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processing4/java/libraries/minim/examples/GetSetPan/GetSetPan.pde

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/**
* Get Set Pan
* by Damien Di Fede.
*
* This sketch demonstrates how to use the <code>getPan</code> and
* <code>setPan</code> methods of a <code>Controller</code> object.
* The class used here is an <code>AudioOutput</code> but you can also
* get and set the pan of <code>AudioSample</code>, <code>AudioSnippet</code>,
* <code>AudioInput</code>, and <code>AudioPlayer</code> objects.
* <code>getPan</code> and <code>setPan</code> will get and set the pan
* of the <code>DataLine</code> that is being used for input or output,
* but only if that line has a pan control. A <code>DataLine</code> is
* a low-level JavaSound class that is used for sending audio to,
* or receiving audio from, the audio system. You will notice in this
* sketch that you will hear the pan changing (if it's available) but you
* will not see any difference in the waveform being drawn. The reason
* for this is that what you see in the output's sample buffers is what
* it sends to the audio system. The system makes the pan change after
* receiving the samples.
*/
import ddf.minim.*;
import ddf.minim.signals.*;
Minim minim;
AudioOutput out;
Oscillator osc;
WaveformRenderer waveform;
void setup()
{
size(512, 200);
minim = new Minim(this);
out = minim.getLineOut();
// see the example AudioOutput >> SawWaveSignal for more about this class
osc = new SawWave(100, 0.2, out.sampleRate());
// see the example Polyphonic >> addSignal for more about this
out.addSignal(osc);
waveform = new WaveformRenderer();
// see the example Recordable >> addListener for more about this
out.addListener(waveform);
textFont(createFont("SanSerif", 12));
}
void draw()
{
background(0);
// see waveform.pde for more about this
waveform.draw();
if ( out.hasControl(Controller.PAN) )
{
// map the mouse position to the range of the pan
float val = map(mouseX, 0, width, -1, 1);
// if a pan control is not available, this will do nothing
out.setPan(val);
// if a pan control is not available this will report zero
text("The current pan is " + out.getPan() + ".", 5, 20);
}
else
{
text("The output doesn't have a pan control.", 5, 20);
}
}
void stop()
{
// always close Minim audio classes when you are finished with them
out.close();
minim.stop();
super.stop();
}