mirror of
https://github.com/cyberboy666/r_e_c_u_r.git
synced 2025-12-14 12:20:03 +01:00
overhaul mod bank screen (not sure its better tho), lfomodulation and modulation values saved with presets, refactor some frame stuff to make more readable & maintainable
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@@ -27,6 +27,8 @@ class Frame:
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def get(self, key, default=None):
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return self.f.get(key,default)
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def has(self, key):
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return self.get(key) is not None
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def store_live(self):
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frame = {
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@@ -37,7 +39,8 @@ class Frame:
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'feedback_active': self.pc.shaders.data.feedback_active,
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'x3_as_speed': self.pc.shaders.data.settings['shader']['X3_AS_SPEED']['value'],
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'shader_speeds': copy.deepcopy(self.pc.shaders.selected_speed_list),
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'strobe_amount': self.pc.shaders.data.settings['shader']['STROBE_AMOUNT']['value'] / 10.0
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'strobe_amount': self.pc.shaders.data.settings['shader']['STROBE_AMOUNT']['value'] / 10.0,
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'shader_modulation_levels': copy.deepcopy(self.pc.shaders.modulation_level)
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}
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#print("about to call get_plugin_frame_data")
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frame.update(self.pc.fm.get_plugin_frame_data())
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@@ -56,49 +59,11 @@ class Frame:
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self.f = {}
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return self
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def recall_frame_params(self):
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#print("recall_frame_params got: %s" % preset.get('shader_params'))
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for (layer, param_list) in enumerate(self.get('shader_params',[])):
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if param_list:
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for param,value in enumerate(param_list):
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#if (ignored is not None and ignored['shader_params'][layer][param] is not None):
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# print ("ignoring %s,%s because value is %s" % (layer,param,ignored['shader_params'][layer][param]))
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# continue
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if (value is not None):
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#print("recalling layer %s param %s: value %s" % (layer,param,value))
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self.pc.actions.call_method_name('set_the_shader_param_%s_layer_%s_continuous' % (param,layer), value)
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if self.get('feedback_active') is not None:
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self.pc.data.feedback_active = self.get('feedback_active',self.pc.data.feedback_active)
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if self.pc.data.feedback_active:
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self.pc.actions.call_method_name('enable_feedback')
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else:
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self.pc.actions.call_method_name('disable_feedback')
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if self.get('x3_as_speed') is not None:
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self.pc.data.settings['shader']['X3_AS_SPEED']['value'] = self.get('x3_as_speed',self.pc.data.settings['shader']['X3_AS_SPEED']['value'])
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"""if self.data.settings['shader']['X3_AS_SPEED']['value']:
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self.data.plugins.actions.call_method_name('enable_x3_as_speed')
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else:
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self.data.plugins.actions.call_method_name('disable_x3_as_speed')"""
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for (layer, speed) in enumerate(self.get('shader_speeds',[])):
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if speed is not None:
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self.pc.actions.call_method_name('set_shader_speed_layer_%s_amount' % layer, speed)
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if self.get('strobe_amount') is not None:
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self.pc.actions.set_strobe_amount_continuous(self.get('strobe_amount'))
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from data_centre.plugin_collection import AutomationSourcePlugin
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for plugin in self.pc.get_plugins(AutomationSourcePlugin):
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#print("recalling for plugin %s with data %s" % (plugin, self.get(plugin.frame_key)))
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plugin.recall_frame_data(self.get(plugin.frame_key))
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def get_active_shader_names(self):
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s = ""
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if self.get('selected_shader_slots') is None:
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if self.has('selected_shader_slots'):
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return ['-']*3
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if self.get('selected_shader') is not None:
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if self.has('selected_shader'):
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return [ shader['name'].strip() for shader in self.get('selected_shader') ]
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return [ self.pc.data.shader_bank_data[layer][x].get('name').strip() if x is not None else '-'\
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for layer,x in enumerate(self.get('selected_shader_slots',[None]*3))
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@@ -111,26 +76,7 @@ class Frame:
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# list the recorded shader info in compact format
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names = self.get_active_shader_names()
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for layer in range(0,3): # number of shader layers
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s = "%s " % layer
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s += "["
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s += self.pc.display.get_compact_indicators([\
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(i==self.get('selected_shader_slots',[-1]*3)[layer]) or\
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(self.get('selected_shader') is not None and self.pc.data.shader_bank_data[layer][i]['name'] == self.get('selected_shader')[layer]['name'])\
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for i in range(10)\
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])
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s += "]"
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if self.get('layer_active_status') is not None:
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s += " %s " % (self.get('layer_active_status',['-']*3)[layer])
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if self.get('selected_shader'):
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s += "{:14.14}".format(self.get('selected_shader')[layer].get('name').replace('.frag','').strip())
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s += " " + self.get_shader_param_summary(layer) + " "
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if self.get('shader_speeds') is not None:
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s += self.pc.display.get_speed_indicator(self.get('shader_speeds',[0.0]*3)[layer])
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s = self.get_shader_layer_summary(layer)
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summary.append(s)
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# handle summarising the rest of the recorded shader info, two-to-a-line where possible
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@@ -140,6 +86,18 @@ class Frame:
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if key in ["selected_shader","layer_active_status","shader_params","shader_speeds","selected_shader_slots"]:
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# skip these as dealt with above
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pass
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elif key in ['shader_modulation_levels']:
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for layer in range(3):
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o = ""
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for slot in range(4):
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sl = 'ABCD'[slot]
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if slot != self.pc.shaders.selected_modulation_slot:
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sl = sl.lower()
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o+= sl + "["
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for param in range(4):
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o += self.pc.display.get_bar(d[layer][param][slot])
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o+= "] "
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summary.append("Shader layer %s: %s"%(layer,o))
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elif key in ["WJSendPlugin"]:
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# tends to be heavy so save it for later
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# TODO: ask plugin to format the data for summary?
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@@ -161,6 +119,31 @@ class Frame:
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return summary
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def get_shader_layer_summary(self, layer):
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s = "%s%s" % (layer, " " if layer != self.pc.data.shader_layer else ">")
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s += "["
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s += self.pc.display.get_compact_indicators([\
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(i==self.get('selected_shader_slots',[-1]*3)[layer]) or\
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(self.has('selected_shader') and self.pc.data.shader_bank_data[layer][i]['name'] == self.get('selected_shader')[layer]['name'])\
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for i in range(10)\
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])
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s += "]"
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if self.has('layer_active_status'):
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s += " %s " % (self.get('layer_active_status',['-']*3)[layer])
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if self.get('selected_shader'):
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s += "{:14.14}".format(self.get('selected_shader')[layer].get('name').replace('.frag','').strip())
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s += " " + self.get_shader_param_summary(layer) + " "
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if self.has('shader_speeds'):
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s += self.pc.display.get_speed_indicator(self.get('shader_speeds',[0.0]*3)[layer])
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return s
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def get_shader_param_summary(self, layer):
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if self.get('shader_params') is None:
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return ""
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@@ -181,9 +164,9 @@ class Frame:
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self.recall_frame_params()
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for layer in range(3):
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if preset.get('selected_shader_slots') is not None: # deprecated/compatibility
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if preset.has('selected_shader_slots'): # deprecated/compatibility
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self.pc.actions.call_method_name('play_shader_%s_%s' % (layer, preset.get('selected_shader_slots')[layer]))
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elif preset.get('selected_shader') is not None and preset.get('selected_shader')[layer] is not None:
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elif preset.has('selected_shader') and preset.get('selected_shader')[layer] is not None:
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# match selected shader to a slot and call that back if it exists
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found = False
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for slot,shader in enumerate(self.pc.data.shader_bank_data[layer]):
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@@ -195,6 +178,13 @@ class Frame:
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self.pc.shaders.selected_shader_list[self.pc.data.shader_layer] = preset.get('selected_shader')[layer].copy()
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self.pc.shaders.load_selected_shader()
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if preset.has('shader_modulation_levels'):
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for layer in range(3):
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for param in range(4):
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for slot in range(4):
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level = preset.get('shader_modulation_levels')[layer][param][slot]
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self.pc.shaders.set_param_layer_slot_modulation_level(param, layer, slot, level)
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for (layer, active) in enumerate(preset.get('layer_active_status',[])):
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# print ("got %s layer with status %s " % (layer,active))
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if active=='▶':
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@@ -202,6 +192,44 @@ class Frame:
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else:
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self.pc.actions.call_method_name('stop_shader_layer_%s' % layer)
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def recall_frame_params(self):
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#print("recall_frame_params got: %s" % preset.get('shader_params'))
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for (layer, param_list) in enumerate(self.get('shader_params',[])):
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if param_list:
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for param,value in enumerate(param_list):
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#if (ignored is not None and ignored['shader_params'][layer][param] is not None):
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# print ("ignoring %s,%s because value is %s" % (layer,param,ignored['shader_params'][layer][param]))
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# continue
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if (value is not None):
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#print("recalling layer %s param %s: value %s" % (layer,param,value))
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self.pc.actions.call_method_name('set_the_shader_param_%s_layer_%s_continuous' % (param,layer), value)
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if self.has('feedback_active'):
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self.pc.data.feedback_active = self.get('feedback_active',self.pc.data.feedback_active)
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if self.pc.data.feedback_active:
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self.pc.actions.call_method_name('enable_feedback')
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else:
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self.pc.actions.call_method_name('disable_feedback')
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if self.has('x3_as_speed'):
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self.pc.data.settings['shader']['X3_AS_SPEED']['value'] = self.get('x3_as_speed',self.pc.data.settings['shader']['X3_AS_SPEED']['value'])
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"""if self.data.settings['shader']['X3_AS_SPEED']['value']:
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self.data.plugins.actions.call_method_name('enable_x3_as_speed')
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else:
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self.data.plugins.actions.call_method_name('disable_x3_as_speed')"""
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for (layer, speed) in enumerate(self.get('shader_speeds',[])):
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if speed is not None:
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self.pc.actions.call_method_name('set_shader_speed_layer_%s_amount' % layer, speed)
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if self.has('strobe_amount'):
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self.pc.actions.set_strobe_amount_continuous(self.get('strobe_amount'))
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from data_centre.plugin_collection import AutomationSourcePlugin
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for plugin in self.pc.get_plugins(AutomationSourcePlugin):
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#print("recalling for plugin %s with data %s" % (plugin, self.get(plugin.frame_key)))
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plugin.recall_frame_data(self.get(plugin.frame_key))
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def merge(self, frame2):
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from copy import deepcopy
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f = deepcopy(self.f) #frame1.copy()
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@@ -214,10 +242,10 @@ class Frame:
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f['shader_params'] = [[None]*4,[None]*4,[None]*4]
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f['shader_params'][i][i2] = p
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if frame2.get('feedback_active') is not None:
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if frame2.has('feedback_active'):
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f['feedback_active'] = frame2['feedback_active']
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if frame2.get('x3_as_speed') is not None:
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if frame2.has('x3_as_speed'):
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f['x3_as_speed'] = frame2.get('x3_as_speed')
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if f.get('shader_speeds') is None:
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@@ -248,15 +276,15 @@ class Frame:
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for i2,p in enumerate(f2):
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if ignored['shader_params'][i][i2] is not None:
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f['shader_params'][i][i2] = None
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if ignored.get('feedback_active') is not None:
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if ignored.has('feedback_active'):
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f['feedback_active'] = None
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if ignored.get('x3_as_speed') is not None:
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if ignored.has('x3_as_speed'):
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f['x3_as_speed'] = None
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if ignored.get('shader_speeds') is not None and frame.get('shader_speeds') is not None:
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if ignored.has('shader_speeds') and frame.has('shader_speeds'):
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for i,s in enumerate(frame.get('shader_speeds')):
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if ignored['shader_speeds'][i] is not None:
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f['shader_speeds'][i] = None
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if ignored.get('strobe_amount') is not None:
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if ignored.has('strobe_amount'):
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f['strobe_amount'] = None
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from data_centre.plugin_collection import AutomationSourcePlugin
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@@ -274,11 +302,11 @@ class Frame:
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frame = self.f
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if self.DEBUG_FRAMES: print("is_frame_empty: got frame\t%s" % frame)
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if frame.get('feedback_active') is not None:
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if self.has('feedback_active'):
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return False
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if frame.get('x3_as_speed') is not None:
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if self.has('x3_as_speed'):
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return False
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if frame.get('strobe_amount') is not None:
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if self.has('strobe_amount'):
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return False
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for i,f in enumerate(frame['shader_params']):
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@@ -286,7 +314,7 @@ class Frame:
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if p is not None: #ignored['shader_params'][i][i2] is not None:
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return False
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if frame.get('shader_speeds') is not None:
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if self.has('shader_speeds'):
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for i,f in enumerate(frame['shader_speeds']):
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if f is not None:
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return False
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