Files
processing4/java/examples/OpenGL/Lights/CameraLight/CameraLight.pde
2012-07-20 20:24:58 +00:00

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Executable File

// CameraLight, by Andres Colubri
// Simple example showing a lit rotating cube. The projection
// is set to orthographic if the mouse is pressed.
float spin = 0.0;
void setup() {
size(400, 400, P3D);
noStroke();
}
void draw() {
background(51);
lights();
if (mousePressed) {
ortho(-width/2, width/2, -height/2, height/2);
} else {
float fov = PI/3.0;
float cameraZ = (height/2.0) / tan(fov/2.0);
perspective(fov, float(width)/float(height),
cameraZ/2.0, cameraZ*2.0);
}
spin += 0.01;
pushMatrix();
translate(width/2, height/2, 0);
rotateX(PI/9);
rotateY(PI/5 + spin);
box(100);
popMatrix();
}