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https://github.com/processing/processing4.git
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73 lines
1.4 KiB
Plaintext
73 lines
1.4 KiB
Plaintext
/**
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* Inheritance
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*
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* A class can be defined using another class as a foundation. In object-oriented
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* programming terminology, one class can inherit fi elds and methods from another.
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* An object that inherits from another is called a subclass, and the object it
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* inherits from is called a superclass. A subclass extends the superclass.
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*/
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SpinSpots spots;
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SpinArm arm;
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void setup() {
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size(640, 360);
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arm = new SpinArm(width/2, height/2, 0.01);
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spots = new SpinSpots(width/2, height/2, -0.02, 90.0);
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}
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void draw() {
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background(204);
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arm.update();
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arm.display();
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spots.update();
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spots.display();
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}
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class Spin {
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float x, y, speed;
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float angle = 0.0;
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Spin(float xpos, float ypos, float s) {
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x = xpos;
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y = ypos;
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speed = s;
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}
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void update() {
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angle += speed;
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}
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}
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class SpinArm extends Spin {
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SpinArm(float x, float y, float s) {
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super(x, y, s);
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}
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void display() {
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strokeWeight(1);
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stroke(0);
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pushMatrix();
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translate(x, y);
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angle += speed;
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rotate(angle);
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line(0, 0, 165, 0);
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popMatrix();
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}
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}
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class SpinSpots extends Spin {
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float dim;
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SpinSpots(float x, float y, float s, float d) {
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super(x, y, s);
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dim = d;
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}
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void display() {
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noStroke();
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pushMatrix();
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translate(x, y);
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angle += speed;
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rotate(angle);
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ellipse(-dim/2, 0, dim, dim);
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ellipse(dim/2, 0, dim, dim);
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popMatrix();
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}
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}
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