Files
processing4/java/examples/Topics/Shaders/Life/Life.pde
2012-09-03 01:31:49 +00:00

13 lines
281 B
Plaintext

PShader life;
void setup() {
size(640, 480, P2D);
life = loadShader("Life.glsl");
noStroke();
}
void draw() {
life.set("time", millis() / 1000.0f);
life.set("mouse", (float)mouseX, height - (float)mouseY);
shader(life);
rect(0, 0, width, height);
}