mirror of
https://github.com/processing/processing4.git
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523 lines
15 KiB
Java
523 lines
15 KiB
Java
/* -*- mode: jde; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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PdeSketch - stores information about files in the current sketch
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Part of the Processing project - http://processing.org
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Except where noted, code is written by Ben Fry
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Copyright (c) 2001-03 Massachusetts Institute of Technology
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software Foundation,
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Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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Export to: [ Applet (for the web) + ] [ OK ]
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[ ] OK to overwrite HTML file <-- only visible if there is one there
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remembers previous setting as a pref
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> Advanced
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Version: [ Java 1.1 + ]
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Using a version of Java other than 1.1 will require
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your Windows users to install the Java Plug-In,
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and your Macintosh users to be running OS X.
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Export to: [ Application + ] [ OK ]
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> Advanced
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Platform: [ Mac OS X + ] <-- defaults to your current platform
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Windows
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jar file
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Exports the application as a double-clickable .app package,
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compatible with Mac OS X.
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Exports the application as a double-clickable .exe
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and a handful of supporting files.
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A jar file can be used on any platform that has Java
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installed. Simply doube-click the jar to run the application.
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It is the simplest (but ugliest) method for exporting.
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Version: [ Java 1.3 + ]
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Java 1.3 is the recommended setting for exporting
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applications. Applications will run on any Windows or
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Unix machine that has java installed, and on Mac OS X.
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Export to: [ Library + ] [ OK ]
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> Advanced
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(no settings here?)
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*/
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public class Sketch {
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String name;
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File directory;
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static final int PDE = 0;
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static final int JAVA = 1;
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//int current;
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Code current;
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int codeCount;
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Code code[];
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int hiddenCount;
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Code hidden[];
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/*
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String names[];
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File files[];
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int flavor[];
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String program[];
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boolean modified[];
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PdeHistory history[];
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*/
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//int hiddenCount;
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//String hiddenNames[];
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//File hiddenFiles[];
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/**
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* path is location of the main .pde file, because this is also
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* simplest to use when opening the file from the finder/explorer.
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*/
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public Sketch(String path) {
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File mainFile = new File(path);
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System.out.println("main file is " + mainFile);
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directory = new File(path.getParent());
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System.out.println("sketch dir is " + directory);
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load();
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}
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/**
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* Build the list of files.
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*
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* Generally his is only done once, rather than
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* each time a change is made, because otherwise it gets to be
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* a nightmare to keep track of what files went where, because
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* not all the data will be saved to disk.
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*
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* The exception is when an external editor is in use,
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* in which case the load happens each time "run" is hit.
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*/
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public void load() {
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// get list of files in the sketch folder
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String list[] = directory.list();
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for (int i = 0; i < list.length; i++) {
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if (list[i].endsWith(".pde")) fileCount++;
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else if (list[i].endsWith(".java")) fileCount++;
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else if (list[i].endsWith(".pde.x")) hiddenCount++;
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else if (list[i].endsWith(".java.x")) hiddenCount++;
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}
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code = new Code[codeCount];
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//names = new String[fileCount];
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//files = new File[fileCount];
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//flavor = new int[fileCount];
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hidden = new Code[hiddenCount];
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//hiddenNames = new String[hiddenCount];
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//hiddenFiles = new File[hiddenCount];
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int fileCounter = 0;
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int hiddenCounter = 0;
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for (int i = 0; i < list.length; i++) {
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if (list[i].endsWith(".pde")) {
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code[fileCounter++] =
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new Code(list[i].substring(0, list[i].length() - 4),
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new File(directory, list[i]),
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PDE);
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} else if (list[i].endsWith(".java")) {
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code[fileCounter++] =
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new Code(list[i].substring(0, list[i].length() - 5),
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new File(directory, list[i]),
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JAVA);
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} else if (list[i].endsWith(".pde.x")) {
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hidden[hiddenCounter++] =
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new Code(list[i].substring(0, list[i].length() - 6),
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new File(directory, list[i]),
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PDE);
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} else if (list[i].endsWith(".java.x")) {
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hidden[hiddenCounter++] =
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new Code(list[i].substring(0, list[i].length() - 7),
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new File(directory, list[i]),
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JAVA);
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}
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}
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// remove any entries that didn't load properly
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int index = 0;
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while (index < codeCount) {
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if (code[index].program == null) {
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//hide(index); // although will this file be hidable?
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for (int i = index+1; i < codeCount; i++) {
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code[i-1] = code[i];
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}
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codeCount--;
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} else {
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index++;
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}
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}
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}
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/**
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* Change the file currently being edited.
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* 1. store the String for the text of the current file.
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* 2. retrieve the String for the text of the new file.
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* 3. change the text that's visible in the text area
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*/
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public void setCurrent(int which) {
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// get the text currently being edited
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//program[current] = editor.getText();
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if (current != null) {
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current.program = editor.getText();
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}
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current = code[which];
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// set to the text for this file
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// 'true' means to wipe out the undo buffer
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// (so they don't undo back to the other file.. whups!)
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editor.changeText(current.program, true);
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// and i'll personally make a note of the change
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//current = which;
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}
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/**
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* This is not Runnable.run(), but a handler for the run() command.
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*/
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public void run() {
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try {
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String program = textarea.getText();
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current.history.record(program, PdeHistory.RUN);
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// if an external editor is being used, need to grab the
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// latest version of the code from the file.
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if (PdePreferences.getBoolean("editor.external")) {
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// history gets screwed by the open..
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//String historySaved = history.lastRecorded;
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//handleOpen(sketch);
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//history.lastRecorded = historySaved;
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// nuke previous files and settings, just get things loaded
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load();
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}
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// temporary build folder is inside 'lib'
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// this is added to the classpath by default
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tempBuildPath = "lib" + File.separator + "build";
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File buildDir = new File(tempBuildPath);
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if (!buildDir.exists()) {
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buildDir.mkdirs();
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}
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// copy (changed) files from data directory into build folder
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//sketch.updateDataDirectory(buildDir);
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// copy contents of data dir.. eventually, if the files
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// already exist in the target, don't' bother.
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//public void updateDataDirectory(File buildDir) {
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File dataDir = new File(directory, "data");
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if (dataDir.exists()) {
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PdeBase.copyDir(dataDir, buildDir);
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}
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// make up a temporary class name to suggest
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// only used if the code is not in ADVANCED mode
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String suggestedClassName =
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("Temporary_" + String.valueOf((int) (Math.random() * 10000)) +
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"_" + String.valueOf((int) (Math.random() * 10000)));
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// handle building the code
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className = build(program, suggestedClassName, tempBuildPath);
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// externalPaths is magically set by build()
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// if the compilation worked, run the applet
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if (className != null) {
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if (externalPaths == null) {
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externalPaths =
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PdeCompiler.calcClassPath(null) + File.pathSeparator +
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tempBuildPath;
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} else {
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externalPaths =
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tempBuildPath + File.pathSeparator +
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PdeCompiler.calcClassPath(null) + File.pathSeparator +
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externalPaths;
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}
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// get a useful folder name for the 'code' folder
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// so that it can be included in the java.library.path
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String codeFolderPath = "";
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if (externalCode != null) {
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codeFolderPath = externalCode.getCanonicalPath();
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}
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// create a runtime object
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runtime = new PdeRuntime(this, className,
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externalRuntime,
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codeFolderPath, externalPaths);
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// if programType is ADVANCED
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// or the code/ folder is not empty -> or just exists (simpler)
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// then set boolean for external to true
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// include path to build in front, then path for code folder
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// when passing the classpath through
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// actually, build will already be in there, just prepend code
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// use the runtime object to consume the errors now
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//messageStream.setMessageConsumer(runtime);
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// no need to bother recycling the old guy
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PdeMessageStream messageStream = new PdeMessageStream(runtime);
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// start the applet
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runtime.start(presenting ? presentLocation : appletLocation,
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new PrintStream(messageStream));
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//leechErr);
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// spawn a thread to update PDE GUI state
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watcher = new RunButtonWatcher();
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} else {
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// [dmose] throw an exception here?
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// [fry] iirc the exception will have already been thrown
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cleanTempFiles(); //tempBuildPath);
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}
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} catch (PdeException e) {
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// if it made it as far as creating a Runtime object,
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// call its stop method to unwind its thread
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if (runtime != null) runtime.stop();
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cleanTempFiles(); //tempBuildPath);
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// printing the stack trace may be overkill since it happens
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// even on a simple parse error
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//e.printStackTrace();
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error(e);
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} catch (Exception e) { // something more general happened
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e.printStackTrace();
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// if it made it as far as creating a Runtime object,
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// call its stop method to unwind its thread
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if (runtime != null) runtime.stop();
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cleanTempFiles(); //tempBuildPath);
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}
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/**
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* Have the contents of the currently visible tab been modified.
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*/
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/*
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public boolean isCurrentModified() {
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return modified[current];
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}
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*/
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// in an advanced program, the returned classname could be different,
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// which is why the className is set based on the return value.
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// @return null if compilation failed, className if not
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//
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protected String build(String program, String suggestedClassName,
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String buildPath) throws PdeException, Exception {
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// true if this should extend BApplet instead of BAppletGL
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//boolean extendsNormal = base.normalItem.getState();
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externalRuntime = false;
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externalPaths = null;
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String externalImports[] = null;
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externalCode = new File(sketchDir, "code");
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if (externalCode.exists()) {
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externalRuntime = true;
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externalPaths = PdeCompiler.contentsToClassPath(externalCode);
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externalImports = PdeCompiler.magicImports(externalPaths);
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} else {
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externalCode = null;
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}
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PdePreprocessor preprocessor = new PdePreprocessor();
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try {
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className =
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preprocessor.write(program, buildPath,
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className, imports, false);
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} catch (antlr.RecognitionException re) {
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// this even returns a column
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throw new PdeException(re.getMessage(),
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re.getLine() - 1, re.getColumn());
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} catch (antlr.TokenStreamRecognitionException tsre) {
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// while this seems to store line and column internally,
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// there doesn't seem to be a method to grab it..
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// so instead it's done using a regexp
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PatternMatcher matcher = new Perl5Matcher();
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PatternCompiler compiler = new Perl5Compiler();
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// line 3:1: unexpected char: 0xA0
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String mess = "^line (\\d+):(\\d+):\\s";
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Pattern pattern = compiler.compile(mess);
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PatternMatcherInput input =
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new PatternMatcherInput(tsre.toString());
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if (matcher.contains(input, pattern)) {
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MatchResult result = matcher.getMatch();
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int line = Integer.parseInt(result.group(1).toString());
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int column = Integer.parseInt(result.group(2).toString());
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throw new PdeException(tsre.getMessage(), line-1, column);
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} else {
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throw new PdeException(tsre.toString());
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}
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} catch (PdeException pe) {
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throw pe;
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} catch (Exception ex) {
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System.err.println("Uncaught exception type:" + ex.getClass());
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ex.printStackTrace();
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throw new PdeException(ex.toString());
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}
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if (PdePreprocessor.programType == PdePreprocessor.ADVANCED) {
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externalRuntime = true; // we in advanced mode now, boy
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}
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// compile the program
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//
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PdeCompiler compiler =
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new PdeCompiler(buildPath, className, externalCode, this);
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// run the compiler, and funnel errors to the leechErr
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// which is a wrapped around
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// (this will catch and parse errors during compilation
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// the messageStream will call message() for 'compiler')
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messageStream = new PdeMessageStream(compiler);
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boolean success = compiler.compile(new PrintStream(messageStream));
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return success ? className : null;
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}
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/**
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* Returns true if this is a read-only sketch. Used for the
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* examples directory, or when sketches are loaded from read-only
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* volumes or folders without appropraite permissions.
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*/
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public boolean isReadOnly() {
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return false;
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}
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/**
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* Path to the data folder of this sketch.
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*/
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/*
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public File getDataDirectory() {
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File dataDir = new File(directory, "data");
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return dataDir.exists() ? dataDir : null;
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}
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*/
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/**
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* Returns path to the main .pde file for this sketch.
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*/
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public String getMainFilePath() {
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return files[0].getAbsolutePath();
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}
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class Code {
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String name; // pretty name (no extension), not the full file name
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File file;
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int flavor;
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String program;
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boolean modified;
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History history;
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public Code(String name, File file, int flavor) {
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this.name = name;
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this.file = file;
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this.flavor = flavor;
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}
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public void load() {
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program = null;
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try {
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if (files[i].length() != 0) {
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BufferedReader reader = new BufferedReader(new InputStreamReader(new FileInputStream(files[i])));
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StringBuffer buffer = new StringBuffer();
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String line = null;
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while ((line = reader.readLine()) != null) {
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buffer.append(line);
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buffer.append('\n');
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}
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reader.close();
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program = buffer.toString();
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} else {
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// empty code file.. no worries, might be getting filled up
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program = "";
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}
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} catch (IOException e) {
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Pdebase.showWarning("Error loading file",
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"Error while opening the file\n" +
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files[i].getPath(), e);
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program = null; // just in case
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}
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if (program != null) {
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history = new History(file);
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}
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}
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}
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