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336 lines
17 KiB
Plaintext
336 lines
17 KiB
Plaintext
0071
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X properly swap alpha values when lines need to be rendered backwards
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X make cursor() commands public
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X ltext and rtext for screen space stuff
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X ltext is broken when it goes y < 0 or y > height
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X ltext & rtext completely working
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X make sure font creator is making fonts properly fixed width
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X probably not using java charwidth for the char's width
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X probably wasn't using textFont() properly
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X now that it's actually a key, should it be a char? (what's keyChar?)
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X that way println(c) would work a little better..
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X libraryCalls() not properly working for pre, post, or draw()
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o image(myg, x, y) doesn't work but image(myg, x, y, w, h) does
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o (image kind prolly not set right and so image() gets pissy)
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o http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1091798655
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text fixes
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X make text rect use rectMode for placement
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X if a word (no spaces) is too long to fit, insert a 'space'
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X move left/center/right aligning into the font class
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X otherwise text with alignment has problems with returns
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X could PFont2 be done entirely with reflection?
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X that way other font types can properly extend PFont
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o font char widths from orator were not fixed width
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o may just need to regenerate. if not, widths may be set wrong.
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_ depth testing of lines vs text is problematic
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_ use depth()/noDepth() to handle depth test
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_ y2 position of rectangles not same as y2 position of lines
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text issues
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_ need to resolve SCREEN_SPACE vs OBJECT_SPACE
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_ how does rotated text work?
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_ PFont.rotate(180) rotate(PI)
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_ does the font or PApplet control the size? (the font, ala java)
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_ without setting the font, SCREEN_SPACE comes out weird
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_ move SCREEN_SPACE into ScreenFont() class?
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_ probably not, casey thinks screen space text is prolly more useful
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_ that way can clear up some of the general confusion in the code
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text wish list
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_ look into fixing the texture mapping to not squash fonts
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_ NEW_GRAPHICS totally smashes everything
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_ not having kerning really blows
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_ could this be pulled from the OpenType font stuff?
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_ it could be placed at the end of the file
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_ simple way to just use java text in p5 applets?
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_ the current text support is just so hokey
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_ before graphics engine change, attach jogl stuff
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_ need to try jogl to make sure no further changes
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_ and the illustrator stuff
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_ 404 error because first searches applet directory on zipdecode
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_ image(String name) and textFont(String name)
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_ do we change to font(arial, 12) ?
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_ write PApplet2, a full screen version of PApplet
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_ this might be used for presentation mode
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_ massive graphics engine changes
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_ explicitly state depth()/nodepth()
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_ move to new graphics engine
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_ test with rgb cube, shut off smoothing
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_ make sure line artifacts are because of smoothing
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_ implement 2x oversampling for anti-aliasing
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_ api for file-based renderers
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_ need to work this out since it will affect other api changes
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_ size(0, 0) and then ai.size(10000, 20000)
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_ size 0 is code for internal to not show any window
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_ saveFrame(PRenderer) or saveFrame("name", PRenderer)
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_ saveFrame gets called at the beginning of loop()
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_ or is just a message to save the next frame (problem for anim)
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_ illustrator export / rendering mode
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_ also postscript or pdf export?
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_ update illustrator code to use core api
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_ even if not actually working properly.. just in naming of things
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_ sorting of polygons/lines on simple painters algorithm
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_ better lighting model to show darkness at various depths
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_ maybe just ultra-high res bitmaps from gl
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_ version of BApplet that replaces g. with ai. or pdf.
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_ figure out how to handle cached images, multiple images
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_ MediaTracker blocking is prolly making jar download really slow
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_ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1089914280;start=0
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_ mkoser wish list
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_ filled polygons working with smooth()
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_ z-clipping
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_ light(x, y, z, c1, c2, c3, TYPE)
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_ also BLight with same constructor, and on() and off() fxn
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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GRAPHICS LIBRARY
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A hybrid of OpenGL (3D Graphics) and some aspects of Postscript (Fill, Stroke)
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The graphics library was formerly called Bagel, which is an internal name.
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CORE / PApplet
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CORE / PImage
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b _ dynamically load code for png and others on loadImage/saveFrame?
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b _ updated png encoder
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Syntax;action=display;num=1083792994
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b _ more image file i/o.. more advanced in newer java
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b _ read uncompressed tiff, read uncompressed tga files.
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_Software;action=display;num=1081190619
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Tools;action=display;num=1066742994;start=15
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b _ loadImage() seems to be caching everything from the jar
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b _ make a note of how to disable this
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Programs;action=display;num=1078795681#8
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b _ get loadImage() to work properly with data folder
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b _ should probably use the code from loadStream
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b _ and the url stuff should be an alternate method altogether
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b _ BImage.smooth() ?
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b _ alpha not set on saveFrame, so can't be used in photoshop as a layer
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=general;action=display;num=1078441623;start=0
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b _ expose function to write tiff header in PImage (advanced)
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b _ helps with writing enormous images
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1 _ loadImage must be used inside or after setup
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1 _ either document this and/or provide a better error message
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1 _ http://processing.org/discourse/yabb/YaBB.cgi?board=Programs;action=display;num=1060879468;start=0
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b _ more blend() modes (the five listed on the thread below?)
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_Software;action=display;num=1082056702
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b _ figure out what the modes should actually be:
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b _ photoshop: normal, dissolve; darken, multiply, color burn,
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b _ linear burn; lighten, screen, color dodge, linear
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b _ dodge; overlay, soft light, hard light, vivid light,
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b _ linear light, pin light, hard mix; difference,
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b _ exclusion; hue, saturation, color, luminosity
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b _ illustrator: normal; darken, multiply, color burn; lighten,
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b _ screen, color dodge; overlay, soft light, hard light;
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b _ difference, exclusion; hue, sat, color, luminosity
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b _ director: Copy, Transparent, Reverse, Ghost, Not copy,
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b _ Not transparent, Not reverse, Not ghost, Matte, Mask;
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b _ (below seems more useful:
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b _ Blend, Add pin, Add, Subtract pin, Background transparent,
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b _ Lightest, Subtract, Darkest, Lighten, Darken
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b _ flash:
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b _ DIFFERENCE: C = abs(A-B);
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b _ MULTIPLY: C = (A * B ) / 255
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b _ SCREEN: C= 255 - ( (255-A) * (255-B) / 255 )
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b _ OVERLAY: C = B < 128 ? (2*A*B/255) : 255-2*(255-A)*(255-B)/255
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b _ HARD_LIGHT: C = A < 128 ? (2*A*B/255) : 255-2*(255-A)*(255-B)/255
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b _ SOFT_LIGHT: C = B < 128 ? 2*((A>>1)+64)*B/255 : 255-(2*(255-((A>>1)+64))*(255-B)/255)
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CORE / PGraphics
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b _ lines
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b _ z value hack for lines is causing trouble for 2D
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1089737928;start=0
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b _ rewrite line and stroke code, it's a buggy mess
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b _ lines become 2 pixels thick after a 3D transform
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b _ better handling of single-pixel special case
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b _ flat_line_retribution is a hack, can go away
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b _ lines are conflicting with type in 2D
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1094174791;start=0
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b _ mgorbet stroke transparency problem
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1076383048;start=0
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b _ make sure line() commands don't try to have a fill
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b _ box is not opaque
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b _ problem is that lines are drawn second
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b _ one pixel lines have no z value.. argh
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b _ bug re: 3d depth sorting on lines
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1043894019;start=0
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1042004618
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b _ translate(58, 48, 0);
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b _ rotateY(0.5);
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b _ box(40);
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b _ line endcaps and line joins. strokeMode()
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b _ lower priority, but at least leave room
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b _ strokeWeight is still broken
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b _ setting stroke width on circle makes odd patterns
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1077013848;start=0
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1080347160
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b _ more weirdness with stroke on rect, prolly not alpha
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1085799526
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b _ rect is not getting it's stroke color set
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1073582391;start=0
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b _ weird problem with drawing/filling squares
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1077226984
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1 _ alpha of zero still draws boogers on screen
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1 _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1073329613;start=0
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1 _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1080342288;start=0
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1 _ color
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1 _ rounding errors on color conversion
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1 _ colorMode(RGB, 1.0); colorMode(255); println(red(color(0.5,1,1)));
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1 _ will return 127, instead of 128.
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1 _ ellipse problems
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1 _ weird ellipse bug with an alpha line in same image
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1 _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1083221401;start=0
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1 _ scaled ellipse showing up as a hexagon
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1 _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1083674213
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1 _ http://processing.org/discourse/yabb/YaBB.cgi?board=Syntax;action=display;num=1084652597;start=0
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1 _ problem with the fill
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1 _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1077834735
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1 _ z values not set properly on ellipses?
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1 _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1068752615
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1 _ ellipses are just plain ugly
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1 _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1073409011;start=0
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1 _ toxi ellipses don't adapt properly with transformations
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b _ lighting is completely buggy and broken
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b _ add a lighting object
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b _ simong wrote fixed lighting code
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b _ texture mapping
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b _ very odd, "doom era" stuff
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b _ would it be possible to have a 'slow but accurate' mode?
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b _ clipping planes
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1058491568;start=0
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1052313604;start=0
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_Software;action=display;num=1095170607;start=0
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b _ things are flying into the camera and halting apps
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1042699742
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b _ NullPointerException apparently when things way offscreen
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b _ i.e. glyphrot with scale set to 4
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b _ or at least that things get ridiculously slow
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b _ clipping issues here.. but also something in scan converter
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b _ not clipping areas from offscreen
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b _ huge geometry slows things way down
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b _ picking
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b _ what is the API for picking?
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b _ ability to write data other than image into the buffer
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b _ user can introduce new kinds of buffers at will (!)
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b _ lists of names of objects, or the 'line number' buffer
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b _ but how to determine *where* on object the hit occurs
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1 _ points
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1 _ point() being funneled through beginShape is terribly slow
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1 _ go the other way 'round
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1 _ add option to sort triangles back to front so alpha works
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1 _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1076660476;start=0
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1 _ colorMode(CMYK)
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1 _ just does 1-r/1-g/1-b inside
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1 _ http://processing.org/discourse/yabb/YaBB.cgi?board=Tools;action=display;num=1082055374;start=0
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CORE / Details
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1 _ framerate(30) is still flickery and jumpy..
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1 _ fix param() to use a sketch.properties file when run as an app
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1 _ make this also be used in generating the html file
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1 _ fix link() to handle relative URLs
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1 _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1081710684;start=0
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1 _ put SecurityException things around file i/o for applets
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1 _ rather than checking online(), since applets might be signed
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1 _ saveFrame() at the end of a draw mode program is problematic
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1 _ app might exit before the file has finished writing to disk
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1 _ need to block other activity inside screenGrab until finished
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1 _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1081706752
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1 _ problems with defining fill(255) vs fill(0xff808080)
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1 _ http://processing.org/discourse/yabb/YaBB.cgi?board=Syntax;action=display;num=1083650609;start=0
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1 _ http://processing.org/discourse/yabb/YaBB.cgi?board=Syntax;action=display;num=1082481891;start=2
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1 _ what is the stroked version of a sphere? a circle?
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1 _ non-homogenous coloring for curve vertices
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1 _ properly interpolate
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1 _ too many push() will silently stop the applet inside a loop
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1 _ test winding polygons in different directions
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1 _ test lighting to see how it compares with gl
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1 _ better lockout inside beginShape() to keep other things from happening
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1 _ is quad strip broken or not behaving as expected?
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1 _ may be correct, it worked for nik
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1 _ inside draw() mode, delay() does nothing
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1 _ delay might be a good way to signal drawing to the screen/updating
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1 _ catch security exceptions around applet i/o calls
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1 _ not just for saving files, but provide better error msgs when
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1 _ attempting to download from another server
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1 _ array utilities on Object[] are worthless.. fix it with reflection?
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1 _ see if reflection will allow expand for all class types
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CORE / main()
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b _ ed's thread re: fullscreen strategies
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b _ could add a new BApplet that uses BufferStrategy?
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Programs;action=display;num=1081335361;start=15
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CORE / Documentation
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1 _ write documentation on general use of processing.core
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1 _ along with how to download from sourceforge (anonpass is blank)
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1 _ note that applet is itself a Component
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CORE / Mac OS X
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b _ still some weirdness with thread flickering on the mac
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b _ and frenetic display updates on the pc
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b _ little window showing up on macosx when running
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1081284410
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b _ flicker happening on osx java 1.4, but not 1.3:
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1083184297;start=0
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b _ cursor() broken in applets on macosx?
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b _ or is it a java 1.4 versus java 1.3 problem?
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b _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs;action=display;num=1081645955
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CORE / PFont
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1 _ text() with alignment doesn't work for multiple lines
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1 _ don't change the size of a font when in screen space mode
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1 _ patch rotated text (from visualclusto) into bfont
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1 _ what sort of api? textSpace(ROTATED) ?
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1 _ rotated text has a bug for when it goes offscreen
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CORE / New Graphics
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What the hell do we do with this code?
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1 _ stroke not set on flat_rect
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1 _ when drawing fonts w/ sami's code, left edge has problem
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1 _ 8-bit (alpha) textures not blending
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1 _ near-plane clipping currently disabled for triangles, enabled for lines
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1 _ (but culling offscreen triangles works.. but may have been
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1 _ commented out by carlos)
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1 _ hint(NEW_GRAPHICS) needs to be called before allocate()
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1 _ otherwise stencil buffer and 'triangle' object are null on first run
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