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processing4/java/examples/Topics/Image Processing/Brightness/Brightness.pde
2011-09-05 23:58:47 +00:00

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/**
* Brightness
* by Daniel Shiffman.
*
* Adjusts the brightness of part of the image
* Pixels closer to the mouse will appear brighter.
*/
PImage img;
void setup() {
size(200, 200);
frameRate(30);
img = loadImage("wires.jpg");
img.loadPixels();
// Only need to load the pixels[] array once, because we're only
// manipulating pixels[] inside draw(), not drawing shapes.
loadPixels();
}
void draw() {
for (int x = 0; x < img.width; x++) {
for (int y = 0; y < img.height; y++ ) {
// Calculate the 1D location from a 2D grid
int loc = x + y*img.width;
// Get the R,G,B values from image
float r,g,b;
r = red (img.pixels[loc]);
//g = green (img.pixels[loc]);
//b = blue (img.pixels[loc]);
// Calculate an amount to change brightness based on proximity to the mouse
float maxdist = 50;//dist(0,0,width,height);
float d = dist(x,y,mouseX,mouseY);
float adjustbrightness = 255*(maxdist-d)/maxdist;
r += adjustbrightness;
//g += adjustbrightness;
//b += adjustbrightness;
// Constrain RGB to make sure they are within 0-255 color range
r = constrain(r,0,255);
//g = constrain(g,0,255);
//b = constrain(b,0,255);
// Make a new color and set pixel in the window
//color c = color(r,g,b);
color c = color(r);
pixels[y*width + x] = c;
}
}
updatePixels();
}