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58 lines
954 B
Plaintext
58 lines
954 B
Plaintext
// A simple Particle class
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class Particle {
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PVector loc;
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PVector vel;
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PVector acc;
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float r;
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float timer;
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// One constructor
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Particle(PVector a, PVector v, PVector l, float r_) {
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acc = a.get();
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vel = v.get();
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loc = l.get();
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r = r_;
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timer = 100.0;
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}
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// Another constructor (the one we are using here)
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Particle(PVector l) {
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acc = new PVector(0,0.05,0);
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vel = new PVector(random(-1,1),random(-2,0),0);
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loc = l.get();
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r = 10.0;
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timer = 100.0;
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}
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void run() {
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update();
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render();
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}
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// Method to update location
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void update() {
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vel.add(acc);
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loc.add(vel);
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timer -= 1.0;
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}
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// Method to display
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void render() {
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ellipseMode(CENTER);
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stroke(255,timer);
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fill(100,timer);
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ellipse(loc.x,loc.y,r,r);
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}
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// Is the particle still useful?
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boolean dead() {
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if (timer <= 0.0) {
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return true;
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} else {
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return false;
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}
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}
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}
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