mirror of
https://github.com/cyberboy666/r_e_c_u_r.git
synced 2025-12-05 16:00:06 +01:00
tidying detour + usb rcording + a few other small bits
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@@ -1 +1 @@
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"1-1"
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"1-2"
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@@ -1,7 +1,7 @@
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{
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"a": {
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"NAV_BROWSER": ["move_browser_selection_up"],
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"PLAYER": ["seek_back_on_player", "decrease_seek_time"],
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"DEFAULT": ["seek_back_on_player", "decrease_seek_time"],
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"NAV_SETTINGS": ["move_settings_selection_up"],
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"NAV_SHADERS": ["move_shaders_selection_up"],
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"LENGTH_SET": ["return_to_default_control_mode"],
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@@ -9,7 +9,7 @@
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},
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"b": {
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"NAV_BROWSER": ["move_browser_selection_down"],
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"PLAYER": ["seek_forward_on_player", "increase_seek_time"],
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"DEFAULT": ["seek_forward_on_player", "increase_seek_time"],
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"NAV_SETTINGS": ["move_settings_selection_down"],
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"NAV_SHADERS": ["move_shaders_selection_down"],
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"LENGTH_SET": ["return_to_default_control_mode"],
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@@ -17,7 +17,7 @@
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},
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"c": {
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"NAV_BROWSER": ["enter_on_browser_selection"],
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"PLAYER": ["toggle_action_on_player","toggle_show_on_player"],
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"DEFAULT": ["toggle_action_on_player","toggle_show_on_player"],
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"NAV_SETTINGS": ["enter_on_settings_selection"],
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"NAV_SHADERS": ["enter_on_shaders_selection"],
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"LENGTH_SET": ["record_fixed_length"],
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@@ -30,11 +30,13 @@
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},
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"e": {
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"DEFAULT": ["set_playing_sample_start_to_current_duration", "clear_playing_sample_start_time"],
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"SHADER_PARAM": ["decrease_param_focus"]
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"SHADER_PARAM": ["decrease_param_focus"],
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"NAV_DETOUR": ["decrease_mix_shader"]
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},
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"f": {
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"DEFAULT": ["set_playing_sample_end_to_current_duration", "clear_playing_sample_end_time"],
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"SHADER_PARAM": ["increase_param_focus"]
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"SHADER_PARAM": ["increase_param_focus"],
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"NAV_DETOUR": ["increase_mix_shader"]
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},
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"g": {
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"DEFAULT": ["toggle_capture_preview", "toggle_capture_recording"]},
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@@ -75,7 +75,7 @@
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"yes",
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"no"
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],
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"value": "no"
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"value": "yes"
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}
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},
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"incur": {
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@@ -135,6 +135,11 @@
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"options": [],
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"value": null
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},
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"CLEAR_MESSAGE_BAR": {
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"action": "clear_message",
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"options": [],
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"value": null
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},
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"DEV_MODE_RESET": {
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"action": "switch_dev_mode",
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"options": [
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@@ -201,6 +206,14 @@
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"disabled"
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],
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"value": "disabled"
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},
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"SHADER_POSITION": {
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"action": null,
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"options": [
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"input",
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"output"
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],
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"value": "output"
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}
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},
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"recur": {
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