import processing.core.*; import java.applet.*; import java.awt.*; import java.awt.image.*; import java.awt.event.*; import java.io.*; import java.net.*; import java.text.*; import java.util.*; import java.util.zip.*; import java.util.regex.*; public class Texture1 extends PApplet { /** * Texture 1. * * Load an image and draw it onto a quad. The texture() function sets * the texture image. The vertex() function maps the image to the geometry. */ PImage img; public void setup() { size(640, 360, P3D); img = loadImage("berlin-1.jpg"); noStroke(); } public void draw() { background(0); translate(width / 2, height / 2); rotateY(map(mouseX, 0, width, -PI, PI)); rotateZ(PI/6); beginShape(); texture(img); vertex(-100, -100, 0, 0, 0); vertex(100, -100, 0, 400, 0); vertex(100, 100, 0, 400, 400); vertex(-100, 100, 0, 0, 400); endShape(); } static public void main(String args[]) { PApplet.main(new String[] { "Texture1" }); } }