better handling of speed display, remove debug output

This commit is contained in:
Tristan Rowley
2020-02-16 21:37:41 +00:00
parent 7b2d53f105
commit 2b6d9fe409
2 changed files with 5 additions and 2 deletions

View File

@@ -69,7 +69,10 @@ class ShaderLoopRecordPlugin(ActionsPlugin,SequencePlugin,DisplayPlugin):
display.display_text.insert(END, status)
display.display_text.insert(END, ("Position:\t{:03.2f}%\t[{:15s}]".format(self.position,("#"*int(self.position*15)))))
display.display_text.insert(END, (" Speed: {:03.2f}%\n".format(self.speed)))
display.display_text.insert(END, ("Duration:\t{:03.2f}s\n".format(((self.duration/1000)/self.speed)/4)))
if self.speed==0.0:
display.display_text.insert(END, ("Duration:\tinfinity!\n"))
else:
display.display_text.insert(END, ("Duration:\t{:03.2f}s\n".format(((self.duration/1000)/self.speed)/4)))
#distance s = d/t d = s*t t = d/s
status = "\nEnabled clips:\t"