# p r o c e s s i n g development environment settings # these are similar to those used with the applet version. # edit these only if you know what you're doing. # a pound sign at the beginning of a line is a comment # parameters need to be un-commented before they take effect # usually, the default is listed here, just commented out # font size for editor #editor.program.font=Monospaced,plain,12 # anti-aliased text, turned off by default #editor.program.antialias=false # foreground and background colors #editor.program.fgcolor=#000000 #editor.program.bgcolor=#ffffff # color to be used for background when 'external editor' enabled editor.program.bgcolor.external=#ddddbb # styles for various types of text # comments editor.program.comment1.style=#777755,plain editor.program.comment2.style=#777755,plain # abstract, final, private editor.program.keyword1.style=#cc6600,plain # beginShape, point, line editor.program.keyword2.style=#996600,plain # byte, char, short, color editor.program.keyword3.style=#993300,bold # constants: null, true, this, RGB, TWO_PI editor.program.literal1.style=#cc0000,plain # p5 built in variables: mouseX, width, pixels editor.program.literal2.style=#cc0000,plain # ?? maybe this is for words followed by a colon # like in case statements or goto editor.program.label.style=#7E7E00,bold # + - = / editor.program.operator.style=#000000,plain # caret blinking and caret color editor.program.caret.blink=true editor.program.caret.color=#333300 # selection color editor.program.selection.color=#ffcc00 #editor.program.selection.color=#cccc00 # highlight for the current line editor.program.linehighlight.enabled=true editor.program.linehighlight.color=#ddddbb # bracket/brace highlighting editor.program.brackethighlight.enabled=true editor.program.brackethighligh.color=#ffcc00 # little pooties at the end of lines that show where they finish #editor.program.eolmarkers.enabled=false #editor.program.eolmarkers.color=#99991A # area that's not in use by the text (replaced with tildes) editor.program.invalid.enabled=false editor.program.invalid.style=#7E7E00,bold editor.buttons.bgcolor = #999988 editor.buttons.status.font = SansSerif,plain,10 editor.buttons.status.color = #333322 editor.header.bgcolor = #333322 editor.header.fgcolor.primary = #ffffff editor.header.fgcolor.secondary = #ccccbb editor.header.font = SansSerif,plain,12 #editor.console.bgcolor = #1A1A00 #editor.console.fgcolor.output = #ccccbb #editor.console.fgcolor.error = #ff3000 #editor.console.font = Monospaced,plain,11 #editor.console.lines = 4 editor.status.notice.fgcolor = #333322 editor.status.notice.bgcolor = #bbbbaa editor.status.error.fgcolor = #ffffee editor.status.error.bgcolor = #880000 editor.status.prompt.fgcolor = #ffffee editor.status.prompt.bgcolor = #CC9900 editor.status.font = SansSerif,plain,12 #editor.expand_tabs=true #editor.tab_size=2 #editor.auto_indent=true #editor.balance_parens=false # how many lines to scroll for each tick on the wheel mouse #editor.wheelmouse.multiplier=3 # background color for full-screen presentation mode #run.present.bgcolor=#666666 # these are the defaults for the serial port # un-comment them and set them to different values if you'd # rather have something else as the default #serial.port = COM1 #serial.rate = 9600 #serial.parity = N #serial.databits = 8 #serial.stopbits = 1 # preliminary for rev 0047, can point sketchbook at # another location. this can be a full or relative path # no promises on how well this works, and note that # a 'default' directory will be created inside it, # which is where any new sketches will be thrown. #sketchbook.path=sketchbook # note that this path should use forward slashes (like unix) # instead of \ on windows or : on windows or whatever else # may be useful when attempting to debug the preprocessor #editor.save_build_files=false # allows various preprocessor features to be toggled in case they are # causing problems #compiler.color_datatype = true #compiler.substitute_floats = true #compiler.web_colors = true #compiler.enhanced_casting = true #compiler.substitute_image = true #compiler.substitute_font = true # writes out the parse tree as parseTree.xml, which can be usefully # viewed in (at least) Mozilla or IE. useful when debugging the preprocessor. #compiler.output_parse_tree = false