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processing4/java/examples/Topics/Simulate/MultipleParticleSystems/Particle.pde
2013-02-21 18:55:09 -07:00

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// A simple Particle class
class Particle {
PVector location;
PVector velocity;
PVector acceleration;
float lifespan;
Particle(PVector l) {
acceleration = new PVector(0,0.05);
velocity = new PVector(random(-1,1),random(-2,0));
location = l.get();
lifespan = 255.0;
}
void run() {
update();
display();
}
// Method to update location
void update() {
velocity.add(acceleration);
location.add(velocity);
lifespan -= 2.0;
}
// Method to display
void display() {
stroke(255,lifespan);
fill(255,lifespan);
ellipse(location.x,location.y,8,8);
}
// Is the particle still useful?
boolean isDead() {
return (lifespan < 0.0);
}
}