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58 lines
1.4 KiB
Plaintext
58 lines
1.4 KiB
Plaintext
// A class to describe a group of Particles
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// An ArrayList is used to manage the list of Particles
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class ParticleSystem {
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ArrayList particles; // An arraylist for all the particles
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PVector origin; // An origin point for where particles are birthed
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PImage img;
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ParticleSystem(int num, PVector v, PImage img_) {
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particles = new ArrayList(); // Initialize the arraylist
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origin = v.get(); // Store the origin point
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img = img_;
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for (int i = 0; i < num; i++) {
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particles.add(new Particle(origin, img)); // Add "num" amount of particles to the arraylist
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}
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}
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void run() {
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// Cycle through the ArrayList backwards b/c we are deleting
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for (int i = particles.size()-1; i >= 0; i--) {
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Particle p = (Particle) particles.get(i);
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p.run();
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if (p.dead()) {
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particles.remove(i);
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}
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}
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}
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// Method to add a force vector to all particles currently in the system
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void add_force(PVector dir) {
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for (int i = particles.size()-1; i >= 0; i--) {
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Particle p = (Particle) particles.get(i);
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p.add_force(dir);
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}
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}
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void addParticle() {
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particles.add(new Particle(origin,img));
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}
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void addParticle(Particle p) {
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particles.add(p);
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}
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// A method to test if the particle system still has particles
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boolean dead() {
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if (particles.isEmpty()) {
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return true;
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} else {
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return false;
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}
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}
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}
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