Merge branch 'dev' into feature_plugins

This commit is contained in:
Tristan Rowley
2020-03-01 16:10:10 +00:00
2 changed files with 5 additions and 2 deletions

View File

@@ -89,7 +89,8 @@ class Data(object):
self.shader_bank_data = [self.create_empty_shader_bank() for i in range(3)]
if os.path.isfile(self.PATH_TO_DATA_OBJECTS + self.SHADER_BANK_DATA_JSON):
self.shader_bank_data = self._read_json(self.SHADER_BANK_DATA_JSON)
self.settings = self.default_settings = self._read_json(self.DEFAULT_SETTINGS_JSON)
self.settings = self._read_json(self.DEFAULT_SETTINGS_JSON)
self.default_settings = self.settings.copy()
if os.path.isfile(self.PATH_TO_DATA_OBJECTS + self.SETTINGS_JSON):
self.settings = self._read_json(self.SETTINGS_JSON)

View File

@@ -43,7 +43,9 @@ class NumpadInput(object):
self.data.is_display_held = False
def on_mouse_move(self, event):
if self.data.settings['user_input']['MOUSE_INPUT']['value'] != 'enabled':
if self.data.settings['user_input'].setdefault(
'MOUSE_INPUT',
self.data.default_settings.get('MOUSE_INPUT',{'value': 'enabled'})).get('value') != 'enabled':
return
if event.x > 480 or event.y > 320:
return