mirror of
https://github.com/processing/processing4.git
synced 2026-02-02 21:29:17 +01:00
151 lines
4.6 KiB
Java
151 lines
4.6 KiB
Java
/* -*- mode: jde; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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package processing.core;
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import java.io.*;
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import java.util.*;
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import java.awt.*;
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import java.awt.image.*;
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public class PFont2 extends PFont {
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public PFont2(String name, int size) throws IOException {
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this(new Font(name, Font.PLAIN, size), true);
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}
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public PFont2(String name, int size, boolean smooth) throws IOException {
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this(new Font(name, Font.PLAIN, size), smooth);
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}
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public PFont2(Font font, boolean smooth) throws IOException {
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//int firstChar = 33;
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//int lastChar = 126;
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//this.charCount = lastChar - firstChar + 1;
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this.charCount = charset.length;
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this.mbox = font.getSize();
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// size for image/texture is next power of 2 over font size
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iwidth = iheight = (int)
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Math.pow(2, Math.ceil(Math.log(mbox) / Math.log(2)));
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iwidthf = iheightf = (float) iwidth;
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/*
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iwidth = (int)
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Math.pow(2, Math.ceil(Math.log(mbox) / Math.log(2)));
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iheight = (int)
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Math.pow(2, Math.ceil(Math.log(mbox) / Math.log(2)));
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iwidthf = (float) iwidth;
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iheightf = (float) iheight;
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*/
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images = new PImage[charCount];
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// allocate enough space for the character info
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value = new int[charCount];
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height = new int[charCount];
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width = new int[charCount];
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setWidth = new int[charCount];
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topExtent = new int[charCount];
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leftExtent = new int[charCount];
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int mbox3 = mbox * 3;
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BufferedImage playground =
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new BufferedImage(mbox3, mbox3, BufferedImage.TYPE_INT_RGB);
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Graphics2D g = (Graphics2D) playground.getGraphics();
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g.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
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smooth ?
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RenderingHints.VALUE_ANTIALIAS_ON :
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RenderingHints.VALUE_ANTIALIAS_OFF);
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g.setFont(font);
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FontMetrics metrics = g.getFontMetrics();
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int index = 0;
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for (int i = 0; i < charCount; i++) {
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char c = charset[i];
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if (!font.canDisplay(c)) { // skip chars not in the font
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continue;
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}
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g.setColor(Color.white);
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g.fillRect(0, 0, mbox3, mbox3);
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g.setColor(Color.black);
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g.drawString(String.valueOf(c), mbox, mbox * 2);
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// grabs copy of the current data.. so no updates (do each time)
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Raster raster = playground.getData();
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//int w = metrics.charWidth(c);
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int minX = 1000, maxX = 0;
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int minY = 1000, maxY = 0;
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boolean pixelFound = false;
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for (int y = 0; y < mbox3; y++) {
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for (int x = 0; x < mbox3; x++) {
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int sample = raster.getSample(x, y, 0); // maybe?
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// or int samples[] = raster.getPixel(x, y, null);
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//if (sample == 0) { // or just not white? hmm
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if (sample != 255) {
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if (x < minX) minX = x;
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if (y < minY) minY = y;
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if (x > maxX) maxX = x;
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if (y > maxY) maxY = y;
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pixelFound = true;
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//System.out.println(x + " " + y + " = " + sample);
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}
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}
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}
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if (!pixelFound) {
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//System.out.println("no pixels found in char " + ((char)i));
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// this was dumb that it was set to 20 & 30, because for small
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// fonts, those guys don't exist
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minX = minY = 0; //20;
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maxX = maxY = 0; //30;
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// this will create a 1 pixel white (clear) character..
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// maybe better to set one to -1 so nothing is added?
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}
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value[index] = c;
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height[index] = (maxY - minY) + 1;
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width[index] = (maxX - minX) + 1;
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setWidth[index] = metrics.charWidth(c);
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// offset from vertical location of baseline
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// of where the char was drawn (mbox*2)
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topExtent[index] = mbox*2 - minY;
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// offset from left of where coord was drawn
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leftExtent[index] = minX - mbox;
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//System.out.println(height[index] + " " + width[index] + " " +
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// setWidth[index] + " " +
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// topExtent[index] + " " + leftExtent[index]);
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images[index] = new PImage(new int[width[index] * height[index]],
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width[index], height[index], ALPHA);
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for (int y = minY; y <= maxY; y++) {
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for (int x = minX; x <= maxX; x++) {
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//System.out.println("getting pixel " + x + " " + y);
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int value = 255 - raster.getSample(x, y, 0);
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int pindex = (y - minY) * width[index] + (x - minX);
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images[index].pixels[pindex] = value;
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//System.out.print(BApplet.nf(value, 3) + " ");
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}
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//System.out.println();
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}
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//System.out.println();
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index++;
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}
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charCount = index;
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}
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} |