mirror of
https://github.com/processing/processing4.git
synced 2026-01-30 11:51:54 +01:00
82 lines
1.4 KiB
Plaintext
82 lines
1.4 KiB
Plaintext
/**
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* Simple Curves.
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*
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* Simple curves are drawn with simple equations.
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* By using numbers with values between 0 and 1 in
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* the equations, a series of elegant curves
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* are created. The numbers are then scaled to fill the screen.
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*/
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void setup() {
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size(200, 200);
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colorMode(RGB, 100);
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background(0);
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noFill();
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noLoop();
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}
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void draw() {
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stroke(40);
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beginShape();
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for(int i=0; i<width; i++) {
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vertex(i, singraph((float)i/width)*height);
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}
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endShape();
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stroke(55);
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beginShape();
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for(int i=0; i<width; i++) {
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vertex(i, quad((float)i/width)*height);
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}
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endShape();
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stroke(70);
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beginShape();
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for(int i=0; i<width; i++) {
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vertex(i, quadHump((float)i/width)*height);
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}
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endShape();
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stroke(85);
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beginShape();
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for(int i=0; i<width; i++) {
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vertex(i, hump((float)i/width)*height);
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}
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endShape();
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stroke(100);
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beginShape();
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for(int i=0; i<width; i++) {
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vertex(i, squared((float)i/width)*height);
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}
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endShape();
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}
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float singraph(float sa) {
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sa = (sa - 0.5) * 1.0; //scale from -1 to 1
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sa = sin(sa*PI)/2 + 0.5;
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return sa;
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}
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float quad(float sa) {
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return sa*sa*sa*sa;
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}
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float quadHump(float sa) {
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sa = (sa - 0.5); //scale from -2 to 2
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sa = sa*sa*sa*sa * 16;
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return sa;
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}
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float hump(float sa) {
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sa = (sa - 0.5) * 2; //scale from -2 to 2
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sa = sa*sa;
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if(sa > 1) { sa = 1; }
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return 1-sa;
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}
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float squared(float sa) {
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sa = sa*sa;
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return sa;
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}
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