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32 lines
682 B
Plaintext
32 lines
682 B
Plaintext
/**
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* Flocking
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* by Daniel Shiffman.
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*
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* An implementation of Craig Reynold's Boids program to simulate
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* the flocking behavior of birds. Each boid steers itself based on
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* rules of avoidance, alignment, and coherence.
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*
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* Click the mouse to add a new boid.
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*/
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Flock flock;
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void setup() {
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size(640, 360);
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flock = new Flock();
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// Add an initial set of boids into the system
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for (int i = 0; i < 150; i++) {
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flock.addBoid(new Boid(new PVector(width/2,height/2), 3.0, 0.05));
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}
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}
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void draw() {
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background(50);
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flock.run();
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}
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// Add a new boid into the System
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void mousePressed() {
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flock.addBoid(new Boid(new PVector(mouseX,mouseY),2.0f,0.05f));
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}
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