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processing4/java/examples/Topics/Motion/Reflection2/Ground.pde
2013-03-18 15:42:25 -04:00

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class Ground {
float x1, y1, x2, y2;
float x, y, len, rot;
// Constructor
Ground(float x1, float y1, float x2, float y2) {
this.x1 = x1;
this.y1 = y1;
this.x2 = x2;
this.y2 = y2;
x = (x1+x2)/2;
y = (y1+y2)/2;
len = dist(x1, y1, x2, y2);
rot = atan2((y2-y1), (x2-x1));
}
}