Files
processing4/java/examples/Basics/Image/Sprite/applet/Sprite.java
benfry eb64b2d4fc
2011-01-26 19:22:19 +00:00

62 lines
1.1 KiB
Java

import processing.core.*;
import java.applet.*;
import java.awt.*;
import java.awt.image.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.text.*;
import java.util.*;
import java.util.zip.*;
import java.util.regex.*;
public class Sprite extends PApplet {
/**
* Sprite (Teddy)
* by James Patterson.
*
* Demonstrates loading and displaying a transparent GIF image.
*/
PImage teddy;
float xpos;
float ypos;
float drag = 30.0f;
public void setup()
{
size(200,200);
teddy = loadImage("teddy.gif");
xpos = width/2;
ypos = height/2;
frameRate(60);
}
public void draw()
{
background(102);
float difx = mouseX - xpos-teddy.width/2;
if(abs(difx) > 1.0f) {
xpos = xpos + difx/drag;
xpos = constrain(xpos, 0, width-teddy.width);
}
float dify = mouseY - ypos-teddy.height/2;
if(abs(dify) > 1.0f) {
ypos = ypos + dify/drag;
ypos = constrain(ypos, 0, height-teddy.height);
}
// Display the sprite at the position xpos, ypos
image(teddy, xpos, ypos);
}
static public void main(String args[]) {
PApplet.main(new String[] { "Sprite" });
}
}