Files
processing4/processing/build/windows/launcher/launcher.h
2002-07-29 23:10:00 +00:00

56 lines
1.4 KiB
C++

// launcher.h : main header file for the LAUNCHER application
//
#if !defined(AFX_LAUNCHER_H__12C4E5A4_27C5_11D2_BB54_006008DC2F94__INCLUDED_)
#define AFX_LAUNCHER_H__12C4E5A4_27C5_11D2_BB54_006008DC2F94__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
extern "C" {
int java_main(int argc, char *argv[]);
}
/////////////////////////////////////////////////////////////////////////////
// CLauncherApp:
// See Launcher.cpp for the implementation of this class
//
class CLauncherApp : public CWinApp
{
public:
CLauncherApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLauncherApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
void CLauncherApp::buildClassPath(char*);
// Implementation
//{{AFX_MSG(CLauncherApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LAUNCHER_H__12C4E5A4_27C5_11D2_BB54_006008DC2F94__INCLUDED_)