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processing4/java/examples/Basics/Input/StoringInput/StoringInput.pde
Casey Reas 5b0214704c
2011-09-18 06:31:29 +00:00

36 lines
886 B
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/**
* Storing Input.
*
* Move the mouse across the screen to change the position
* of the circles. The positions of the mouse are recorded
* into an array and played back every frame. Between each
* frame, the newest value are added to the end of each array
* and the oldest value is deleted.
*/
int num = 60;
float mx[] = new float[num];
float my[] = new float[num];
void setup() {
size(640, 360);
noStroke();
fill(255, 153);
}
void draw() {
background(51);
// Cycle through the array, using a different entry on each frame.
// Using modulo (%) like this is faster than moving all the values over.
int which = frameCount % num;
mx[which] = mouseX;
my[which] = mouseY;
for (int i = 0; i < num; i++) {
// which+1 is the smallest (the oldest in the array)
int index = (which+1 + i) % num;
ellipse(mx[index], my[index], i, i);
}
}