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processing4/java/examples/Books/Nature of Code/introduction/NoiseWalkAcceleration/Walker.pde

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// Random Walker
// Daniel Shiffman <http://www.shiffman.net>
// The Nature of Code
// A random walker class!
class Walker {
PVector location;
PVector velocity;
PVector acceleration;
ArrayList<PVector> history;
PVector noff;
Walker() {
location = new PVector(width/2, height/2);
history = new ArrayList<PVector>();
noff = new PVector(random(1000), random(1000));
velocity = new PVector();
acceleration = new PVector();
}
void display() {
stroke(0);
fill(175);
rectMode(CENTER);
rect(location.x, location.y, 16, 16);
beginShape();
stroke(0);
noFill();
for (PVector v: history) {
vertex(v.x, v.y);
}
endShape();
}
// Randomly move up, down, left, right, or stay in one place
void walk() {
acceleration.x = map(noise(noff.x), 0, 1, -1, 1);
acceleration.y = map(noise(noff.y), 0, 1, -1, 1);
acceleration.mult(0.1);
noff.add(0.01, 0.01, 0);
velocity.add(acceleration);
velocity.limit(1);
location.add(velocity);
history.add(location.get());
if (history.size() > 1000) {
history.remove(0);
}
// Stay on the screen
location.x = constrain(location.x, 0, width-1);
location.y = constrain(location.y, 0, height-1);
}
}