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4c9bd15076a49d5c52a799d4a7d79ff1252a3adf
processing4/java/libraries/opengl
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codeanticode 4c9bd15076 Corrected calculation of Blinn-Phong factor used in specular lights.
2012-04-21 21:33:33 +00:00
..
.settings
settings/indent tweak
2012-03-22 02:50:38 +00:00
examples
Updated TexturedSphere example to use a PShape object for the sphere
2012-04-21 17:28:24 +00:00
library
Update to latest JOGL
2012-03-19 13:52:09 +00:00
src/processing/opengl
Corrected calculation of Blinn-Phong factor used in specular lights.
2012-04-21 21:33:33 +00:00
.classpath
Update to latest JOGL
2012-03-19 13:52:09 +00:00
.project
remove processing.xml import
2011-06-19 20:32:33 +00:00
build.xml
Update to latest JOGL
2012-03-19 13:52:09 +00:00
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