind prolly not set right and so image() gets pissy) o http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1091798655 text fixes X make text rect use rectMode for placement X if a word (no spaces) is too long to fit, insert a 'space' X move left/center/right aligning into the font class X otherwise text with alignment has problems with returns X could PFont2 be done entirely with reflection? X that way other font types can properly extend PFont o font char widths from orator were not fixed width o may just need to regenerate. if not, widths may be set wrong. 0070 core o check ordering of split() in java vs perl for regexp X don't include empty chars in font builder X .vlw font files are enormous with full charset X check to see if the character exists before adding it to the font X fixed (unreported) problem with char lookup code o split() with multiple args (i think this is completed) X http://processing.org/discourse/yabb/YaBB.cgi?board=Syntax;action=display;num=1078985667 X trim() not chop().. whups X random(5, 5) -> return 5, random(6, 4) return error X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1083275855;start=0 X use random.nextFloat() because it's faster X make grayscale image in p5 X could be used with alpha() to properly set alpha values X made into filter(GRAYSCALE) and filter(BLACK_WHITE) functions X make g.depthTest settable as a hint X http://processing.org/discourse/yabb/YaBB.cgi?board=BugFixes;action=display;num=1096303102;start=0 X #ifdef to remove client and server code as well X need to resolve issues between rendering screen/file X illustrator-based rendering needs to work for ars projects X screen may be 400x400 pixels, but file be 36x36" X launcher.cpp broke serial.. see versions in processing.notcvs X rewrite bagel code.. X for this release, because it will break things along with the lib stuff X switch to PImage, PApplet, etc o bug in BImage.smooth() when resizing an image o http://processing.org/discourse/yabb/YaBB.cgi?board=BugFixes;action=display;num=1096303158;start=0 X shut off the automatic gunzipping of streams, keep for fonts X fix for duplicated points in polygons that foiled the tesselator X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1077819175 X cleaned up texture() code between NEW/OLD graphics X not quite so much duplicated in cases etc. X lines: vertex coloring bug with my swap hack X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1085348942 X last vertex on LINE_LOOP fades out X http://processing.org/discourse/yabb/YaBB.cgi?board=BugFixes;action=display;num=1096303406;start=0 X include values in PConstants for additional blend modes: X DIFFERENCE, MULTIPLY, SCREEN, OVERLAY, HARD_LIGHT, SOFT_LIGHT X include a lerp()? is there one in flash? X http://processing.org/discourse/yabb/YaBB.cgi?board=Programs;action=display;num=1083289030 X should it be called lerp or mix? X acos, asin, atan, log, exp, ceil/floor, pow, mag(x,y,z) X color issues X doesn't work when outside a function: X color bg_color = color(255,0,0); X colorMode broken for red() green() etc X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1068664455 X add color(gray) and color(gray, alpha) X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1089898189;start=0 X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_Software;action=display;num=1090133107 o update() mode needs to be hacked in (?) X make 'online' a boolean X pass in args[] from main X angleMode(DEGREES) and angleMode(RADIANS) X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_Software;action=display;num=1075507381;start=0 X fixes to line and curve code X api to properly sense when applet has focus X add a 'focused' variable to the applet X code now in zipdecode, maybe just list this as a standard thing? X do applets know when they're stopped? stop? dispose? X would be good to set a param in p5 so that the thread dies X if people have other threads they've spawned, impossible to stop cleaning up X make bagel more usable as standalone X breakout BGraphics (have its own BImage) o breakout BApplet into BComponent ? (fix out-of-bounds mouse - doesn't) o opengl export / rendering mode o currently implemented, but somewhat broken o finish this once all the line code is done o make possible to use buzz.pl to create versions w/ stuff removed o build gl4java for java 1.4 o separating of BGraphics and BApplet o change copyrights on the files again (to match ?) X loadStrings has a problem with URLs and a code folder o turned out to be a problem with firewall/antivirus software o http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1086551792 o when running as an applet, need to loadStream from documentBase too o problem is that BGraphics has the loadStream code, not BApplet o new sphere code from toxi o already added a while back o http://processing.org/discourse/yabb/YaBB.cgi?board=Syntax;action=display;num=1067005325 o sphere code needs only front face polygon o all triangles must be counter-clockwise (front-facing) X fix loadImage to be inside PApplet 040715 X saveFrame() to a folder horks things up if a mkdirs() is required X on macosx, this makes things hang; on windows it complains X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1081706752;start=0 X decide on whether to use PTools X decided against, since it doesn't help anything X and some functions need the applet object, so it's just annoying o i.e. move math functions into utility library o check what other functions require PGraphics to exist but shouldn't o look at BGraphics to see if setting an 'applet' could be used o then other than that, if no applet set, no connection to PApplet 040716 X change font api to not use leading() as a way to reset the leading X resetLeading and resetSize are the things X embed all available chars from a font, so japanese, etc works X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_Software;action=display;num=1083598817;start=3 X fix a bunch of font bugs regarding charsets and lookup X array operations: boolean, byte, char, int, float, String X expand/contract X append, shorten o shift/unshift o slice X splice X reverse X concat 040717 X make clone() into copy() X add a method BApplet.setPath() or something like that X use it to repair saveBytes, saveStrings, etc X put screenshots into their sketch folder o http://processing.org/discourse/yabb/YaBB.cgi?board=Syntax;action=display;num=1046185738;start=0 X full casting operations on primitives and arrays of them X text(String text, x, y, width, height) // based on rectMode X textMode() for align left, center, right (no justify.. har!) X hex(), binary(), unhex(), unbinary() 040725 X fix array functions not returning a value 040726 X noiseSeed and randomSeed X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_Software;action=display;num=1090749784;start=0 040727 X incorporated NO_FLYING_POO line/poly hack developed for axel 040902 X sort() should return an array, rather than sort in place X fix binary function, had wrong offset number X casey: i wan't able to get binary() to work at all: o Typography: Helix won't compile o works fine, just needs BFont -> PFont X standalone 'alpha' function for PImage (static methods for alpha fxns) X Image: Edge, Image: Blur: Alpha not set? The error is easier to see on Blur X turns out bounds checking wasn't working properly on colors 040903 X fix mouse/key events, make properly public for the package stuff X The biggest problem was the key and mouse functions not working. X Input: Mouse_Functions X Input: Keyboard_Functions X processing.net -> PClient, PServer X write client/server implementations for new-style api X basic test with old net server has things working fine 040908 X inputFile, outputFile, reader, writer commands X also loadStrings(File file) 040913 X printarr instead of print/println for arrays X println(Object o) conflicts with println(int a[]) X but println(Object o) is very needed 040919 X loop/noLoop setup 040920 X make loop/noLoop work properly X fixes/changes to key and mousehandling X tab key not working? X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1091853942;start=0 X mousePressed, keyPressed, others.. queue them all X queue multiple times X http://processing.org/discourse/yabb/YaBB.cgi?board=Syntax;action=display;num=1079555200;start=0 X strangeness with key codes on keyPressed X http://processing.org/discourse/yabb/YaBB.cgi?board=Syntax;action=display;num=1083406438;start=0 X key codes not properly coming through for UP/DOWN/etc X had to bring back keyCode X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1075138932;start=0 X add redraw() function X call redraw() on the first time through (to force initial draw) X otherwise noLoop() in setup means no drawing happens at all 040920 evening X defaults for PApplet and PGraphics are different o PGraphics has none.. PApplet has fill/stroke X actually not the case, only that wasn't calling decent superclass X set PImage.format as RGB by default? X this was problem with rendering an image from PGraphics on board X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1091798655;start=0 X http://processing.org/discourse/yabb/YaBB.cgi?board=Syntax;action=display;num=1080671926;start=0 040921 morning X bug in get() that was removing the high bits (rather than adding) 040921 evening X lots of work on libraries, figuring out PLibrary api 040922 X get library stuff debugged X port arcball and finish up dxf writer X beginCamera() no longer sets an identity matrix 040925 X make savePath() and createPath() accessible to the outside world X useful for libraries saving files etc. 0070p8 X sizing bug fix to fonts, they now match platform standards X however, *this will break people's code* X text in a box not written X make sure to note in the docs that text/textrect position differently o for this reason, should it be called textrect()? X font heights and leading are bad X get good values for ascent and descent X if ScreenFont subclasses PFont.. can that be used in textFont()? X check to make sure the tops of fonts not getting chopped in font builder 0069 bagel X text(x, y, z) X fixed camera modes / replaced how isometric is handled X whoa.. BGraphics.screenX() et al had the camera stuff shut off X and that's what shipped in 67. shite. X need to get things fixed up properly so camera is properly set X ISOMETRIC was completely broken.. need to implement properly X also, the default camera is perspective X cameraMode(PERSPECTIVE) and cameraMode(ORTHOGRAPHIC) setup basic cameras X if the user wants a custom camera, call cameraMode(CUSTOM); before begin() X printMatrix() and printCamera() to output the matrices for each X more functions made static (loadStrings, loadBytes) that could be X print() commands in BApplet were among these X die() command to exit an application or just stall out an applet X die(String error) and die(String error, Exception e) X more documentation in comments for functions X chop() function that properly also handles nbsp X join() was handled weird X run nf() and nfs() on arrays X nfp() to show plus sign X toInt, toFloat, toDouble (nf is for toString.. inconsistent) o split() function splits strings instead of splitStrings() o ints() converts an array of strings/doubles/floats to an int array o split() should also use StringTokenizer o to do countTokens() and then stuff into an array o shave() or chomp() or trim() method to remove whitespace on either side o including unicode nbsp X min() and max() with three values were broken (now fixed) X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1076804172 X CONTROL wasn't properly set in BConstants X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1077058788 X macosx.. flickering several times on startup X fixed this, along with other sluggishness related threading issues X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1073111031 X bug with charset table on older fonts X index_hunt was look through the table, not what was in the font X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1077475307;start=0 X seems to be some difficult threading problems still present X fixed many threading issues across macosx and linux X side-porting changes X new(er) line code is not in the main 'processing' X making perlin non-static not in the main bagel X polygon stroking hack code from the end of 68 X erikb found a bug inside split(), it would die on empty strings X http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1077664736 X fixed it, also modified behavior of split() with a delimeter X previously, it would remove the final delimeter and an empty entry X but that's now disabled, since the split cmd is very specific X code from toxi to support .tga files in loadImage X http://processing.org/discourse/yabb/YaBB.cgi?board=Programs;action=display;num=1078459847;start=0 X fix bug where single pixel points were ignoring their alpha values X static loadStrings and loadBytes aren't being added to BApplet X (the versions that use an inputstream) X added support for handling static functions in make.pl X threading is broken again on windows X windows needs a sleep(1) instead of the yield() X random(3) should be non-inclusive of the 3 X http://processing.org/discourse/yabb/YaBB.cgi?board=Syntax;action=display;num=1079935258;start=5 api changes X loadStream -> openStream for better consistency jdf X dynamic loading of code for setting cursor (removed JDK13 ifdef) X why aren't cursors working on the mac? X fix from jdf to just set size to 0,0